
DinoSystem is a top-down ecosystem and survival simulation. Shape a prehistoric island as a god, or survive inside it as a human while animals, weather, water, terrain and your own body change over time.
Modeled estimate, not a reported figure. How we estimate →
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About
DinoSystem is built around a single simulated island. In God Mode, you manage it from above. In Survival Mode, you enter it as a human and live with the consequences.
God Mode
Generate an island, introduce animals, alter the weather, trigger disasters and watch the food web respond. Protect a struggling species, create abundance, or push the ecosystem far enough to see what breaks.
Survival Mode
Start alone with no scripted path. Find water, make tools, build shelter, hunt, fish and prepare for changing seasons. The island is not arranged around the player, and the systems you can manipulate in God Mode are the same ones you must endure in Survival Mode.
Animals are born, grow, search for food and water, reproduce, raise their offspring and die. Plants spread according to local conditions.
A species can decline or disappear. A forest can burn. Wet ground can dry out. Predators can run out of prey. The island keeps running whether you intervene or not.
Survival is not reduced to a few meters.
Body weight, fat, muscle, metabolism, nutrition, temperature, exertion, sleep and physical condition affect one another. How you eat, move and rest changes both your appearance and what your character is capable of doing.
Skills improve through use and can decline through neglect. Clothing, shelter, fire and food matter because they interact with the same underlying systems.
Procedural island generation with adjustable world settings
Dinosaurs and other animals with full life cycles
Reproduction, parenting, foraging, predation and territorial conflict
Seasons, day and night, temperature and sunlight
Rain, fog, storms, snow, wind, drought and sandstorms
Puddles, lakes, rivers, evaporation and changing terrain
Vegetation growth, soil fertility, decomposition and fire
Crafting, building, hunting, fishing and cooking
Long-term physical and skill development
God Mode tools for observing and altering the ecosystem
DinoSystem is a solo-developed project and is still being expanded and refined.
Both game modes and the core simulation are playable now. Late-game variety, onboarding and the remaining God Mode tools are still being improved on the road to version 1.0.
⚠️ WARNING: The Remote Play Together tag is used solely to enable multi-device play and does not indicate any multiplayer functionality.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A very addictive game! This game needs a lot more recognition. I like the gameplay; the seasons are great. I hope they don't give up on this project and keep adding things to it. I have some issues with some game features like gathering stones can be painful, or not being able to set the duration of each season. So you either wanna start in Spring and die of dehydration in summer, or you start in fall and freeze to death in Winter. There's a very little time to gather mats or get a little home base going. But man I just love the uniqueness of this game!
It's like rimworld style complication but you only control one person, and based in the days of the dinosaurs. Unique, challenging, and fun.
Bardzo dobrze grało mi się w tą symulacje jaskiniowca polecam
Sviluppato con passione e dedizione, con particolare attenzione ai dettagli, una perla nel suo genere.
Bättre överlevnadsspel än till exempel the The long dark, Green hell och andra liknande titlar. Varför? 1. En riktig och intressant simulation till skillnad från ovan nämnda titlar, vilket ger en större känsla av mening och möjlighet till påverkan. 2. Dinosaurier.
Addicted to this game!Extremely good! my tip to you is keep your vitamins up to stay healthy! it does effect healing as well as a nice temp when sleeping. (wouldn't recommend sleeping in winter without fire) Also everything from trees/ponds/lakes/mountains/boulders to even the dinos are randomly generated meaning no adventure is ever the same ;D
Look at the hours that ive played this. It is worth the asking price if you enjoy survival / crafting at all. It also has dinosaurs, what else could you ask for?
o jogo até que é bom, mas minha batata roda ele só com 10 de fps
love this game. challenging in the best way
I remember watching Bestinslot play this game when I was, like, ten (oh god, am I old?) and fell in love. I've always been biased towards pixel graphics, and there aren't many simulation pixel games, especially survival ones. Especially ones that go in such DEPTH. The dev is dedicated about this game, that's for sure. I do want to emphasize that it is just one person working on this game. Am I disappointed that this game is still in early access and will likely remain so for the foreseeable furture? Definitely, but I'd much rather have a game I love still be in early access than the dev burning out and abandoning it entirely. This game is worth the money, how about that? You'd be hard pressed to find a pixel survival game set in a prehistoric setting that goes into such depth about actual survival. The amount detail in the weather alone is god-tier, and the dev is still tweaking it. He's always tweaking one thing or another.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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