
Winning is Cheating in this futuristic racer set on rollercoaster-like tracks. Create shortcuts to cheat your way to the front. Beat a series of varied solo missions of increasing difficulty and then take your skills online in the cross-platform multiplayer, or battle your roomies in split-screen.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Korean, Russian, Simplified Chinese, Italian, Spanish - Spain, Arabic, Danish, Dutch +4 more
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
First impressions are good. Really fun, furious futuristic racing with a brilliant twist. Colourful graphics, great soundtrack, a promising start. The gameplay is tricky without being infuriating. You can ease yourself into the flow of the game with various options that make things a little more forgiving; The AI and tracks have variable difficulty. Create the race you want. What sets this out from other future racers? Procedurally generated tracks, vertical shortcuts and GIANT SPACE BALLS. That's the genius of it. Can't wait to see what's next for the game. *FIRST IMPRESSIONS VIDEO BELOW...* https://youtu.be/k6tfMPHNKWo
It's not a terrible game by any means, and definitely an interesting take on a racing game. However, it gets really boring after the first few races if you're playing alone, even on the highest track complexity. There's currently nothing in the way in progression, which I figure is due to the early access status, so don't go in expecting any unlockables or anything like that. I think that eventually this game will gain some traction as it adds more content, but personally I don't recommend this game at its current stage.
great addition for those with controllers wanting to play local co-op with friends. simple, but complicated. i "tested" it out first and decided to buy it to support developer and get new updates
[b]9/10 Definitely a great adaptation to the classic IOS Game, "Impossible road" and soon to be a wonderful multiplayer experience on console and PC[/b] https://www.youtube.com/watch?v=wjMqB9ZTjnQ&feature=youtu.be A futuristic racing game reminiscent of a Tron bike race, coliding with a giant futuristic gumball machine. The splitscreen functionality is a great idea. I miss the old days of having friends over and raging over a game of Mario Kart!!! [h1]The Pros:[/h1] I LOVE cheating! Great Graphics Requires thinking ahead, and the tracks are randomized every time. Controls are intuitive and easy to learn (I played with a controller) Would make a great party / drinking game Very fun, and skill pays off. The music is great, although not many tracks. [h1]The Cons:[/h1] (There really arent too many.) Few levels to choose from (I'm sure this will change soon) Bouncing can sometimes be unpredictable, but hey. tough luck, STOP CHEATIN! No online play as of now. Once this game is finished I believe it will be, and should be in every competitive online players arsenal. [b]If you liked this review, Sub to my page! I review all sorts of new games!!! Thanks! =)[/b]
What a rush! Zooming down a spirally raceway in space sounds cool, right? This game does one better: NO BARRICADES. You roll off, you're gone. Or are you? Plummet past your opponents, land just right, and you're ahead of the race. And what a sensation! This game will put butterflies in your tummy and a grin on your face.
Has potential, but at this state it's not worth the cost. You'll have fun for a few minutes, and that's it. It's more like a minigame to be honest. At this stage of development I don't recommend it at all, as there is absolutely nothing to it, other than a local co-op, which if you want to play with friends should be fun. Although, as I said, the game is not worth the cost at this state. There is simply not enough game.
[quote] [h1]前言[/h1] 《Super Impossible Road》是由[url=https://store.steampowered.com/developer/lasersinc]Wonderful Lasers[/url]开发并发行的一款带有未来元素的竞速游戏,游戏的题材非常新颖,想要获取游戏的胜利只能“不按常理出牌”,轨道是没有栅栏的,也就是说你可以任意的飞出(有时间限制),直达终点即可胜利——想赢,走正道可不行。 [h1]游戏体验[/h1] [b][u]1️⃣游戏玩法:[/u][/b] 游戏中没有明确的新手教程,但是在每次关卡开始会有按键提示,这也相当于是给玩家提示按键,但是你这提示怎么那么怪怪的?按键轮廓倒是画出来了,但是按键上的字母怎么没有?如下图,要不是形状独特鬼知道这是哪个键?(特别是那个视角键) [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1705594601]https://steamcommunity.com/sharedfiles/filedetails/?id=1705594601[/url] 手柄不难看出按键分布,键盘操作我给大家提示一下,shift是冲刺加速、空格是复活、WSAD以及上下左右都能控制科技球的操作。 目前游戏的模式有挑战模式、在线对战模式、本地对战模式、每日任务挑战。挑战模式就相当于战役模式,一般是拿给新手练手感的,挑战模式中有许多的小关卡,每个关卡都有自己的星级评分,总共三星,这个评分难度其实并不是很难,只需要玩家发挥一下自己的脑洞多超几个捷径就能成功达成。关卡的种类大致分为三种:AI竞速、时间挑战以及捷径点收集,AI竞速是让你与一群电脑竞速获取第一即可拿到最高分,时间挑战是在规定时间内完成赛道比赛,而捷径点收集则是不能复活收集到一定的捷径点才能完成关卡。 在线对战模式和本地对战模式玩法和挑战模式一致,只是电脑变为了真实的玩家了而已。每日任务挑战有点像其他游戏里的排行榜的感觉,供玩家打榜。 游戏中还可以给科技球进行配件选择,颜色、车轮、车轮罩、核心都可以供玩家自定义搭配,车轮、车轮罩、核心的选择会影响到你的科技球的操控性、空中控制能力、推进能力、充能速率、弹跳缓存。我一般选择的搭配是将操控性、空中控制能力发挥最大化以便自己控制。 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1705593967]https://steamcommunity.com/sharedfiles/filedetails/?id=1705593967[/url] [b][u]2️⃣游戏风格以及配乐:[/u][/b] 游戏的风格偏向于未来元素,比赛中的光渲染非常的炫酷真实,再加上紧张刺激的BGM,让玩家游玩每局比赛都是那么的紧张过瘾。 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1705594252]https://steamcommunity.com/sharedfiles/filedetails/?id=1705594252[/url] [h1]总结及推荐人群[/h1] [b]优点:[/b] ❤️ 未来元素风格的竞速游戏 ❤️ 游戏题材新颖:不走寻常路,方得人上人 ❤️ 支持多人在线比赛(可能是游戏的知名度不高,匹配可能会没人),同时支持共有分屏,四人分屏竞速游玩 [b]缺点:[/b] 💔 游戏的耐玩度不高,玩久了就会腻 💔 游戏存在一些小细节问题,比如文中提到的提示显示问题 [b]推荐人群:[/b] [b]《Super Impossible Road》虽然支持在线竞速,但是匹配不到人就很伤,还好本作支持多人分屏竞速游玩,所以本作非常适合线下聚会时与好基友竞速游玩~[/b] [h1]Foreword[/h1] Super Impossible Road is a racing game with future elements developed and distributed by Wonderful Lasers.The theme of the game is very novel. If you want to win the game, you can only "do not follow the common sense". The track is not fenced, which means you can fly freely (with time limit), and you can win directly to the end point. If you want to win, you can't go right. [h1]Game experience[/h1] There is no clear novice tutorial in the game, but at the beginning of each level there will be a button prompt, which is equivalent to giving the player a button prompt, but why are you so weird? The outline of the key is drawn, but how come there are no letters on the key? It's not difficult to see the distribution of keys on the handle. I'll give you a hint about keyboard operation. Shift is sprint acceleration, space is revive, WSAD and the operation of technology balls can be controlled from top to bottom. Current game models include challenge mode, online combat mode, local combat mode and daily task challenge. Challenge mode is equivalent to campaign mode, which is usually given to novices to practice their hands. There are many small levels in the challenge mode. Each level has its own star rating. A total of three stars. The difficulty of scoring is not really difficult, as long as players play their own brain hole more than a few shortcuts can be successfully achieved. There are three kinds of checkpoints: AI racing, time challenge and shortcut point collection. AI racing is to let you race with a group of computers to get the highest score, time challenge is to complete the track race within a specified time, and shortcut point collection is not able to revive the collection of certain shortcut points to complete the checkpoint. Online versus local versus challenge is the same, but computers become real players. The Daily Task Challenge feels a little like the rankings in other games. In the game, you can also choose accessories for the technology ball. The color, wheel, wheel cover and core can be customized for players. The choice of wheel, wheel cover and core will affect the manipulation, air control, propulsion, charge rate and bounce buffer of your technology ball. The collocation I usually choose is to maximize the maneuverability and air control ability so as to control by myself. The style of the game inclines to the future elements. The light rendering in the game is very cool and real, coupled with the exciting BGM, so that players play every game is so nervous and addictive. [h1]Summary and recommended population[/h1] [b]Advantages:[/b] ❤️ Future Elemental Style Race Games ❤️ The theme of the game is novel ❤️ Supporting multi-player online games (maybe the game is not well known, matching may not be anybody), while supporting shared split-screen, four-person split-screen racing games [b]Disadvantages:[/b] 💔 The game's playfulness is not high 💔 There are some minor details in the game, such as the hint display problem mentioned in the article. [b]Recommended player:[/b] [b]Although it supports online racing, it hurts if it doesn't match people. Fortunately, it supports multi-person split-screen racing, so it's very suitable for off-line parties to compete with good friends.~[/b] [code]欢迎来到双语评测: [url=https://store.steampowered.com/curator/34337823-Silent-Curator/]Silent评测[/url] Welcome to the bilingual reviews: [url=https://store.steampowered.com/curator/34337823-Silent-Curator/]Silent Curator[/url][/code] [/quote]
I wish this game was better, but it's certainly unique. Most of my complaints stem from the fact that this was obviously a very small team, so the things I want (more hand-made levels, scenery to differentiate levels, vehicles that look a lot more unique than the ball parts on display, more music, etc. etc.) are mostly a consequence of this not being a huge production. The one thing I wish I had was more control in the air. I think an interesting change would be to reduce the time you can stay in the air, but let you change your pitch up or down for more control. Oftentimes it feels like taking a shortcut depends on my being able to calculate the falling trajectory on the fly, and I just wish I had a bit more control. Overall though, I think this is a great game especially at this price. I've only really played it solo but i suspect it would a lot of fun to get a group together for this.
[quote] 加入[url=https://steamcommunity.com/groups/ADZZW#]爱の榨汁屋[/url]&关注[url=https://store.steampowered.com/curator/34815366/]我们的鉴赏家[/url],让我们一起用爱来榨干游戏价值。 [/quote] [table] [tr] [th]游戏名称[/th] [th]SUPER IMPOSSIBLE ROAD(超级不可思议之路)[/th] [/tr] [tr] [th]涉及类型[/th] [th]竞速/多人/音乐[/th] [/tr] [tr] [th]主要特色[/th] [th]前进路线不固定,玩家可自由挖掘捷径[/th] [/tr] [tr] [th]基本操作[/th] [th]WASD-方向/Shift-冲刺/空格-复活[/th] [/tr] [tr] [th]试玩视频[/th] [th][url=https://www.bilibili.com/video/av48727806] 每日挑战模式 [/url] [/th] [/tr] [/table] 游戏玩法很简单,玩家操控一个小球,可以更改为任意颜色,比如红色球,蓝色球,粉色球,紫色球等等,Whatever you want。控制小球一路到达终点即可。同为竞速游戏,SUPER IMPOSSIBLE ROAD打破了传统固定路线的限制,在这里,没有空气墙,没人任何阻挡,只要在时间重置内能够找到落脚点,想怎么滚,想怎么飞都是没有问题的。虽然游戏每一局的路线不短,但当玩家熟练掌握了挖掘捷径的技巧,整个游戏节奏可谓相当之快,差不多一分钟不到就能结束(生存与时间模式除外)。 [table] [tr] [th]可玩性[/th] [th]十分耐玩[/th] [/tr] [tr] [td]推荐程度[/td] [td]中等推荐[/td] [/tr] [/table] [h1] [u] 游戏模式及介绍 [/u] [/h1] 要是仅仅只是跟AI比赛跑个流程的话,那么游戏用不了多久就会被玩腻,为此作者添加了许多模式来进一步充实内容,增加了游戏的趣味及耐玩性。 [h1] <比赛模式> [/h1] 可以与AI进行自定义场景,难度设置的比赛,也可以添加本地玩家或邀请朋友一同娱乐游玩。还可以与全世界伙伴进行随机匹配一教高下,不过目前游玩的人很少,几乎匹配不到人。 [h1] <挑战模式> [/h1] 挑战模式类似于生涯模式,玩家需要完成每一关卡且至少取得一颗星的评价才能接着游玩,包含了计时器,生存等一系列玩法,算是一个比较具有挑战性的综合模式。 [h1] <生存模式> [/h1] 没有时间限制,但玩家只有一次机会,如果失败就会进入结算界面,最高的成就显示是1000分,目前进度100+,还有很大的进步空间。这是一个非常考验玩家技巧与耐心的模式,由于每一次开局地图随机的原因,玩家也不能通过背板的方式攻略,因此十分耐玩。 [h1] <时间门模式> [/h1] 该模式与生存模式的耐玩性一样,不过条件刚好相反,虽有无限次机会复活续命,但却有着时间的限制,越到后期,前往刷新时间目标地的间隔就越长,玩起来也越争分夺秒,活生生玩出速度与激情般的赛车体验。 [h1] [u] 优缺点 [/u] [/h1] [i] +酷炫刺激的视觉体验 +富有节奏感背景配乐 +新颖的自由捷径玩法 +模式多,耐玩性高 -存在一定的运气成分 -小球能力差异性不明显 [/i] [h1] [u] 总结 [/u] [/h1] 目前处于抢先体验阶段,游戏还有很大的进步空间,如果你喜欢竞速类游戏,想体验一下非传统的过关游玩方式,不妨单人前来挑战或者拉起小伙伴一起互冲吧。
Лучшая аркадная гонка из ныне существующих. Ты словно в потоке летишь на огромной скорости, мозг разгоняется и обостряется реакция. Ощущение что игра из будущего. С виду простая, но в этом и прелесть. Запускаешь и получаешь драйв без всяких лишних менюшек и прочего. Очень качественно проработана физика, отзывчивое управление. Музыкальное сопровождение под стать темпу игры. Общий уровень реализации на высоком уровне. У игры нет прямых аналогов, только менее удачные схожие проекты. Советую абсолютно всем попробовать, даже если вы не любите гонки, это нечто другое, гарантирую что получите новые ощущения. До этого игра была эксклюзивом Нинтендо, но фанаты уговорили разработчика выпустить её на компьютере.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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