
Digimon Survive presents a hybrid visual novel and tactical RPG set in a mysterious world filled with dangerous monsters and deadly battles that will test your ability to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 79% | — | $5.1M |
| $59.99 | 3.1Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
NUL. Que du visual novel rigide casse-couilles dans les mécaniques! Casi pas de jeu! NUL.
A more suspense driven story with some classic digimon elements. Multiple endings with a focus on replaying the game and making different choices. New Game + allow you to keep a lot of your items and digimon for following games, making replay a little easier but also a bit boring.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
| $59.99 |
| 605ratings |
| 80% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
遊戲性0 你媽死了垃圾戰旗 狗幹無聊 還不如一般的回合制遊戲 然後怪物也狗幹難抓 劇本50 唯一有看頭的地方 只是每次中途都要跟其他人培養好感度就很煩 培養了也不能怎樣 因為沒有戀愛線 就只是為了進化跟進真結局而已 然後死嗎保跟死眼鏡仔真他媽的有夠煩 然後說是四條線 但根本只有三條 有一條根本是複製貼上而已 不過這款遊戲也是賺錢 成本應該低到靠北
This is a really fun way to play Digimon! It's unique in that it's a visual novel but there are battles you must fight by the way of strategy style. The choices you make also depend on what happens throughout the story line. The ONLY draw back I'm facing with it (and many others) is that if you're playing on steamdeck then the button icons show up at white blocks. You have to guess at which button the tutorial is telling you to push and for some reason my L2 and R2 won't work so I had to reassign it to where I click my joysticks in to use them. I hope they fix this problem with it soon, but other than that it's a good game!
What a ride - and not a good one. But also not a bad one. May sound strange but you need to know that you will have to play the game at least twice to get the "correct" ending and story experience. My first playthrough was W**** and it nearly ruined the entire game for me. Luckily, with the second playthrough, everything changed. However, the game still is not perfect by a long shot. PRO: - fantastic, absolutely gorgeous artstyle, 2.5 sprites and arenas with painted textures. It captures the feeling of the OG anime perfectly. This fact alone nearly makes the game a positive, despite all the bad things. - Some relatively underused mons can be captured and used, for example MarineDevimon, one of my favourits. - A different spin on the digi world (more...esoterical than digital). - Some very likeable characters. - Its a visual novel, but combat is plenty and doesnt feel tacked on. But now the cons... CONS: - even though the combat does not feel tacked on, its bare minimum at best. Without auto combat in my second playthrough I would have probably not played it again. I thoroughly enjoy the animations and the sprites and love seing them, but the movement is way to cumbersome and the arenas are also not that varried. Combat itself is not that deep either. You always have to maneuveur around an enemy and then attack. You would think, as a strategy combat sim, there would be more to it but types rarely feel influantial and you always choose the attack that does the most amount of damage. More depth here would have been appreciated. - The story itself is... hm. Not really meh, but also not bad. Since I like this depiction of the digi world, I find myself enjoying going through the story again, but not because its so engaging like a Danganronpa. Its fine, but there can be parts that nearly made me deinstall the game (W****). A second playthrough however fixed those issues. - The english translation is very bad. You can follow everything, but I found some translations to be very weird and unfitting for the situation. So much in fact that it took me out of the moment and made me frown when I read the text. - The entire affinity mechanic isnt really explained and can you lock out of evolutions on your first playthrough. I dont want to spoil anything, so look it up yourself but if you want certain partner mons to evolve, affinity is the name of the game. ---- Pretty long con list for a game that I sill would recommend to people that enjoy digimon. I grew up with it, so seing these absolutely beautiful sprites and a rather/sometimes interesting story (dont feel bad if you skip sometimes, the dialogue can be very abd at times) was worth it. For someone who doesnt like digimon... well, I wouldnt start here with getting into it.
Esta divertido jogar!
só compre se você gostar de jogos de multiplas escolhas , o foco do jogo é a história, o combate em tatica é algo praticamente em momentos especificos, embora de pra vc treinar bastante, dito isto pra mim é um jogo 7/10, eu gostei muito, mas vou tirar 3 pontos pelos combates extremamente facil e a falta de fluidez, amei a história, os personagens, o tipo de rota realmente faz diferença no jogo.
seru
Jogo maravilhoso! Espero que vire uma série igual World e Story!
생각보다 전투 비중이 많이 적어요 그리고 이펙트도 우와 할정도는 아니니 너무 기대는 마시고 디지몬 TV판이 순한 진라면이면 이건 디지몬 신라면 어른판 이런 느낌? ㅎㅎ 이럴수도 있지 싶고 2회차정도까지 진행해야 게임 값만큼 논거 아닌가 싶네요 ㅎㅎ 저는 만족
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
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| $5.1M | 8.3K | 86% | $29.99 | |
| $5.1M | 11.5K | 94% | $24.59 | |
| $5.2M | 7.1K | 87% | $17.99 |
Related
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|---|---|---|---|---|
| $1.9M | 4.6K | 73% | $14.99 | |
| $10.8M | 6.5K | 86% | $59.99 | |
| — | 0 | — | — | |
| $8.9M | 6.8K | 89% | $29.99 | |
| $4.3M | 2.8K | 83% | $35.99 | |
| $6.9M | 8.2K | 82% | $39.99 |