
Desert Ashes is a turn based strategy game with online multiplayer and single player campaigns, it also boasts an innovative menu system allowing you to play multiple games at once. The Day-Night system adds a dynamic twist to turn based battles that affect the battlefield.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's far too short and far too easy, but if you love Advance Wars as much as I do, it's well worth a few quid.
If you buy it on sale (and don't mind stories that end on cliff hangers) it's a good turn based strategy game that's easy to pick up and plays a bit with the traditional rock-paper-scissors by creating 4 classes of troops.
Desert Ashes is a strategy/turn based tactical game in a JRPG style where you control a bunch of weird bird units and fight off "landians". I'm sure the artwork and lore makes sense to someone, but it's not at all engaging. The game feels like it's been lifted from console/tablet and doesn't look and feel like a PC game. Gameplay and controls are simplistic and the interface feels like a childs toy from Fischer-Price. The graphics aren't retro-pixel but the game is presented in a retro pixel JRPG style. Resolution is fixed so get used to dialogue a mile high if you have a larger monitor. The gameplay isn't great or engaging, the mobile/console heritage of the game is painful and ugly, this doesn't sit well on PC. Gamers who want tactical strategy games would do better with PC natives like Heroes of Might & Magic or X-Com.
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Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
有卡 有成就 没中文 沙漠余烬 《沙漠余烬》是一款兼具单人战役与在线多人模式的回合制策略游戏,其创新菜单系统可支持玩家同时进行多局游戏,体验高效便捷的多局并行玩法。 昼夜交替系统为回合制战斗注入动态变数,天气条件还会改变战场格局,例如所有水域在夜间都会结冰,为战术规划带来更多可能性。 此外,游戏设有可解锁的专属增益技能,供玩家自定义部队配置。例如 “要塞坚韧” 技能能让建筑内所有友方单位防御提升 20%;“吸血” 技能则可在晚 10 点至凌晨 5 点期间,将 20% 的攻击伤害转化为自身生命值。 单人战役内容丰富,玩家可分别扮演翼族远征军与兰迪亚人,感受两段截然不同的精彩剧情。
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5/10
How is this game not being sued by the makers of advanced war for GBA? it legit has the same mapping and battle scenes xD
Rolled the random wheel of backlog games for Steam last night and got this. TL;DR - mixed is a good rating. I would rate it neutral. I was a little worried to see it was mixed review, but honestly it was a lot better than I expected. There were some serious UI issues and bugged music (where if I pulled up steam overlay or the menu [can’t remember which] it would get stuck on repeating the same couple notes, until it fixed itself). I thought I completed the campaign in about 15 minutes and it was only the training section, but the UI is stupid in how you pick your episodes or some crap. The UI is also stupid in that if you miss the (admittedly giant) button it resets what move you’ve done. And some other little ♥♥♥♥♥♥♥. Mouse doesn’t always work, need to use arrows in menus, etc. Gameplay wise, it was ok. a pretty simplified grid turn based strategy. Has some semblance of a story, but it’s just generally weird creatures vs. weird creatures. On that note, the art is very bizarre, but actually pretty good. The animations are stiff, but they still look ok. Creatures remind me of something out of Zeno Clash (very weird game if you’ve tried that). The fighting has 3 major unit types, air, infantry, and heavy. I think water units are considered heavy. Infantry > air > heavy > infantry. Standard triangle of force. You have different levels amongst each, and they have different ranges to attack from. Though oddly, if I attack with a long range, their short range can still counter. There is a small environment change. Each turn is considered an hour and in the middle of the night in the cycle, the water freezes over so you can move land units across it. The color of environment changes each hour too. For how far I am into the game, that's the only environment changes that I've seen. I did not attempt multiplayer. I'd be pretty surprised if there were enough people playing to find a game. Another reviewer said the mp was completely broken and inaccessible. Overall review, love the weird art, the gameplay is kind of mediocre.
worst game on the planet - whatever resolution you choose, you have to scroll in all directions all the Time because Screen is not fitting - multiplayer matchmaking does not function well. sessions get stuck before starting and you have severall sessions open which you cant close - graphics 0/10 DONT BUY THIS EVEN ON 90% SALE. ITS JUST SPAMMING YOUR DISC !!!
Like the evil, amateurish twin of Advance Wars. At the core, it's a decent game, but it has a couple of hickups; -HUD-placement - it gets in the way, way too often! -Saves cursor-placement when you exit a menu, often making you choose "dismiss" or "sell" when you REALLY didn't mean to! -Enemy unit-type isn't visible (is it infantry? is it heavy?), which make the initial stages a pain. -Some issues when logging in, requiring you to reboot the game and try again. -AI is bonkers stupid most of the time. If you've played and finished Advance Wars, you should find this game a breeze. -Most sound & music is lackluster And then there's the good stuff: +Graphics while not beautiful do a pretty decent job. I especially enjoyed the character and sprite designs! +Playing as both sides is a nice change of pace +Multiplayer works pretty well when I figured it out, and it's pretty fun! Overall, the pluses aren't enough to support a purchase and get this game a recommendation from me, but if you have a 70-something percent off-chance, I'd give it a go nonetheless. Especially if you have that turn-based-strategy-itch to scratch.
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