
Dungeon Crawlers is a game designed to explore the fun and funny concept of what "Ghostbusters" might've looked like if it were set in a dungeon. It's a turn-based strategy game that is easily accessible. Don't expect to dive too deep into statistics and weapons types here. The interface is highly streamlined.
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
走格子最有爱了,中庸的怀旧向游戏 这个游戏在国区不能直接购买,没有价格标签和购买按钮。 也因为此,特意花了333宝珠从交易市场收来的KEY。九成九是之前某个慈善包里的包货吧。 这是一个回合制的策略战旗游戏。 战斗主要形式就是选择手下的角色,走格子前进或者后退,然后进行攻击,或者施展法术,使用物品。 每一关会根据剧情进展会遭遇到不同的敌人,会有一些CG动画和对白。 从某一方面来说可以称之为国外的三国曹操传吧。 当然剧情没有三国历史的宏大壮阔,也没有中华文化的底蕴。 不过也并非一无是处,也有一些支离破碎的剧情。 行文间带一些英式风趣幽默,不怎么狗血,也不怎么出彩。 没有中文。呃,我也没有刻意去找汉化。下下来就急不可耐的开玩了。 还好游戏里都是一些比较浅显的句子,还算比较容易理解。 很多地方都是大写英文罗列的剧情和背景描述,对我来说有些不太适应。 我英文本身不佳,看小写稍微习惯一些。 通篇通篇的大写字母组成的文字,看起来就有些吃力了。 不过也还行,毕竟小游戏,还有小小的收集乐趣。 每个地图都有一些小秘密。需要仔细观察。 几乎每个地图都有额外的宝箱,或是一个非常小的小人,可供收集。 虽然每一关开头都有商店可供购买装备,但是游戏里金币收集不易, 基本都只够买买血瓶药水,基本武器和装备来源都依靠宝箱产出。 而且过完一关都有评分,没有全收集,总是有那么些遗憾。 游戏里的装备系统非常简单,分为两类,一是武器,二是防具。 每样都只有一种。每个角色都各不相同,不能混用。 装备上面的数字代表使用等级。加成也只有几个字说明。 同一个名称的装备没有个体差异,所以这不是一个刷刷刷的游戏。 开篇有向导系统,会简略教授如何开始游戏,所以还算上手不难。 总的来说难度还算中等。难度有分级,在选项里可以调整,游戏进行中也可以随时改变。 我一直选的困难难度,最高难度还是没去试验,毕竟只是想痛快玩个游戏,不想被游戏玩。 当然了,你如果实在觉得太难,也没有耐心收集装备。 那直接用修改器改初始金钱数目,再进商店买齐最高级的武器装备即可。 游戏里商店里最好的武器和防具都是1级可以使用,开发商相当人性化。 4个角色装备属性相同,最好的武器都是加25点攻击,防具是加15点防御值。 游戏可控角色有4种,退出游戏了,忘记游戏里正规的角色命名了。 抱歉英文名字真的记不住。大致按照大多数游戏分类分成战士、法师、牧师和侏儒4种。 我玩了4个小时,玩到了第5大关。后面剧情和其他游戏内容还不得而知。 大部分角色都已经快要可以学会最终极的技能了。 按照我粗浅的4小时游戏经验来说,4个角色均已达到10级满级。 战士属于肉盾型角色,升级HP成长很高,满级10级HP有78点。基本抗上前去,前后左右围满怪,叮叮乓乓一顿乱敲,啥事没有。如果后面还有个牧师加盾加血,那是一点问题也没有。 而且 先写这么多。。已经困到意识模糊了。。等醒来再补全吧。。 2016年11月16日凌晨,我把时间献给了这款游戏,我不后悔。 HumbleBundle又双叒叕被论坛里的毒奶奶翻了,熬夜等出包的我再次悲剧。 周年纪念都不出包,看错你啦,HumbleBundle酱,你太让我失望啦。
Another lazy port of a free to play mobile game. Avoid even if free.
2 Hours in and i LIKE it. Fan of other games like Dwarf Quest and Heroes Quest the board game well it came to life in this game. Do not be affend by the Ghostbuster Music its just on the store page and like us the Game Dev is a Fan of Ghostbusters, and Heroes Quest so let it go its all great. Start with 3 Characters Melee - Mage - Healer + a DWARF( have not got him yet) It is Turned Based, you move and attack or just attack (no attacking then moving though) You kill stuff you get Gold, you can find items in Chests, find Hidden walls so far 2/2 on those there are Levers on the walls, also you can try and search the Bookshelfs, desks etc. At the beginning of each level, you are offered to go to the Store (HQ flashback) and buy items, like Weapons, Armor, Potioins. i myself have only bought 1 Potion to cure Posion, so far i am on 1/3 the last floor i think of this Dungeon i was hired to clear. can not wait to get back into it when i have time. For the price you can not go wrong.
I love me a good dungeon crawler, which this isn't. I *might* and I mean *might* turn this review positive if all the bugs were worked out, but based on the wording of the last update, that doesn't seem likely. A lot of the writing is stolen directly from movies or makes bad punny references. With the bugs, the game is quite difficult and sometimes impossible late game w/o access to god mode. (type 51i) I had to manually unlock 5 of the 15 achievements with SAM because the game wouldn't trigger them. Honestly, not worth the time, and maybe only barely if the bugs were fixed.
A bad port of a rough mobile RPG. The controls don't work right, the amount of bugs is insane, and the game can't be completed by many players. There is no reason to check this out. Hard pass.
[h1]Follow our [url=https://store.steampowered.com/curator/36214917/]Curator Group for more reviews[/url][/h1] Dungeon Crawlers HD is a mobile port of a turn-based dungeon crawler. The port is quite poor, as the game has performance issues, a terrible UI, and is missing many quality of life features that have become standard in PC gaming. In general, the game is a chore to play. It is extremely rudimentary and basic, with shallow, surface level strategic elements. You have 3 characters and they fill the generic class roles of healer, tank, and damage dealer. There isn't anything unique about them to make the game more interesting. The enemies are equally uninspired, filling all the typical enemy roles. The UI is clearly just the mobile version UI, but with controller support. The options menu is bare-bones, while the performance hits during simple animations are unacceptable for a game with so little going on. Overall, Dungeon Crawlers HD fails quite often, while not having any true strengths to make suffering through its issues worth it. 2/10
Diablo 2-re emlékeztet így képek alapján, talán megéri kipróbálni.
Nice game and graphics. Fun too. Except it is horribly bugged and can't finish a level to continue. I am a hardcore gamer and I can forgive a bug or two, three, but if it doesn't let me fininish a game....! Buy a Bad game with no Bugs instead of a good game you can't play.
I do not like the digitalized 3D graphics, the music is grating. The strategy feels shallow, the UI is awkward and the controls clumsy. The humor falls flat, the characters are uninteresting, the game is thoroughly devoid of originality. But it's all pretty much personal opinion. I don't think the game is utterly terrible, if you are looking for something simple and generic you might enjoy this. I know I didn't.
Petit jeu avec de bonnes idées qui aurait pu être bien sympa mais qui s'avère être bogué, très court et un malheureux portage tablette sur pc. Ce jeu est truffé d'humour (discutable), c'est une espèce de dungeon crawler à la sauce "ghotsbusters" au tour par tour. Avec quelques petits casse-tête pour ouvrir les portes conduisant au niveau suivant, ou pour vaincre les boss. J'y avais joué en 2016, je l'ai réinstallé pour me le remémorer (afin de l'évaluer) et pour tenter d'obtenir les succès qui ne s'étaient pas débloqués à l'époque. Depuis tout ce temps, aucun travail n'a été refait dessus, les succès sont toujours bogués, arrivé au niveau 4 ils ne se débloquent tout simplement pas et dans le forum dédié à ce jeu, il n'y a eu aucune évolution concernant le problème à ce jour. Et chose honteuse : les développeurs nous suggèrent tout simplement, mais à demi-mots pour ne pas se faire taper sur les doigts, d'utiliser un logiciel de triche pour débloquer les succès !!!! https://steamcommunity.com/app/355100/discussions/0/483367798509363657/ chud575 [développeur] 21 oct. 2015 à 6h12 sorry dude.. don't know :-( But there are tools that can fix your achivements i think. chud575 [développeur] 11 nov. 2015 à 4h10 google it, i don't want to get in trouble :p Et bien j'ai suivis leur conseils, vu qu'ils ne daignent même pas tenter de réparer ni même de supprimer les succès bogués. Continuons dans les défauts qui ont gâché ce jeu : la maniabilité et l'optimisation des touches. Je ne sais comment à l'époque j'ai pu m'en accommoder, mais aujourd'hui cela m'a frustrée et énervée, et passé le niveau 2 j'ai décidé de ne pas poursuivre plus loin cette torture sur un jeu que j'avais déjà "terminé". Je ne vais pas chercher à épiloguer 107 ans sur les contrôles ils sont juste pourris. Et pour couronner le tout, vous n'en verrez jamais la fin ! Il se "termine" sur un beau gros bug, on ne peux pas terminer le jeu tout simplement. Si vous le possédez dans votre biblio, je ne vous conseille pas de l'essayer car vous n'obtiendrez jamais le 100% à moins d'utiliser un logiciel de triche comme conseillé par ses créateurs, vous n'en connaîtrez jamais la fin et vous vous bousillerez les nerfs sur des contrôles plus que douteux. Rien n'est à sauver dans ce jeu, poubelle. [code]Si vous avez apprécié cette évaluation et souhaitez découvrir d'autres jeux venez suivre ma [url=https://steamcommunity.com/groups/indepgames/curation]page de curation[/url].[/code]
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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