
A third-person open-world Voxel ARPG with Physics-based Magic and 100% dynamically destructible fantasy world, featuring Airships, Floating Islands, Dungeons, Voxel Combat and Spell Weaving. Created by a solo developer living the dream of making the game he wants to play.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Turkish*languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The negative reviews for IoE seem to ignore the clear statement from the developer in the game description. 'If Isles of Etherion looks interesting to you, but you're used to playing games at their finished state, please consider adding it to your Wishlist. If you would like to contribute to the polishing/improvement of IoE and see your constructive feedback and brilliant ideas help make it into a game that we could all be proud of, please consider joining us in Early Access!" It's not finished. It's not close to finished. It -is- entertaining. I've never died to an angry chicken and then been spawn-camped by said angry chicken before. Or had a rock fall out of the sky and casually murder me. Or get completely owned by a group of irritated pixies. But now I have and I wouldn't have it any other way. I'm looking forward to the direction this game takes and the myriad ways I can get unalived creatively.
Not in it's current state for the price. THere are some cool things trying to be implemented here, but if you simply choose Demon and fly above every enemy, they can't fight back. Stand at the front of the enemy airship and cast your tornado and watch it defeat the entire army. It's not a bad game, but I don't think 17$ worth
dont buy it if you expect to play a game. its not early access its barely beta, feels more like alpha. im keeping an eye on this one, cause i like some directions that i think are there.
No updates since April 2024. I has great open-world potential, but the lack of updates makes this a hollow possibility.
I think it's promising, but it feels too early for Early Access. Graphically the game looks pretty good. There's a large variety of enemies, lots of weapons and gear, and various islands that have some semblance of different biomes. Combat is... Dreadful? Is that the word I'm looking for? I think it is. There doesn't seem to be any AI for the enemies other than approaching you and attacking. It is a very mindless hack 'n slash style combat, and after just a few levels you'll likely have good enough gear to take very little damage if any from combat. So you'll just mow through enemies without much reason to vary any of your attacks or spells. You'll get a lot of loot, and good luck figuring out what's an upgrade/downgrade because the game doesn't exactly help you out there. I did enjoy the magic, even though I only found what appeared to be a handful of the spells that will be available. Combining spells is probably the only reason I kept playing. Being able to light a tornado on fire is rather enjoyable. There are quests, but the questing system was all but broken for me. I would occasionally have a point directing me towards a quest, and back to the quest giver. More often than not it just referred me to a quest that I'd already finished without telling me anything useful. Traversal is slow. Painfully slow. The world is pretty big. I got a longstrider spell that allowed me to go faster, for about 2 seconds. Thanks, I guess? You can fly on a whim, but even that isn't exactly a fast method to get around the world. Even then unless you've got an active quest pointing you back to a town you might just choose to kill yourself as a faster way to get there. Overall I enjoyed it, but I don't expect to be back for more time on the Isles of Etherion for awhile.
I am an original Kickstarter backer from June 2018. It is impressive how far this game has come while being worked on by a single individual. However, this game is not yet at a stage where i would recommend it to the greater public. This game is very much Open Beta (as the Early Access states) and is more for those looking to be part of the creation process, finding bugs, joining the discussion with the Dev and other open beta testers. Sadly, this is just not for me and i cannot yet recommend this to the general gamers out there. Luna Orion, keep up the hard work! I hope to come back in the future and try again, and change this review. Good luck and may the coding gods smile upon you!
I did request a refund for this game because I felt like it isn't completely fleshed out for it to be worth it for me personally. That being said, it has huge promise and is definitely the type of game that would scratch the itch I've been having for a long long time; so much so that I'm regretting doing the refund. The dev from what I have seen in different forums is very responsive seems to really care about our feedback. I'll probably re-purchase this just to show my support for this game.
I'd echo some of the other reviews here. There are some nice ideas and they're not badly executed on the whole, but it does feel rather incoherent. I'm happy with open world games and open game structure but I struggled to get into this as nothing drew me in - it felt just like doing stuff for the sake of it. Kudos to the dev for their ambitions, but maybe they were a little too broad and my concern would be that after 5 years of development it's not really clear what it wants to be. However, saying all that, it's important that people try to do something different as the mainstream feels rather stale - I'll keep an eye on this and hope that it keeps getting updated and finds more of an identity.
A solo developer who takes on board ideas,feedback and answers questions!Good game which has a lot of cool features(combining spells) and monsters that spawn depending on what kind of spell your casting,means a lot of game variation and having to adapt your gamestyle along with the constant patches/fixes the dev works on makes me happy and looking forward to see where this game goes
Isles of Etherion is like nothing i have ever played, it is rough around the edges but i think there is something worth looking into about this game. yes i was given review code for this game, and to be completely honest i was going to uninstall it after about the first 10 minutes of playing it. but like i said this game is like nothing i have ever played before. i personally struggle with mouse and keyboard but i found a way to make it work with my Xbox Controller and that has changed my outlook considerably. this world is violent and extremely dangerous I love exploring vast open worlds and being able to go wherever i want. I Plan to Keep exploring this world and will keep making content for it as time goes on. I am very optimistic about the possibilities IOE has to offer. still getting used to the controls but there is a will so i will find the way.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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