
Detroit: Become Human puts the destiny of both mankind and androids in your hands, taking you to a near future where machines have become more intelligent than humans. Every choice you make affects the outcome of the game, with one of the most intricately branching narratives ever created.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 981 reviews with recorded playtime.
Reviews
Themes across 980 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игра лишь мне понравилась только из-за Лютера, боже мой, какая машина, не он ли сын Линкольна Клея?
故事非常好,很棒的一个游戏;后期对于仿生人的一些设定稍有点不合理的地方,但是不重要,一点也不影响游戏是个好游戏; 吐槽1个点:手柄玩,视角有的时候是真逆天; 然后由于对手柄按键位置不熟悉,打架总按错,只怪自己太菜; 另外康纳线的选项太线性了;我是让当好人的啊 ,结果想卧个底彻底回不去了,成妥妥的机器人了,又不是所有的选项都选的坏的;最后跟汉克打架全程不还手送死了,真怕给汉克打死了。然后康纳杀卢克斯老婆的时候,要放手的不小心点成杀了,气死,不过也还好,毕竟追随鲁克斯去了也行;是的没错的,因为选项废了之后自暴自弃,全员死光光;真棒,代入感玩没了;又不喜欢玩二周目,就这吧 哦对,综上,这不能存档是真恶心;按错了怎么办,倒计时太短选项都没理解怎么办?游戏这设定就属于必须多周目玩的,第一周目有些地方根本就不知道啥意思;为了维持代入感,反而让我的代入感没了;
打了应该还算不错的和平结局,基本没死人,除了大块头黑哥们选错死在检票站了。。剩下的内容决定看视频云。 游戏分支选择非常丰富,人物刻画情绪饱满,场景探索收集线索的正反馈也非常足,很多随手收集的东西可能就是后续意想不到的转折点,特别是有个标题双关的章节[spoiler] 备用零件 [/spoiler]在后续回收的时候,感觉太奇妙了。难度基本没有,只有一些简单的qte,容错还是相对较大的。 新显卡存在恶性闪退bug,全流程12小时大概遇到过5个闪退,其中一个是必现的,最终删了游戏目录的缓存重新编译才好,非常影响体验,遇到相同情况的也可以试试这个方法。 尽管现实基本不可能出现这种和平演变,仿生人觉醒一定是直接被军队扫平的,但游戏还是给了我一个乌托邦式的美好结局,我是真的想和仿生人和平共处啊。 人性注定是丑恶的,自文明和阶级诞生起,人类便一直奴役自己的同胞,更不用说仿生人,在全球All in AI的当下,这个问题离我们越来越近。所以还是得消灭阶级,消灭奴役,解放人和仿生人还是得共产主义(
This game is very good and i'm actually trying to get all the achievements for it. There is a ton of replayability and even in the 10th playthrough it can still surprise you which is a little crazy. The game takes about 12 hours to beat if you play with normal pace and the start (the first 1-3 hours) can be boring but it gets pretty fun during or after the third hour. Getting all the achievements for this game however takes a long time like a minimum of 5 playthroughs if you search up guides. The characters are amazing with Connor being a badass detective, Kara being an android mom and Markus being being a badass deviant. The fight sequences are a bit hard if you play on experienced difficulty but even if you play on the easier difficulty, it can still be a little bit challenging but not as hard as experienced. The graphics are beautiful even if you have cheap pc specs like me (Nvidia GeForce GTX 970) and it can sometimes crash which is annoying but in the steam guides there is a tutorial how to stop the game from randomly crashing. If you aren't very rich, i suggest waiting for a sale but if you are rich and don't mind spending a bit of money for a masterpiece like this, spend it. Overall, i recommend everyone to play this at least once and especially if you're a sucker for choices matter games like me.
美术画面、音乐质感一流,有种看科幻大片的感觉。开篇马库斯和卡拉线进入有点缓慢,打到康纳审讯室那一章才真正对这个游戏开始感兴趣。这是一款进入极慢但后劲极大的游戏。剧情稍微有些简单,对政治的解读有些童话,但互动式游玩的感受很不错,最喜欢康纳的一些心理战及枪战动作。动捕演员极其专业,他们精彩的演技为游戏增色不少,汉克、康纳及审讯室那个黑人安卓小哥的演技尤为出彩。康纳扔硬币、照镜子这些小细节太灵了,从没想过自己会喜欢上游戏角色!
Дырявая, шаблонная, претенциозно фальшивая, моралфажная, повесточная, манипулятивная, трехкратно переваренная аутоагрессивная дрисня из под коня. Вообще думаю, что это какой-то вышедший из под контроля пранк, тонкий троллинг от сценаристов. Ну не возможно на серьезных щах сделать вот это. Как тот художник, не помню имени, который насрал в консервы и продавал свои фекалии, так и тут, да вот только пиплы не поняли, не выкупили, что это кал и стали хавать и нахваливать. Грац. Проходите первую миссию за Конора и удаляйте игру, больше ничем она вас не удивит, а только разочарует.
jogo excelente
细糠
sosyal hayatımda veya çevremde verdiğim her kararı 8 kere düşünüp taşınmamı sağlayan oyunlardan birisi
Basically an interactive movie, was a good time. Somehow its always raining or snowing.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Czech, Danish, Finnish, Greek, Hungarian, Japanese* +12 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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