
Destiny of Immortal is a cultivation RPG with branching plots and the nonstop wish-fulfillment thrills of a top web novel. At creation's dawn, a few Treasures of Creation were born, each world-reshaping. One falls into your hands by chance—and your immortal rise begins.
Modeled estimate, not a reported figure. How we estimate →
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About
Legend says that when the universe first formed, a handful of supreme treasures took shape, each drawing the essence of heaven and earth into itself.
Immortal and self-aware, they drift through the cosmos in search of the one soul destined to wield them.
And that person is you! Each treasure gives you a completely different start, shaping how you cultivate and how your power grows.
The world of Destiny of Immortal is vast and story-driven. Random encounters, deadly secret realms, and demon-beast lairs are scattered across the map,
alongside a wealth of hand-crafted side quests. Whether you're here for the story or the thrill of the hunt, there's always something worth chasing down.

No suffering protagonist, no NTR. Just one satisfying payoff after another.
Play the underdog and cut down enemies far above your level. Hide your true strength, then unleash it and watch your rivals' jaws hit the floor. Lead 800 elite warriors against an army of 50,000 and pull off the impossible. Or take the ruthless path: seize control of a demonic sect and bend its holy maiden to your will.
It hits like a binge-worthy cultivation drama you can't put down.
Every choice pushes you toward a different destiny.
The game is built around three major storylines, each taking you somewhere completely different, with its own tone and feel.
The current Early Access build includes around 500,000 words of content and fully unlocks the "Rakshasa Isle Demon Cultivator" route, along with all its endings.
Combat runs on a unique Dantian system: Your techniques take the form of puzzle pieces. Arrange them however you like within your limited Dantian space, and line up the right effects to trigger powerful resonance bonuses. The deeper you dig, the more combinations open up.
Mix and match your techniques and spells to outmaneuver your enemies in action-bar turn-based combat.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 379 reviews with recorded playtime.
Reviews
Themes across 378 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
剧情是真一坨啊,不如出个职场浮生记2
其实我的建议是,交易的时候可以看到自己相同物品的数量,这样就不会重复了
故事劇情薄弱,物品繁雜混亂,強度平衡不行。 即使是劇情人物,仍然沒有設計任何事件以外的交流 主線故事流程設計也是偏敷衍 目前仍是半成品,太多東西不知後續補不補的完
好玩,上头!
好玩但是还需打磨
几个小毛病,除了结尾那个参与分赃或者阻止瓜分的那一场战斗以外,队友有和没有是一样的。 个别技能描述有歧义,比如有个技能根据debuff层数打伤害,但是这个debuff是自身的还是对方的缺少主语。 每个水系法术+50速度的那个功法强度过大。因为可以融合法术,导致可以一背包都是水系2格小法术,后期轻易速度上8000。
我在8层的时候接了悬赏任务,然后做完任务就一直卡对话的BUG ,然后我的档就炸了 如果还没购入的谨慎 游戏结婴后进入广曲州,然后我进入的时候还是结丹,我已经打了心魔,但是没打杰云直接进入剧情卡了BUG 无语,,,,,我读了1个小时前的记录真是的卡BUG没结婴,重打后结婴了,我操,你这种断流程的事情你也干得出来的吗?
재미있게 잘 즐겼습니다. 한 편의 무협을 보는 듯한 스토리도 재미있었고, 지불된 돈이 아깝지 않았습니다. 몇 가지 소소한 버그가 있지만 게임 진행엔 영향이 없었습니다. 공법과 술볍 등의 조합을 몇 시간하다가.. 승리 공식을 찾아버려서... 나중에 배틀은 너무 쉬웠습니다만, 위에서 언급한 한 편의 선협 스토리를 감상한 가격 + 게임으로 재미있게 했습니다. 한국어 지원 해주세요.
流程上还行,剧情像三流爽文,看起来有多条剧情线,没有写完。ea阶段不建议提前入
剧情一坨,角色全员工具人没有一点存在感,但你又是个有主线且必须按主线走的游戏,莫说现在只有一条线可走,即便有其他线我也完全没有二周目的欲望,要完善的地方实在太多,决定等个半年再回来看看 唯一好的是功法系统有点意思,勉强好评
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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