
The year is 2052. The world's economies are close to collapse and the gap between the insanely wealthy and the desperately poor grows ever wider. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 236 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
지금 하더라도 최고다. 모든 음모론을 다 섞어서 스토리를 만들었는데 지금 보더라도 통하는 스토리라고 볼 수 있다. 특히 이멀시브 심을 전혀 기대하지 않고 플레이 했는데 정말 놀라버렸다. NPC를 살리건, 기절 시키건, 죽이건 모두 그에 따른 결과가 존재하고 대화를 걸면 힌트가 주어지지만 대화를 안하더라도 진행이 되는 건 그 시절 많은 게임이 그랬다. 하지만 이 게임은 대화를 안 하는 것도 선택이며 뜬금없이 NPC를 죽이더라도 대화가 있고 거기에 모험을 하면 할 수록 보상이 있어 모험을 숙제처럼 만드는 요즘 게임들과 아예 다르게 플레이어가 직접 모험을 하도록 격려해준다. 특히 맵에 표시도 하나 없고 실제로 ID와 PW를 찾아서 입력해야 하는 시스템을 가지고 있는데 이 게임은 딱 필요한 정도만 불편해서 목표에 자신이 읽은 정보가 표시되고 텍스트 복사 붙여 넣기도 가능하다. 이러한 부분들이 플레이어가 실제로 정보를 찾아서 자신의 플레이에 사용한다는 느낌이 들고 흥미를 돋군다. 게다가 살상, 비살상을 전혀 강요하지 않고 스텔스를 하건 무식하게 돌격하건 전부 자유인데 그 선택이 나중에 나오는 대화들에서 반영이 된다는 점에서 정말 놀랍다. 진짜 요즘 게임 시스템을 거의 다 가지고 있는 느낌이 들 정도. 거기다 90~00년대 사이버펑크 클리셰를 아예 꽉꽉 눌러 담은 게임의 디자인은 지금 보더라도 촌스럽지 않고 너무 훌륭하다. 이 게임의 장점은 너무 나도 많은데 단점은 웃기게도 이 시리즈의 최대 명작이 이거 하나라는 점이다. 이후 나온 인비지블 워는 이 게임의 스토리와 설정만 가져온 미완성작의 느낌이 너무 강하고 이후 작품들은 너무 액션성이 강해지고 1의 유머와 세계관을 아예 다르게 만들어서 같은 작품으로 보이지가 않는다. 정말 이 게임을 하면서 너무나도 즐거웠고 엔딩 또한 사이버펑크라는 장르에 맞는 명확한 굳 엔딩이 없는 것도 적절히 맘에 들었다. 처음엔 다 찝찝한 선택이라 실망을 느꼈으나 오히려 선택들이 다 찝찝해서 뭘 고를지 고민하는 그 자체가 게임이 나에게 몰입을 줬다는 반증이라고 본다.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.33/day in the week to Aug 4 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 237 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A classic!
Most best game ever.
👍
♥♥♥♥ this man
(review temporaire) Faut modder le jeu pour avoir une expérience correcte, je hurle ! Sans ça, aucun fullscreen, des problèmes d'affichage et les dialogues sont tous coupés en deux, entre autres gros soucis de stabilité. Je vous recommande de vous renseigner sur où vous achetez le jeu, y a moyen que sur gog ou autre ça soit mieux optimisé de base.
I love this game and replay it occassionally, I still love that there's more than the one to complete a mission and you have three different possible endings. Great dystopian Sci-Fi storyline as well. This is why it's considered an old school classic!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $462.2K | 2.5K | 57% | $6.99 | |
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| $1.3M | 30K | 92% | $1.99 | |
| $148.6K | 4.7K | 37% | $1.49 | |
| — | 7.8K | 94% | — | |
| $26.6M | 65.1K | 83% | $19.99 |
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| $294.1K | 1.9K | 81% | $5.99 | |
| $293.5K | 564 | 74% | $19.99 | |
| $293.4K | 2K | 93% | $6.79 | |
| $293.2K | 484 | 77% | $19.99 | |
| $293.2K | 3.2K | 97% | $4.99 | |
| $293.2K | 5.2K | 85% | $2.99 |