
The evil goddess seeks to devour and remake the world… and you are what stands in her way. Fight and kill, expand your skill tree, craft and build, and lead the world’s people to victory in Din’s Champion, a multiplayer fantasy action-RPG where every choice matters, and the choices are endless.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 24 → 5.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Din’s Champion is a sidescrolling 2D action RPG in a highly dynamic fantasy setting. The world waits for no one; as you are exploring and collecting, crafting and building, planning, the forces of darkness are amassing power and executing their own designs. Left unchecked, they will unleash devastating consequences! Will you find strength in numbers, building a massive town with an army of dozens or even hundreds of NPCs, gathering enough resources and resilience to survive whatever crisis is thrown your way? Or will you strike out alone against the evil, relying on your own skills and strength to prevail?
Truly vast character customization system, with dozens of classes, each with their own skill-trees, strengths and weaknesses. Craft and equip the best gear with different stats and perks for your perfect warrior!
Multiplayer mode lets your friends join in the fun; survive, thrive, and push back the forces of the evil gods together!
Mighty and varied enemy forces, always scheming and striking and escalating. Monsters can plan ambushes and even instigate uprisings! If you do not work to stem the tide, you will be overwhelmed.
Every choice has consequences. Who will you stop to save? Will you focus on curing the deadly plague or will you gather resources instead? Every moment has a hundred different possibilities!
Stone and clay; trees; walls and mountains and the ground beneath your feet; if you can see it, you can take it! Gather resources wherever you go, both in the foreground and the background, allowing you to craft all sorts of powerful items, potions, buildings, and more! But be judicious: all the time you spend gathering stones is time the enemy spends gathering strength!
A massive variety of enemies– hundreds of different monster-types to be found in different biomes, with different abilities and behaviors, coordinated by powerful bosses with a will of their own! Monsters do more than just wait around for you to come kill them, and they don’t simply seek you out, either. The forces of darkness will concoct different strategies as you play, trying to lure you into deadly ambushes, pilfer your resources, spread plagues and curses throughout your town, or keep you busy long enough to build up power and unleash a devastating cataclysm!
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 168reviews | 86% | — | $89.2K |
| $19.99 | 4ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really good addictive game,at first doesnt look like much but it has alot of fun mechanics,took me 50 hours to get to lvl 12 on hardcore out of 100 lvls cas dieing,when u die u drop all your stuff in inventory and it stays there,u can go again from lvl 1 in same world,all your npcs and buildings will be there,together with your items,u yust have to re lvl again,game is like a diablo butt alot better.
I wanted to like this game but even at character level on a map there are enemies that will kill you no matter what you do, This game needs some serious balance that it will probably unfortunately never get. I would not recommend it at this time, Add a more casual mode for non hardcore players if they don't i'd skip this game for now.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 111 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Astounding amount of RNG, great for hardcore or non-hardcore runs, is a little clunky/janky but honestly that is part of the charm; similar to Project Zomboid (although very different games of course). Covers exploration, crafting, base building, base defense, survival, looting, and MUCH MUCH more!! Infinite replayability
This is probably one of my new favorite indie survival crafting games to this date. I stumbled upon this game only by searching for a new game that uses this style of gameplay and tried the demo. What I experienced was absolutely stunning and incredible in so many ways. It certainly isn't perfect because decorations are severely lacking; however, we get over 30 classes and lots of exploration. Best part is the game world is fully dynamic and there's always chaos because enemies don't like each other though that depends on their alliances or whatever. There's also NPCs of different races that can be interacted with to recruit to your base or follow you, but they can die so gotta gear them and keep ones with useful passives safe. Some will sometimes craft free stuff for you or give auras or discounts to gear modifications. Brilliant idea of a game, though biggest complaint I have are the liquids. The waters of the world will drown you quickly if you can't get out of them fast enough, plus there are snake-creatures in some worlds that can fill the world with acid from their attacks. I once saw a underground house completed submerged in acid pool. I hope we can get pumps or something in future to deal with all that. The game's class system lets you pick a base class and another class at level 10 and final 3rd class at level 20 to work into a build. You get skill points every level up and can respec them costing copper/silver per skill investments refunded. Unfortunately, there's no way to respec attributes so you need to be careful with that. There are plenty of stat buff potions to temporary raise stats though and can insert rune/gems onto gear with sockets to raise those stats further or add other effects. There lot of diablo-like gear stuff going on here with sorta customization upgrade system with all gears and even bags that can be upgraded to add stats. A solid 8/10 game. Needs more decorations and methods to deal with the liquids to get higher score from me. I'd give a longer review but I rather play more than type this out lol.
I don't think I've had this much fun playing a game in a long time. Would highly recommend. The game is a Triple Class ARPG mixed with Terraria-like gameplay. You can choose from 3 out of 39 classes, with the unique ability to choose the same class multiple times which can allow you to stack passives and augments. Each class has unique features that make them stand apart from others, even if there are some overlap in certain classes. There are many different playstyles, from summoners to warriors, archers, and mages. Or create your own hybrid playstyle by mixing your class combo, there's so many different build options available. There's an RPG development system where you increase your statistics across up to 100 levels as well as a skill tree for each different class. Then when you're done with that, you enter the world, which has transitioned from 3D to a 2.5D type vertical landscape. Your objective is to protect your lifestone and delve into the depths in order to face your Arch-Nemesis who will escalate their threats throughout your time on that world, then you repeat. Each "Run" lasts from an hour to possible even days depending on your map size and difficulty settings. The act of delving is filled with tons of traps and obstacles and difficult monsters that will leave you dead if you're not quick on your feet. When you defeat your Arch-Nemesis you're allowed to take your town/base with you to the next world and start again, keeping your buildings, NPCs, and Materials/Equipment between runs. You can meet and recruit NPCs which can help defend your base as well as can provide useful buffs and crafting benefits, but keep an eye on them as some are troublemakers and may fight others or even leave if they get too unhappy. At your base you can craft different items; such as: armor, weapons, potions, socketables, and also enchant your equipment with additional sockets or statistics. There's many different items to collect and achievements to unlock. Modding the game is also pretty easy. There's also multiplayer, but it's across private networks, no server browser etc. I don't think I've been invested in a game like this in forever, I often just sit there and think or theorycraft about new builds to try and what might be a good combo to choose from on my next run. If you like ARPGs and also like Terraria style games, this will give you a unique experience that you can't get anywhere else. Forget about Path of Terraria, this is a full fledged game you can play today.
Ive been playing since DIns Legacy. This game is basically Diablo Terraria with Dins Legacy Systems, plz add full mod support. This game can easily be crazy good. Im hoping this game gets amazing and gets free marketing from YT so Dins Legacy 2 has a giant budget Edit: Graphics are meh but mods would easily fix this Reshade using open GL works amazing with this game, fakehdr and clarity help greatly.
a total gem! i honestly just hope the devs keep at it and expand as much as possible. i still have many hours to put into this game and many classes to unlock and builds to make! absolutely worth the buy.
39 classes with a nemesis type system. Can't go wrong!
the dev makes the greatest living breathing simulation games. I can only wish one day SOLDAK and the KENSHI devs will fuse together and make the greatest game of all time. This game is a breathing world if you're into games where you exist in it and it keeps moving with or without you. get it.
fun game but crashes often for unknown reasons seems to be related to ": nvoglv32.dll" so nvidia driver or somethin idk, i aint a wizard
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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