
Vanquish your foes with a single strike in 1v1 weapon-based fighter Die by the Blade. Dive into a samuraipunk world and wield a range of traditional Japanese weapons to determine your moveset. Outwit your opponent in intense, tactical battles and master the art of the one-hit kill!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Hey, keep it up and you will find your groove. Don't let the haters get you down. You can make a great duel game!!!! You're working hard. Keep it up!!!!
ブシドーブレードを50倍くらいもっさりさせたゲーム
this rockks
x
Had been eyeing the game for a while, and after seeing there was a new update that addressed some of my concerns after seeing some of the reviews that came out straight after launch I dived in. Now this is the first time I've ever played a one-slash-kill fighting game (although I'm an avid player of MK titles as that's how we resolve issues with my sister :D), to my knowledge there's also very few games like this! Overall I've enjoyed my experience: - played around 3.9 hours so far - explored the design of stances - fought against my own weakness - battled further (and lost many times) against the difficulty of this beast! Haven't played online and just challenged AI opponents so far as I don't have the guts to even try yet, I hope to dive deeper into the online experience so far. Bottom line, if you enjoy hard to master, fighting games, this will be a title to enjoy! Also agreed that this could have very well been an early access title, but let's see how much the devs work with what they've got now.
only has one playable game mode really, and has a very repetitive combat system you will forget after you get board with it.
Honestly a good game for its price, you can have hours of fun with friends, and even online if you are brave enough. A good idea that is decently executed, but lacking some polish in certain areas, probably due to stretching themselves too thin trying to hit previous gen consoles as well. Some people complain about the one-hit-kill system, but that is kind of what the game is about, unforgiving combat with a high skill ceiling. And if that is your main criticism, that is like ordering food with 'very spicy' next to it in a vietnamese resturant, and then demanding a refund because it was too spicy
hellish qujarts wins!!!
paid 30€ or so on kickstarter game did not get released for like 4 years after the promised date after all that time, i got no interest in playing it anymore, so i pretty much got scammed.
Haven’t played too in-depth yet, but the game is very fun so far. It is very reminiscent of Bushido Blade. I recommend it for anyone who is into that
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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