
Distance is an atmospheric racing platformer. Fusing futuristic arcade racing with parkour, survive a deadly, mysterious, neon-drenched city by jumping, rotating, and flying.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A work of love by Refract, and one of my favorite games ever :D
the Visuals are beutiful the game driving dynamics with gravity and the flips is a total garbage. Sometimes jump sometimes fly , its random what triggers making the game inconsitant on what to expect in a bad way. Its almost like it was made for the developers vs the rest of the world. The tracks are beutifull jut wish it was more of that vs so much trying to figure out how to figure out the unprodictable game dynamics.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Sexy, after the campaign the game really begins. Try getting in the top 1000 on the leaderboards makes this a whole different game, love the rush.
This game does a great job using its unique driving mechanics to design very engaging levels that test your ability to master your skill-set. I've only played through the main campaign, but the fact that it comes with two more plus the Steam Workshop really boosts its longevity. In the main campaign it gives off similar vibes to Venineth: this is an alien place, and you're not meant to fully comprehend what's going on, but instead be driven forward by the atmosphere and experience of playing it.
Muito legal e lembra Hotwheels.
for some reason unknown to many, dinstance is an amazing car game, with great mechanics, a banger OST, and I enjoy the story you can piece together through the environmental sector intercoms I come back almost twice a year just to replay the campaign because I love it
why the hell is no one talking about this game? play it.
Been playing this game way too much, anyways here's a review For an Atmospheric Racing Platformer this game rocks. As a Racing Game, there's a lot of maps that scratch that Arcadey Vibe and I love it. The Community is still strong as ever, and the Game still has support even almost 10 years after it initially launched (holy crap) Anyways, good game, would recommend, very fun and the music slaps. More details below: Positives: + Fun Track Style Platformer, Good sense of Speed + Smooth Controls, Responsive and fun Tech like Grip-Steering and other fun tech. + Great Mods and fun ways to break the Game (Editor Annihalator go brrt) + Extensive Map Customization that has eaten way too many of my hours in this game + The community's nothing but awesome and accepting, has created some amazing things. + MUSIC SLAPS Negatives: - I have way too many hours in this game to be healthy
Красочная игра, сделано складно, с серидины игры начинаются усложняться карты, настолько что будете перепроходить по миллион раз, что бесит, но игра всё равно приятная.
I have been wanting to play this game for a very long time, and I finally bought it and played it right away. While there are lots of contents, it is visually stunning and music is also on spot, the controls though.. It is a precision game, so you need perfect controls. Yet I often find that my car reacts in unexpected ways, gravity sometimes pulls you harder than others, you can't really make two same jumps. It may be me being unskilled, but I there are moments I know what I need to do, I do it, and my car ends up doing something different. The first campaign isn't too hard, so it is good enough, but from the middle of the second campaign I start to have significant troubles to move on. So recommended, yes and no. It is not bad. It is just not enough for what it claims to be
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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