
Survive a Wild West where dinosaurs never went extinct. Fight off predators, outlaws, and the elements as you journey across deadly biomes to rescue your kidnapped sister. Hunt or be hunted in this ruthless survival roguelike.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 27 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Venture into a lawless frontier where survival depends on every decision.
Each biome - from burning deserts to haunted swamps and frozen peaks - presents unique threats and rare opportunities.
Sub-biomes, hidden routes, and unpredictable enemies keep every run fresh.
Will you outlast the wild?
You don’t find safety - you build it.
Grow and customize your mobile Base Camp to follow you through the frontier.
Upgrade workbenches, secure resources, and expand your shelter as you push deeper into the wild.
In a world that never stops hunting you, your camp is your only constant.
Face ambushes, predators, and bounty hunters in high-stakes ranged combat.
Use rifles, throwables, and quick instincts to survive escalating firefights.
As your bounty rises, enemies grow tougher and more aggressive.
Will you thrive under pressure - or fall to the hunt?
Stay alive by scavenging, crafting, and planning ahead. Manage hunger, thirst, temperature, and health as you move through deadly terrain. Every resource counts. Every mistake costs.
Adapt, improvise - or die.
Are you prepared to survive?
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Super fun, runs well, and got me addicted for 4 in my first session
게임이 상당히 지루함.. 음식으로 치면 도저히 못 먹겠어서 우웩하고 뱉는 게 아니라, 이게 무슨 맛이지 종이 씹는 거 마냥 무미건조함. 제작이 한 번 만들면 창이 꺼지고 다시 만들면 또 꺼짐. (대신 개수 상관없이, 그리고 보유하고 있지 않아도 만들 예정이면 그걸 재료로 하는 상위템도 바로 만들 수 있음.) 테마가 공룡, 생존, 로그라이트인데 셋 다 어정쩡함... 인벤토리를 C키에서 I키로 바꾸려 하면 멈추는 버그 때문에 접음.
- Game is not intuitive at all - there are anoying timers * the huge downside of this game, really unacceptable, is that you can't save when you want to Not a very good game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian, French, German, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Polish
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
+1 有中文 有成就
I'm just shocked at the scope and ambition of the game. In 45 minutes the game has introduced skill-based combat (timing matters!), a bounty/heat system, perks based on the dinosaur eggs you find (which summon dinosaur spirits), a full survival crafting system, and weapon mods. I'm sure there's more but what I've experienced so far the game has managed to tie together extremely well. Games with this level of vision and dedication don't exist anymore
JUEGO REPETITIVO Y TEDIOSO Sinceramente no recomiendo éste juego, entiendo que es un roguelike, pero llegar tan lejos y empezar de nuevo cuando es demasiado extenso lo que te puedes hacer por cada mapa si te gusta exprimir al máximo los juegos como yo, craftear todo, explorar todo, limpiar cada mapa, de una vez de te comento que no es lo de uno, es un juego para pasarlo rápido y no morir, crear lo indispensable y pasar al siguiente nivel, ya que entre mas te tardes la dificultad al pasar el tiempo aumenta y mas cuando es nueva partida, yo le traía muchas ganas pero sinceramente morir y empezar de nuevo por querer sacar el 100 a cada mapa es absurdo, trae buenas críticas pero después de leer varias que apoyan el juego, no encontré a nadie que haya jugado mas de 30 hrs este juego, lo que refleja lo rápido que pasa a ser olvidado, el juego es bueno, pero para jugar dos o tres veces y de ahí desinstalarlo.
Não é que seja um jogo ruim, mas eu esperava mais que esse tipo de jogo roguelite. Me decepcionei bastante. A temática é boa, as artes são incríveis, a jogabilidade é legal, mas... Chegou nesse estilo "vai avançando... morreu volta tudo." é muito maçante e clichê.
У игры хорошая основа, но зачем в неё засовывать Рогалик - известно лишь одному дураку, решившему это сделать. Игра требует, чтобы ты начинал заново снова и снова, вот только никакой мотивации и комплексной прогрессии за это не даёт, а сама по себе слишком однообразна для Рогалика. Ко всему прочему, каждый, такой же однообразный как и предыдущие забег, длится больше часа... Какая пародия на человека решила, что это - формула успеха для Рогалика!?!?!? P.S. Это если ещё опустить тот факт, что по началу это и не было рогаликом, раньше ты просто умирал, и начинал такую же игру часа на 3 полностью заново, не имея никакого стимула играть. Но разработчика закономерно опустили, и он решил добавить хоть какой-то прогрессии, с чем справился очень плохо... Красная цена для этой игры - 150 рублей
По скидочке за 200р - пойдет, а дороже - ну такое, потому что контента не так уж и много, за 1 забег, в целом, увидишь почти все, рандома мало я бы сказал, чисто сам себе выстраивай билд из снаряги, а баффы пойдут все. Боссы одни и те же, мб дальше будут другие, но первые два забега - одни и те же... Забег, в среднем, длится +- 1час. Основное действие - фарм, бой идет дополнением, фарм+крафт - основа, но он ОДИНАКОВЫЙ каждый забег, неважно где будут расположены ресурсы, фармить ты будешь их одинаково каждый забег. Как-будто будь эта игра не рогаликом - то будет лучше. Еще хочется сказать про достижения - глянул самые редкие - это такая дрочь... Просто нудятина ради ничего. Критические баги ловил не 1 раз за пару часов.
속았다치고 샀다가 너무 잘 즐겼네요 처음엔 공룡 한 무리에도 쩔쩔매다가 나중에는 공룡은 고기 1가 되고 (그러다 방심해서 띠용쓰하게 죽고) 묘하게 트리짜기나 실력도 붙는 것 같고 공룡이든 강도든 많이 잡으면 포인트도 많이 주는 것 같구, 맵마다 주는 재료도 달라서 돌아다니기도 재밌구 공룡들 디자인도 너무 마음에 들고~ 나누크사우루스 같은 공룡도 이 게임으로 처음 알았는데 너무 매력적! 다만 총기 밸런스는 필요할 거 같아요 중간보스 잡을 떄 리볼버 & 화염병 조합이 너무 사기여서.. 다만 하다보니까 기분내기용 or 셀프 하드모드용으로 라이플이나 샷건 돌리는 것도 재밌더라구요~ 여하튼 팁으로는 몇번 하며 죽어서 진행 다 날리더라도 빡쳐~ 하면서 접지 않고 계속 하는 거인듯 해금되면 해금될수록 점점 쉬워지기도 하구요 ^_^ 초반에는 죽더라도 하나라도 더 제작하는 게 진짜 꼭 필요! 제작 => 사망 후 열 수 있음 => 쌓인 포인트로 해금(시작할 떄부터 갖고 시작) 이런 시스템이거든요
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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