
A prince who has lost his kingdom and everything else. His uncle and aide-de-camp, unable to leave him. In a cramped rented room abroad, click on objects and piece together a codependent relationship filled with brutality and endurance. Watch helplessness turn into violence, tenderness into torture.
Modeled estimate, not a reported figure. How we estimate →
About
Power structures can dissolve. So can people.
Dissolution of My Self is a point-and-click psychological horror narrative game about exile, dependence, and the collapse of identity.
In a rented room, you will click on objects, read fragments of Hector’s memories, and help dismantle his identity.
Before you is an ordinary rented room.
And yet, for Hector, the prince of a fallen kingdom in exile, every seemingly ordinary everyday object inside it is evidence left behind by an intimate tyranny.
Can you blame him for becoming cruel? After all, all he has left is his uncle.
Today, he has decided to forget it all.
Your task is to investigate these objects, awaken the memories Hector refuses to face, and help him erase them.
He has to forget.
After all, remembering who you are can be far too painful.

Hector (CV: Netoru Irakusa)
“Your body is my only territory.”
An exiled prince of a fallen kingdom, trapped in a rented apartment far from home. After losing his identity, homeland, and future, he drags his dependence on Matvey—along with his resentment and love—into the depths of self-dissolution.

Matvey (CV: Tetsuto Furukawa)
“If you were nothing more than family to me, my child would be old enough to walk by now.”
Hector’s uncle and aide-de-camp, who fled with him under an alias after their kingdom fell. He now supports their life as an unlicensed electrician. Unfortunately, Hector treats him as subject, uncle, caregiver, wife, and mother all at once.

Piece together your own path through dissolution
What you touch first is what Hector remembers first. Exploration changes the order and rhythm of how the story unfolds—not the ending. This game has a single ending; in-game options mainly affect how you read and experience the text, and do not unlock alternate endings or a second storyline.
Explore memories inside a rented room
Investigate everyday objects such as windows, a television, dining chairs, and medicine bottles to trigger memories Hector refuses to face.
Don’t take everything he says at face value. The way he recounts his memories depends entirely on his state of mind at the time.
Watch memories peel away one by one
As Hector gradually gives up his past and his self, the objects you have triggered will slowly blur and lose their function.
Psychological horror with no monsters
The horror comes from a sealed space, life in exile, and the twisted decay of family affection, love, and devotion to country between the two of them. Expect oppression and unease—not jumpscares.
A dark intimate relationship narrative
Uncle and nephew, sovereign and subject, “mommy” and his manchild, caretaker and patient
— an abnormal bond so intimate and suffocating it turns your stomach.
Enjoy psychological horror, but not monsters, jumpscares, or combat
Enjoy object investigation and fragmented storytelling
Enjoy codependency, pathological dependence, and unequal / distorted relationships
Enjoy dark humor and jokes straight from hell
Can accept an extremely oppressive atmosphere, ethical tension, and dark taboo intimacy
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, English, Japanese**languages with full audio support
Engagement
Reviews
Themes across 318 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[spoiler]희망편: 마마도 이제 한계다. 그냥 나가 살아라 유전자 탓 사회탓 환경 탓하지 마라. 마마도 충분히 기다려줬다. 니나 나나 어려운 환경에서 컸고 먹고살기만 해도 바쁘고 힘든 시절이라 부모의 사랑을 많이 못 받고 자랐다 그래서 결혼할때 너만은 행복하게 키우자고 약속했다. 너에게 언제나 최고는 아니더라도 최선을 다해주고 싶었다. 내가 먹고 입을거 참으며 네 옷, 먹는거, 교육 모두 좋은 조건을 누리게 해주고 싶었다 네가 방황하거나 철없이 굴때도 앞에서 혼냈지만 뒤 에서는 우리가 못해줘서 그런가보다 하며 많이 울었다 그래도 너는 나보다 나은 삶을 살겠지 나보단 선택의 자유를 누릴 수 있겠지. 이 생각만 하며 꼭 참으며 세월을 보냈다 그런데 이게 뭐냐? 너 나이가 몇인지는알긴하냐? 도대체 그 나이에 혼자서 할 줄 아는게 뭐냐? 늘 불만은 많으면서 실천하는게 뭐난 말이다.오늘 문득 내가 닐잘못 키웠다는 생각이 든다. 거울을 보니 늙은 내 모습에 눈물이 나더라. 그냥. 이제 나가라. 나를 원망하지도 말고 니 힘으로 알아서 살아라. 마마도 지쳤다 당장 짐싸라.[/spoiler]
(包含剧透) 我看赫克托你还是别叫马特维妈妈了,[spoiler] 叫多了就只能让他把你重新生出来了。赫利奥你想要的到底是什么?马特维看起来可不愿意只当你的亲人啊!(只是单纯的叔叔的话他早就老婆孩子热炕头去了)要说他是一个对国忠诚的副官,他宁愿一直做最不看身份的低级工作、宁愿杀人也不愿意你的身份有一丝泄露可能,难不成赫利奥还能在全程隐姓埋名的情况下复国?成年礼发表演讲时,他专注注视着你的眼神,为什么会被解读成看到孩子终于长大的欣慰母亲?这下真给你显化出妈妈了! (对于马特维的小本本,我的理解是他以前有考虑过复国,但随着形势和两人关系的变化已经基本放弃了这个心思,把小本本归为旧物从背包收拾出来了,虽然赫利奥觉得马特维模仿自己行文风格,但人家做了那么多年家庭教师,我愿意相信这俩人行文风格本来就差不多了……) [/spoiler]
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Hours played at review time, across 318 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
太爽了...完全对上电波...太好吃了,像是我自己会写出来的感情线...就要这么阴暗亲密的链接,完全理解男主攻的心态和行为,要是是我在这种情况下也会这样的去要求爱人来看TA会不会还忠于我的。再加上他俩还有着“共享12.5%的基因”这层关系......太。。。爽。。了。剧情美术音乐配音都很爽:D
What the hell? [spoiler] READ the Warning tags but This game has some really taboo things going on that I did enjoy reading, pretty disturbing but not the darkest yaoi story you'll read, but still a fantastic ride to the end. Now if only I had something to make me think of anything else [/spoiler] [spoiler] Anyway Matvey is hot so, whatever works for you, Hector [/spoiler]
全收集留念 简直太美味了 看着简单但细节还挺多的,[spoiler]吃药不吃药最后甚至配了两个版本,疑似不吃药时拖拽窗口也会更慢[/spoiler] 错过众筹或许是最大的遗憾,该着手研究时光机了 [spoiler]在注定的悲剧下,要如何去"疗愈"?不说了,点上MARETU的渴望和重新分娩送给两位[/spoiler]
[h1]《我的解體史》:來見證一場遺忘和扭曲[/h1] [h2]權力結構可以解體,人也可以……[/h2] 以上就是本作的主要內容。《我的解題史》圍繞著一個失去一切的亡國王子的回憶展開,當然他的回憶很多都是來自他和他的副官叔叔逃離到的邦聯國小房間展開的,準確來說是通過房間內很多物品的回憶來我們闡述其中的故事。玩家將會通過王子的五段回憶來展開故事,或者是說……愛情,放心,以上的內容,你只需要在房間內點擊物品去喚醒主角不想面對的回憶就好。 [h2]我的叔叔馬特維[/h2] 尼古拉統治後期,克雷索維亞的經濟衰退,族群矛盾加劇,矛盾也是很快發展成內戰,內戰結束後原先的君主制被廢除……赫克托和馬特維也是因此來到了邦聯國的小房子裏面度日,馬特維可以說是赫克托的副官,也可以說是他的叔叔,內心中一直保持著對於故國的忠誠,自己也是一直在做電工來維持著他們的生活(他之前讀的是克雷索維亞國立大學的工程學,但只能淪落到邦聯的克雷索維亞人開的電工隊的幫工),此刻的赫克托人生地不熟,甚至邦聯語言也並不會…… [h2]回憶碎片一一丟棄,只為回歸純真[/h2] 其實本作想主打的一種回憶以及心理恐怖,也就是赫克托與叔叔兼前副官馬特維的記憶,再看著他將它們逐一丟掉,逐漸解體,回歸原始和本真,這期間的回憶有馬特維對自己的照顧,以及他作為副官的服從,自己對這個叔叔的依賴,甚至是對他的怨恨,乃至……愛意,甚至都是愛意了,而是更加純粹的情感(看到結局你會明白的)。不得不說作為BL作品這個題材和筆觸的確十分新穎,因為是圍繞著回憶展開,主角會用自己的話語來闡述他的感受,雖然說即使淪落至此還保持著不羈,但也讓本作的劇情更加生動,很好地展現出了他內心的糾結,焦慮,壓抑,甚至是說荒誕與扭曲,本作的碎片化敘事的確是相當優秀的。 [h2]扭曲,壓抑,以及不可救藥的依存[/h2] 值得一提的是,本作在通關之後會出現包含音樂鑒賞、特殊音聲、Wiki、CG鑒賞的畫廊,當然也有故事的——所以說看到各種各樣的物品還是要多多探索清楚的,比如燈具、臥室大門等等都會承載著諸多回憶,比如說馬特維被赫克托當作欲望對象從剛開始的順從到習慣什麼的,當然咯,本作可沒有什麼澀澀的畫面,但是文字嘛還是有些東西的,還是那句話,本作的筆觸的確是細膩,值得細品。放心吧,雖然說主角自己說的內容各種各樣,但是在抖S方面他的表現的確不俗。 畢竟此刻的赫克托其實不剩什麼了,他的王子身份隨著聯邦的建立已經消失,自己的身份相當敏感而且也已失去,自己的未來也無法尋覓,可以說此刻的自己就只剩下自己的副官以及這個房間,他們是叔侄,也是君臣,當然也有著更加親密的關係,就像溺水的人,苦苦掙扎,但尋覓不到自己可以依靠的事物,現在就只剩下馬特維了,既然如此,不如讓自己忘記這塵世的一切(尤其是到了後面自己的記憶已經丟掉地足夠多時,甚至房間的一切都是模糊的),無憂無慮,讓自己回歸最純真,這樣的自己就不用再承受以往外部的壓力了——畢竟他連自己所有不願提及的回憶都交代出去了,自然也就不剩什麼了,就好像赤裸一樣。 最後需要提到的是,本作目前並不適合控制器遊玩,很多的QTE動作是無法進行的,尤其是需要進行滾輪的動作是無法通過觸控屏完成的,所以遊玩本作的時候需要使用滑鼠遊玩。另外主角的發言有時候也是蠻有意思的,稍稍做好心理準備哦(笑)。 [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
The whiplash between "aww poor boy" and "what in the world" is strong. That menu screen after you finished the game is quite something. It left me stunned. I enjoyed the game, by the way. Thank you!
刷推被发售公告的封面吸引进来!很快地打完了一周目,感想是妈妈咪呀!&神和神人之间真的只差一个字.jpg 個人的に本年度最抽象作品ww 玩法本身挺有意思的,非常贴合角色性格和题材 [spoiler](甚至有点羡慕,因为点击触发碎片式回忆的操作,意味着不需要理出完整叙事时间线和逻辑 which means 包饺子,只需要把饺子醋打翻并撒得到处都是,相对省事但又留下了非常丰富的脑补空间,很甜菜) [/spoiler] 文字风格在黑色幽默和深刻哲学和卧槽雷我一大跳之间反复横跳,看下来很有意思,流畅不费劲,一些画面表达也是又神又鬼的我时常忍不住抚掌大笑…但整体还是非常小头叙事的所以适合晚上一个人悄悄玩。 打完一周目之后 [spoiler] 看解体资料时BGM一直是小婴儿咿咿呀呀穿插妈咪低声耳语 [/spoiler]我感觉自己也有点解体了
好感动终于见到正常的叔侄关系了,叔叔就是妈妈呀,哪怕彼此攀附互相折磨叔叔的怀里才是最幸福的温床呀,结尾真素劲爆尾杀,打完久久不能忘怀,你们二人幸终罢。
文笔癫,剧情、音乐也不错,画风、配音我好爱~期待后日谈
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