
A rogue-like river journey through the backwaters of a forgotten post-societal America. Forage, craft, evade predators.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game has a lot of charme, potential and is overall a fun idea for both a survival and a rogue game, but there are so many weird design choices and nitpicks, that make me want to quit every 15 minutes. Why do i need a steel knife to craft a rudimentary bow? People 10.000 years ago were able to do that with just sticks and stones... Speaking of sticks, you cant even craft a makeshift wooden spear to defend against wolves even a little bit. And why the hell does a boar hunt me across the whole map like i am its only food source or i have insulted its mother? Wolves literally spawning out of the ground. I was running away from one and right under my feet two more just materialized and mauled me to death. Interestingly, you can direct the wildlife into each other, like snakes attacking wolves. But that mechanic is absolutely useless, because five seconds later the next wolf just spawns. I then tried to poison the wolves myself, but ten islands later i still havent found a meat source like a rabbit which i could poison and throw to the wolves. So the second i saw wolves (which were ever present in region 3) i just resorted to run away and abandon this island. Which were almost all islands. Why, why, WHY cant i craft inside shelter? You can only enter shelter in order to sleep and keep warm. But sitting inside a house and crafting something is an alien idea, apparently. Localization and translation for German are atrocious, with lots of tiping errors and sentences formated in a way, in which they are cut off in the middle. Some dialogue with NPCs also just doesnt make any sense in the translation. To top my frustration of, i clipped through the floor two times in 4 hours gameplay. Not even dying. My character just disappeared, lol. Had to quit the game and reload the island, collecting everything AGAIN. Also the craft menue was unresponsive one time. I was able to run around and collect stuff, but to craft something i had to use my mouse and click the items with it, because i couldnt cycle through the craft menue anymore and only interact with the topmost item. This game is more than 10years old and somehow feels like an early access title with the numerous oversights i have experienced. Slightly disappointing.
Дико хардкорний виживач від творців біошока під крилом відьмака. Він захоплює дух атмосферою та музикою, але люто душить з точки зору геймплею. Перший острів, щоб назбирати лут? Лови кабана, який іклами ламає тобі кістки. Хочеш у перші дні покращити інвентар, щоб тягати більше мотлоху для крафту? Який ще інвентар? Лови купу проблем, які жеруть усе місце в сумці, або ти до великого рюкзака просто не доживеш. Я його апнув, коли пройшов приблизно 70% гри... Проблема гри у затягнутому та однотипному геймплеї. Розумію, що це зроблено для створення того самого відчуття, коли нарешті вибираєшся з пекла й добираєшся до точки порятунку, але через це взагалі не хочеться перепроходити. Не хочеться перепроходити забіг у рогалику, Карл! Сюжету як такого немає. Світ затопило, і песик підбиває тебе шукати місце порятунку. Лише в кінцівці зрозумів, що це щось на кшталт Road 96. Гра на любителя.
Sempre tive uma memória vaga sobre esse jogo e, depois de muito tempo, finalmente resolvi jogar. E sinceramente, a proposta dele como roguelike de sobrevivência funciona muito bem. A trilha sonora é fenomenal e consegue passar perfeitamente o clima melancólico do jogo. Os gráficos em estilo “low poly” também combinam demais com a identidade dele, deixando os ambientes, personagens e criaturas bem marcantes. Infelizmente os elogios param por aí pois o jogo tem problemas notórios. O HUD não é muito intuitivo e a movimentação às vezes parece travada ou estranha. O controle da jangada também pode ser bem frustrante, principalmente porque em vários momentos parece que ela simplesmente não responde direito. Os inimigos aparecem bastante nas ilhas e durante a noite, e o combate acaba sendo limitado, já que armadilhas são a sua única defesa eficiente. Além disso, conforme você avança, os recursos ficam cada vez mais escassos enquanto o jogo joga doença, frio, fome, chuva, cobra, formiga e lobo em cima de você ao mesmo tempo sem você nem conseguir respirar direito kkkkk. Mesmo com esses problemas, The Flame in the Flood continua sendo uma experiência de sobrevivência única e muito interessante. Vale bastante a pena jogar pelo menos uma vez, ainda mais quando entra em promoção. (fica por 10 conto) Desde já deixo avisado: platinar esse jogo é sofrimento puro kkkkk. Recomendo bastante o jogo. Nota: 7,0/10
Забавный выживач на плоту, где необходимо сплавляться по реке, по дороге собирая материалы, расходники, делать остановки, охотится, ночевать. Игра не вызывает прям трудностей, но местами немножко душноватая (особенно в плане охоты и сооружения ловушек). При этом очень важно следит за своими жизненными показателями (болезни, холод, голод, жажда), но также важны хп у самого плота (можно его разбить и просто утонуть. Есть сюжетный режим и отдельно свободная игра. Но при этом история скорее номинальная и звезд с неба не хватает. А вот музыка и аудиодизайн безумно приятные, альбом сразу же отправился мне в спотифай. В общем прикольная индюшка, звезд с неба не хватает, но если зашла тематика сплава, выживания - могу советовать. Сам игру получил очень давно бесплатно, поэтому смотрите сами стоит ли её покупать из своих соображений.
It's charming and the music is great (tho the UI is pretty terrible), but there's really nothing to ground you in this game. After about twenty minutes I just stopped caring. I don't need a deep story, but an attempt to invest the player in this world other than a simple "here ya go" would've been nice.
Just a very beautiful (visually & musically) minimalist survival game. I'm not sure I see the appeal of endless mode, but the campaign is a great experience (albeit relatively short). If you're on the fence about survival games, this might be a good introductory point. The crafting system is relatively free of bloat (a common complaint I have with this genre). Everything has a clear use and the game is pretty transparent about where you might acquire ingredients. There are relatively few unique encounters/hazards, so I'm not sure the replayability is all that strong, but as I look at the store page it's currently $2.24, so you'll still get some bang for your buck. There are unfortunately some significant, noticeable bugs. Seems that whenever you move with your quick inventory open, movement gets stuck (which is particularly detrimental given that it usually happens when you're being chased by a bear or wolves). I played on mouse and keyboard and it was frustrating; maybe you'll have better luck with a gamepad.
I Tried to like this game but way to many wolves and rain consistantly I admit this is a rogelite but its not forgiving even at the start. I enjoyed the first few spots with no boars or wolves but by the third one bang bore then three wolves then died then started over then made it to the fourth spot oh joy more wolves, game needs bailence and sliders or custom options for enemies
Having wolves and hogs spawn too early in the game is just frustrating. Was turning around, changing my mind, then I died of a stupid snake bite, didn't have dry lumber to start a fire with my stove to make dandelion, and LITERALLY had all different meds!! WAY TOO punishing for what it is, I know snake bites kill irl, but, surprise, it is NOT fun in a video game. At least give me more time to deal with.
Игра на любителя, но меня завлекла. Приятный геймплей, визуал, атмосфера. Увлекательный крафт. Жаль, что игра пролетела мимо радаров массового потребителя, самое простое достижение (СКРАФТИТЬ КОСТЁР) получили лишь 25% игроков. В игре чувствуется душевность. Если вы фанат жанра и вам интересна эта задумка, то я советую её попробовать
its a dog eat raft world
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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