
Digimon Survive presents a hybrid visual novel and tactical RPG set in a mysterious world filled with dangerous monsters and deadly battles that will test your ability to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.7Kreviews | 79% | — | $5.1M |
| $59.99 | 3.1Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A good game.
Muy buen juego, aunque es cierto que al ser una novela, el texto llega a ser demasiado en ocasiones, sin embargo, el roster de digimons disponibles es muy ancho y variado, te permite coleccionar todos e incluso los de adventure hasta el nivel mega,
抱着赤石的心态打这款游戏以外的还不错,网上说问题最大的良其实都没啥戏份早早就下线了,学长的话该牺牲的时候还是选自己,挺负责的。然后那个妹控虽然搞内斗但其实也没掀起啥波浪。总的来说也没有那么不堪,不完全冲数码宝贝玩的话还算不错。还有沙希老婆真好看。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
| $59.99 |
| 605ratings |
| 80% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is really fun too me but it is a story book like game so if you enjoy open world like games this is not for you
Coole Story und passend zur Altersgruppe der alten Fans ^^ Nachtrag: Nachdem ich das Spiel durchgespielt und deinstalliert hatte, hat es sich am nächsten Tag von selbst wieder installiert.... Spooky, oder? O-O
(일반엔딩, 진엔딩까지 2회 클리어함. 도감작은 따로 안했고, 무환30층클리어. 자동전투 위주로 진행함) 첫실행후 2년이지나 총 30시간쯤하고 설치제거했는데, 스토리는 적당히 감성넘치게 잘 즐겼음 초회차 초중반까지 2인조의 고구마, 진엔딩 후반부는 흥미롭진않았음 모를때 초회차에는 호감도상관없이 초중반에 막하다보니 그냥저냥이었는데 2회차에서 호감도선택지만고르려고 세이브/로드하는것도 고역. 한번확인한 선택지 호감도유무 표시정도는 해줬으면 좋았을듯 그리고 탐색파트의 료,슈지 여러번 말걸수있는타이밍 표시안되는거 들락날락거리는거도 좀.. 전체적인 전투파트는 장르 특성상 하나하나 움직이고 공격시키고 방향돌리고 반복하면 피로도가 극심하니 난이도낮춰서 자동전투로 하는걸 추천함 근데 자동전투가 상자를까주진 않아서 그게좀 불편했고, 스토리전투에서 상자까겟다고 5턴7턴씩 시간보내며 상자까는거도 굳이 그렇게 배치했었어야했나 싶음 중립 힐건물, 공격건물은 존재이유를 모르겠다
其实前几章剧情还不错,氛围感塑造的挺好。 剧情方面主要出现在第八章之后,因为第八章分线了。 我推荐一周目直接打道义线(红线),这是一周目三条线里唯一正常的。获得的奥米加兽二周目打最终boss也有用。 激情线学姐黑化的塑造纯属小丑,把前面的人设毁的一干二净,莫名其妙。 调和线的兄控也是同理,虽然他在两条线都sb的要死,要不是他的sb行为,两条线都不在了。 真结局就是大团圆结局,但是其实也就那样。 即便如此,我也可以肯定,这在数码宝贝游戏,甚至部分动漫中,剧情也能算的上不错的了。 玩法方面, 明明以养成为主的数码宝贝,他的养成就是托屎。数码兽少就罢了,还难获取,他就是照抄了物语系列的进化退化功能也不会这么难玩。 战旗方面,更是一坨,我的评价是,不会做战旗,你照着GBA的火焰纹章抄都不会难玩到哪里去。这战旗玩法就搞笑的。 其实我完全不想给好评的,但是又没有中评,况且,打一周目道义线的时候其实还有点意思。 这个游戏最好的地方就是音乐了。 我的建议是,直接去下个风灵月影2.5倍数过剧情,数码兽多倍经验,爽过(骗你的,这么玩也不爽)
Great story and lots of it, and the difficulty was great. I could adjust it at every battle to make grinding quicker or story battles to be of appropriate difficulty and regular difficulty wasn't too hard despite me not usually being great at Tactical RPGs. There also wasn't much grinding at all; you can only deploy 6 digimon at a time, and I played 47 hours with 12 digimon and yet I didn't find it too tedious to keep all 12 on par with the enemies. There is also an amazing walkthrough for this game on GameFAQs.com by garmfaqs. The only thing bad things I can say about the game is that if you want a happy ending for everyone you have to play a new game+ and that while there are over 100 digimon, I wish there was more, as given that there are 4 different endings to this game, I want a larger selection so I can use a wide array of different digimon in each run through.
In typical Anime/JRPG fashion, the characters do a LOT of talking, sometimes visiting the same subjects over and over again, which does test the patience for sure. But that aside, it's a perfectly fun game with a dark and intriguing story~. I love how Digimon aged with its audience; it does not shy away from darker themes that kids today just can't handle, and this game captures that perfectly. Isolated, in a world they don't know, with only their Digimon partners to depend on. Change of review: As I got further into the game I found I enjoyed it far less... The story is okay if you have the patience for its rather slow gameplay but honestly, I think I'd recommend Digimon Story: Cyber Sleuth over this one.
디지몬을 좋아하는 사람이고 완전히 해맑은 게임을 바라는 게 아니라면 추천합니다!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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