
Join the fight for Sanctuary in Diablo® IV, the ultimate action RPG adventure. Experience the critically acclaimed campaign and new seasonal content.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 17.57/day in the week to Sep 10 → 198.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Diablo® IV is the ultimate action-RPG experience with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Embark on the epic campaign solo or with friends, meeting memorable characters through a gripping story in a beautifully dark world, or explore an expansive end game: battle iconic bosses for powerful loot, fight back the encroaching onslaught of Hell in Helltides, master the Forge to create your ultimate weapons and progress powerful characters, with cross-play and cross-progression on all available platforms.

Discover the critically acclaimed franchise that defined the Action RPG genre. As the battle between the High Heavens and Burning Hells rages on, hatred devours Sanctuary as evil spreads and a new wave of cultists and worshippers arise to embrace Lilith’s coming. Only a brave few dare to face this threat and bring light to the all-consuming darkness.

Forge your own path through the corrupted lands of Sanctuary, an ever-growing, fully explorable world teeming with challenges, quests, enemies, and loot. Join your fellow adventurers, rescue and retake besieged towns, delve into nightmarish dungeons and uncover lost secrets as you fight back evil. The many zones of Sanctuary are yours to explore, and with rotating areas of extreme peril like World Bosses and Helltide, danger lurks at every turn.

Create and customize your character to face the encroaching darkness. Choose from one of five classes and build your hero with skills, abilities and cosmetics, creating a champion that is uniquely your own. Grow stronger as you progress through powerful Skill Trees and develop even more unique end game specializations with Paragon Boards.

Discover and experiment with a vast arsenal of powerful weapons, armor and more to fight back against the demons threatening Sanctuary. Explore unique combinations, create your own upgrades and collect a plethora of powerful tools to battle in immersive, action-packed combat against the deadliest of enemies.

The tales of Sanctuary continue to unfold. Create Seasonal Characters and join in fresh adventures - master new mechanics and take on the latest threats in each new Season. Complete harrowing feats of the Season Journey and earn new Battle Pass rewards. Plus, sharpen your swords and get in the spirit of the seasons when Limited-Time Events sweep through Sanctuary.

There’s even more Diablo® IV to explore as you reach higher levels and more fearsome World Tiers. Face the greatest challenge yet as you take on the most powerful demons in The Pit, steel yourself against Uber Bosses to reap uber unique rewards, fight back overflowing armies of Hell as Helltides emerge across Sanctuary, battle larger-than-life World Bosses, and master the Forge to create the mightiest weapons fit for a hero.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.49−75% | 77Kreviews | 65% | #18 | $16.2M |
| $29.99−40% | 14.4Kratings | 75% | #28 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2002 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
死了妈的阿三程序员,赛季任务的引导更是脑瘫,攻略都你妈了个逼查不到,一小时里有59分钟都在找任务,就这还暴雪你妈逼的招牌?跟你妈坟前那坨屎一样
just play Poe 2 instead
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #3, worst JP #40 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Traditional Chinese* +2 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
主观评分:8.5/10 手感,音乐,剧情都是一流的 系统也不复杂可以爽玩 就是这个战争计划不能继承,实在是不想开小号
垃圾暴雪,背刺玩家,吃相太他 媽難看了...
El juego es solo dar vueltas con el click presionado para matar todo aún en modo experto, es muy aburrido
fun game, but is held down by poor updates and connectivity issues
So I am playing free weekend right now I am on level 19 and I felt its too repetitive I don't even die single time in the whole time and there are not much spells or cool abilities. Starting was good and after like I don't care about the story and one thing I loved is the dungeons and hidden areas. I notice some base game classes spells also locked behind the dlcs. Grateful that blizzard gave the free weekend but now I see players complain so much about heavy monetization even for a paid game. Sadly I buy this if its on a sale otherwise I pass.
They nerfed mythics They nerfed iconic mythic drop rates down to around 0.02% They nerfed the jewelers mythic target crafting making it totally useless They nerfed the mythic tribute They nerfed mephesto mythic drops They nerfed mephesto keys They added random stats to mythics They let you equip only one crafted mythic making the new currency and seasonal mechanics useless The bottom line is that this game has potential however its ruined by cooperate greed. I do not recommend you waste your time and money on this game
Diablo IV é aquele tipo de ARPG que você começa pensando em jogar só um pouco e, quando percebe, já está há horas matando demônio atrás de equipamento melhor. O combate é provavelmente uma das melhores partes. As habilidades são rápidas, os inimigos aparecem em quantidade e cada classe tem uma identidade bem diferente. Conforme você evolui, vai liberando novas habilidades, equipamentos e combinações para deixar sua build cada vez mais forte. E o loot é o grande vício do jogo. Você mata um grupo de inimigos, aparece aquele item diferente no chão e já bate a curiosidade pra saber se finalmente veio alguma coisa melhor. Depois você começa a procurar equipamentos específicos para melhorar sua build e entra naquele ciclo clássico de farm. O mundo de Santuário também é muito bonito e bem mais aberto do que nos jogos anteriores. Tem masmorras, eventos, chefes, fortalezas e bastante coisa espalhada pelo mapa. Além disso, o jogo continua recebendo temporadas e atualizações, então sempre existe alguma mudança para experimentar. Hoje o Diablo IV também está muito maior do que era no lançamento. A expansão Vessel of Hatred adicionou Nahantu, a classe Natispírito, mercenários e a Cidadela Sombria, além de várias mudanças no jogo-base. Em 2026, Lord of Hatred também trouxe novas mudanças de progressão e conteúdo. Mas nem tudo são flores. A recepção atual na Steam ainda é mista nas avaliações recentes, mesmo com a avaliação geral em inglês permanecendo majoritariamente positiva. Isso mostra que, apesar de todas as melhorias, ainda existe bastante discussão sobre o endgame, temporadas e algumas decisões de design. No fim, Diablo IV é um jogo que faz muito bem aquilo que um ARPG precisa fazer. Matar, pegar loot, melhorar a build e voltar para matar inimigos ainda mais fortes. Se você gosta dessa fórmula, principalmente jogando com amigos, tem conteúdo pra caramba aqui.
Eğer DLC almıyorsan oyun içeriğinin yaklaşık %35 kadarına erişemiyorsun. Ek olarak fark etmeyen olursa DLC'ler oyundan daha pahalı. :]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $117.8M | 226.3K | 75% | $29.99 | |
| — | 0 | — | — | |
| $0 | 249.9K | 89% | Free | |
| — | 0 | — | — | |
| $0 | 0 | 65% | Free | |
| — | 323 | 89% | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $16.2M | 22.4K | 94% | $39.99 | |
| $16.2M | 17.6K | 53% | $24.99 | |
| $16.3M | 17.9K | 91% | $49.99 | |
| $16.2M | 47.6K | 96% | $19.99 | |
| $16.2M | 21.8K | 88% | $29.99 | |
| $16.2M | 23.8K | 88% | $19.99 |