
The cult-classic returns! Terrorize the people of 1950's Earth in the role of the evil alien Crypto-137. Harvest their DNA and bring down the US government in the faithful remake of the legendary alien invasion action adventure. Annihilate puny humans using an assortment of alien weaponry and psychic abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 8 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 11.5Kreviews | 92% | — | $6.5M |
| $39.99 | 7.5Kratings | 87% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 860 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a cool game with a funny story and good gameplay i haven't played the original but the remake is great 8.5/10
I destroyed all humans and then "Came" at the end, cuz the main villain was so HOT !!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German*, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
| $39.99 |
| 2.8Kratings |
| 84% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 865 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Destroy All Humans: Saucer, Sarcasm, and Suburban Panic I expected a goofy nostalgia trip. I got a flying saucer, a psychic rampage, and a surprisingly sharp satire of 1950s America, all with gleeful chaos and a smug alien grin. The core loop is pure catharsis: probe a few townsfolk, hijack a car, then flatten the repression with a blast of Zzzzt. The controls and weapons feel punchy, the telekinesis is stupidly fun, and causing mass panic never gets old. Voice acting leans into the absurdity in all the right ways, it’s comfortable chaos. It’s not flawless: some missions repeat structure, and a couple of technical hiccups stick out. But the game knows what it is and leans into it, satire first, simulation second, destruction always. The map and gadget set encourage creative mayhem, and the low‑pressure pacing means you can go loud and stupid or sneaky and theatrical. Pros: *Satisfying arsenal and weird toys (fart bombs deserve a medal). *Bright, absurd humour that actually lands. *Nostalgia with teeth, it mocks the era while letting you smash it. Cons: *A few repetitive objectives. *Minor bugs and pacing dips. Verdict: If you like wrecking towns with style and a wink, this one’s a blast. It’s messy, clever, and rarely boring. ⭐ 4/5 — Came to probe, stayed to pulverise the American dream.
Em Destroy All Humans!, você controla Crypto, um alienígena sarcástico enviado à Terra nos anos 1950 para colher DNA humano e causar o caos. O jogo mistura humor ácido, sátira da cultura americana da época e uma boa dose de destruição com armas alienígenas, telecinese e disco voador. Pontos Fortes: ✅ Humor e diálogos cômicos que brincam com clichês da ficção científica. ✅ Jogabilidade divertida e variada, com missões cheias de destruição criativa. ✅ Visual retrô muito bem refeito no remake de 2020. ✅ Trilha sonora e ambientação fiel aos anos 50. Pontos Fracos: ❌ Estrutura de missões um pouco repetitiva. ❌ Inteligência artificial dos inimigos limitada. ❌ Campanha relativamente curta. Veredito: “Destroy All Humans!” é um jogo leve e hilário, ideal para quem quer se divertir sem se levar a sério. É uma sátira cheia de carisma, caos e nostalgia. Nota: ⭐ 8/10 — Diversão pura e destruição alienígena com estilo.
This is a gem, surprisingly is still very entertaining, it has a lot of missions, some are similar but they are in different maps, soo it will keep you engaging all through it, the mission also they dont take to long and you will be rewarded by an in game cinematic, wich is really entertain and well done. The game look beutifuly great, the graphics improvement and the cartonnish style are a great choice. I definetly enjoy all throught the start to end. I'm really surprise of how well the game mechanics age soo well and the tempo of the game is preatty decent at no point it became a pain, and will keep you engage till the end without even thinking or checking the time to see how much have you play and how much is left. My only complalin are some gameplay controls that are anoying, there is not cancel button soo if you start one action like brain extraction and the game dosent let you read his mind you are screw specialy if you are in disguise. Also there is no proper way to get out of the disguise soo if you one to you are going to have to shoot a weapon , or maybe i didnt find a way to do so. And also the npc have eagle eyes they will catch you really fast, and they will follow you till oblivion wich is annoyng as hell but it can be dealt.
GG
DESTROY ALL HUMANS is fantastic and challenging , i loves the easter eggs references from movies and love the concept playing as a alien to invade earth. the story is very good and interesting keeped me playing till they end. it has replay value and extra content, i love the gameplay and its soundtrack its perfect for its product. 5/5 rating a must buy for those who love singleplayer and science fiction.
Destroy All Humans! is an open-world action game that blends third-person shooting, dark comedy, and mid-20th-century satire. It casts players as Crypto-137, an alien invader sent to harvest human DNA and undermine Earth’s governments. The tone is intentionally absurd, mocking both Cold War paranoia and classic sci-fi tropes. The gameplay revolves around chaos and experimentation. Players can use a mix of alien weapons, psychic powers, and flying saucer attacks to obliterate towns, abduct citizens, or extract information. Tools like the Zap-O-Matic, Anal Probe, and telekinesis allow for creative mayhem, turning destruction into a playground rather than a mission checklist. Level design follows semi-open maps representing caricatures of 1950s America—farm towns, military bases, and suburban neighborhoods. Objectives include infiltration, combat, and sabotage, but freedom of approach defines the experience. You can terrorize civilians, mimic humans with disguises, or annihilate everything in sight. The remake enhances visuals with modern lighting, detailed environments, and smoother animations while keeping the original’s humor intact. The exaggerated art style preserves the campy tone rather than pursuing realism, maintaining the game’s identity as parody rather than serious sci-fi. Sound design and voice acting amplify the comedy. Crypto’s cynical dialogue and his commander Orthopox’s sarcastic commentary provide constant humor. The 1950s soundtrack, with period-inspired tunes and dramatic cues, completes the atmosphere. Combat and traversal feel fast and fluid. The jetpack and UFO mechanics give vertical mobility rarely seen in older sandbox games, while enemy AI and mission variety have been tuned for modern pacing. The result is smoother but still faithful to the original structure. Destroy All Humans! succeeds as a chaotic power fantasy and a tongue-in-cheek tribute to alien-invasion media. It’s not deep or serious, but it doesn’t need to be—its appeal lies in playful destruction, cartoon violence, and the satisfaction of conquering humanity one abducted cow at a time.
I'm so excited to play more, used to play the original growing up! brings back so many memories!
It's interesting, I remember the 2005 original on PS2 being a lot more violent and a lot longer. For the violence, either it actually wasn't that violent, or they've ramped up the cartoonishness in this remake. For the length, I definitely owe that to just being more efficient with games now. Oddly, there is no achievement for finding all the lost Furon Probes - one of the banes of my childhood. Thanks to the internet, that probably wouldn't be a problem nowadays anyway. Nostalgia goggles off, it's still a fun open world game. The graphics do exactly what they're aiming for - not hyper realistic, but colorful and intentionally cartoonish. Stealth plays well, combat plays well, and the story pacing is solid, walking the line between taking itself too seriously and leaning into the toilet humor.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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