
Disco Elysium - The Final Cut is a groundbreaking role playing game. You’re a detective with a unique skill system at your disposal and a whole city to carve your path across. Interrogate unforgettable characters, crack murders or take bribes. Become a hero or an absolute disaster of a human being.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 131.3Kreviews | 93% | — | $19M |
| $39.99 | 14.3Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2906 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es original pero no llega a ser bueno, tienes q cortar internet para q inicie de manera rapida, tarda mucho en cargar los esenario, en cuanto a la trama es mucho mejor planescape torment , asi q si eres como yo q buscabas una experiencia similar, no es tu juego
Sort of like playing through a Dostoevsky novel. It's whacky and deeply touching.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19M | 76.2K | 98% | $14.99 | |
| $19.1M | 76.3K | 95% | $19.99 | |
| $19.1M | 58.7K | 93% | $29.99 | |
| $19M | 19.7K | 84% | $49.99 | |
| $19M | 18.1K | 91% | $59.99 | |
| $19M | 28.5K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $5.8M | 9.7K | 95% | $24.99 | |
| $6.3K | 26 | 81% | $13.99 | |
| — | 0 | — | — | |
| $17.4M | 26.1K | 88% | $29.99 | |
| $2.9M | 3.2K | 84% | $31.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 33.29/day in the week to Aug 6 → 40.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Spanish - Spain, Korean, Portuguese - Brazil, French, German, Traditional Chinese, Russian, Polish, Japanese, Turkish +1 more
| $39.99 |
| 2.6Kratings |
| 90% |
| — |
| not modelled |
| $39.99 | 2.6Kratings | 90% | — | not modelled |
| $11.99−70% | — | — | #98 | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10 out of 10, actually a must play
У меня, возможно, самый иммерсивный опыт прохождения. Я не могу долго играть в одну игру, по этому прохожу большие игры волнами. И с каждой волной я, как и Гарье, забывал половину сюжета
amen
This is potentially the best video game I've ever played. This is the most immersed I've gotten into a story, actually worried for the player character and Kim's lives during a certain point in the story. If I had to say something negative about this game, it would be that it is rather short and the map is rather small. However, even in the small map the world, its inhabitants, and the quests that you can get all feel very real and there is so much to do that I spent the last week playing through it once and definitely missed out on so much. Don't buy it, though, the devs will not see the money you spend on it, find any other way to play it so that this publisher does not get money.
Is Disco Elysium (DE) a great game? No. Is it a great ‘book’ to play? Absolutely. That is the strange thing about DE: as a game, it’s thin. The gameplay is essentially clicking to talk and walk, while the detective work requires passing checks. You can boost these checks through personality traits, clothing, and exploring the world and its characters. But no mechanical skill is tested here. You read the ‘book’, but some pages will be hidden from you unless you have the checks necessary to uncover them. In essence, this makes everyone’s playthrough unique, but we all get the same core story and themes. If you’re looking for the greatest ‘book’ to play, then DE is for you. It’s text-heavy, and I strongly advise you not to skip text. You must read and hear what the world and characters have to say — because that’s the point. It’s a story about Harry, the world, and its inhabitants. Not immersing yourself in the world by properly digesting the material will leave you unsatisfied. The game is just the shell; the story is the book. I'll end by saying this isn't really a detective game. It’s more of a personal story that reflects themes such as loss, identity, and dignity. There are so, so many themes. I think everyone’s takeaway is unique.
man i ♥♥♥♥♥♥♥ love alcoholism
All the reading isn't going to be everyone's cup of tea, but if you're into what the game is selling, there's nothing else like it.
Simplesmente uma das melhores obras de arte que eu já consumi na minha vida. Sério, tudo nesse jogo é muito bem feito, a narrativa é fixante e impactante, a gameplay fluida e diferente, sem nenhum resquício de dissonância ludonarrativa que muito AAA morre para ter. Trilha sonora, arte, dublagem, história. Simplesmente GOAT
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.