
Digimon Survive presents a hybrid visual novel and tactical RPG set in a mysterious world filled with dangerous monsters and deadly battles that will test your ability to survive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 3 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $59.99 | 3.1Kreviews | 79% | — | $5.2M |
| $59.99 | 3.1Kratings | 71% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 835 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Não da, não consigo mais. Eu acho que eu nunca tive tanto desprazer em jogar algo na minha vida quanto jogar esse jogo. Eu adoro Digimon, e não me importo muito com visual novel, não me importo de ler em um jogo se a história for boa, mas esse jogo não dá, ele me fez lembrar o quanto eu odeio adolescente, eu literalmente fiquei feliz quando um dos personagens morreu de tão insuportável ele era. Essa tentativa porca de tentar fazer uma história mais seria pra Digimon falhou muito feio. Todos os personagens tem um passado sofrido relacionado a família deles e blablabla, ah mano para, tinha algo mais clichê não? Nenhum dos personagens tem carisma, literalmente o que salva são os digimons e a pior parte é que se um dos personagens morre, eles vão junto, então se tu quer manter o digimon, tem que manter o peso morto insuportável que é o adolescente. Eu tomei um spoiler desse jogo que talvez me faça voltar a jogar ele num futuro só pra ver acontecer, mas por enquanto eu vou jogar outro digimon. Nota: comprei no summer sale, me arrependo de ter jogado mais de 2h e agora n posso mais pedir reembolso/10
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
| $59.99 |
| 605ratings |
| 80% |
| — |
| not modelled |
| $59.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 840 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if like pokemon nuzlockes might like this game
The true definition of whether you hate it or love it. For me personally I love this game. Yeah you're right about first 2 hour gameplay, this game felt boring and repetitive. But after watched "Karma" thing for the first time, game felt more developed than you have imagined. I know after you finishing first playthrough you felt bad about your self, mad, and sad at same time. But please, give it a try for second playthrough especially if you're aiming for "True Ending". At the end all i can say is it totally worth your time and your money. *PS. sorry for grammatical error. I'm not so good at English, but i'm trying to write this with my heart content.
no soy mucho de novelas graficas, pero me gusta el sistema de combate. El diseño de deciciones tiene 3 "rutas" (moral, armonia, radical) y segun que "ruta/estadistica" tenga mas alta el digimon del jugador y otros tiene una evolucion diferente. (ruta moral [decisiones color rojo], digimons tipo vacuna y "justisia") es la que recomendaria en la primera partida. Si uno quiere completar el juego 100% prece que deberia jugar como minimo 3 partidas o 4 si uno "falla" en alguna partida o no consiguio alguna evolucion o el final secreto (que para el final secreto, si o si tiene que ser despues de la primera partida y la "ruta" moral, ademas de salvar a todos [basado en la afinidad, no en decisiones]). Cosa que ese aspecto no me gusta mucho, tener que iniciar una partida nueva por lo menos 3 veces para completar el juego y conseguir todo. PEro de base, me parece un buen juego.
es un juego con una gran historia siendo su mayor fuerte, todas las rutas tienen algo que ofrecer, contando con muchos momentos tensos, emotivos y siendo el final verdadero bastante satisfactorio y emotivo, el combate puede ser desafiante o puede pasarse en dificultad facil sin penalizacion, en si, lo considero de los mejores juegos de digimon con una de las mejores historias y personajes con los que uno se encariña demasiado. vale mucho la pena si se le da la oportunidad
Really loving the spin on the story they did here. The controls are a bit jank (as IMO this is primarily a visual novel with some combat) but overall I like the experience! I'm not done with the initial story yet however. I think they could have optimized the combat systems more and smoothed the experience out, but I'm mainly here for the story at this point. The combat system is just a bonus. The initial chapters are definitely slower than one would typically like, but I think the exposition is definitely needed. Midway though the pacing kicks up!
Slow at first but the turn based rpg is actually fun and getting Guilmon by pressing C in the menu after part 1 is so good :D
I just went through all 4 endings and I'd say that it's a great game! As someone who loves both VNs and the Digimon Adventure series, I enjoyed the game and storyline. It IS pretty slow-paced and can get redundant with its inefficient way to get all endings (it requires you to pretty much play the beginning/middle parts of the game twice and replay the whole game again for the true ending). There were also a lot of moments where you'd catch on to twists faster than the characters do and it may get annoying to some. But overall, it has a solid story and a memorable cast of characters! Each characters have their own goals, arcs, and even those who seemed useless at first ended up having a great character development! I've gotten pretty attached to these characters. Also, wrathful ending best ending ngl lol Despite all of its flaws, I genuinely like the game! I'd love to have another Digimon game like this!
Yes, it's a VN. A pretty good one
Digimon Survive, c’est une belle idée sur le papier : un visual novel sombre avec des combats stratégiques… Mais dans les faits ? C’est beaucoup (trop) de blabla, des choix qui tournent souvent en rond, et très peu d’action Digimon. L’ambiance est là, l’intention aussi — mais entre les longueurs, les animations figées, et un rythme d’escargot, la nostalgie ne suffit pas toujours à faire tenir l’intérêt.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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|---|---|---|---|---|
| $1.9M | 4.6K | 73% | $14.99 | |
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| — | 0 | — | — | |
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| $6.9M | 8.2K | 82% | $39.99 |
Related
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| $5.2M | 7.5K | 86% | $17.99 | |
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| $5.2M | 20.6K | 97% | $14.99 | |
| $5.1M | 7K | 54% | $59.99 | |
| $5.2M | 19.6K | 94% | $9.99 | |
| $5.1M | 8.3K | 86% | $29.99 |