
Desert Ashes is a turn based strategy game with online multiplayer and single player campaigns, it also boasts an innovative menu system allowing you to play multiple games at once. The Day-Night system adds a dynamic twist to turn based battles that affect the battlefield.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 65 reviews with recorded playtime.
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Advance wars with 24hr time system. Pretty cool
If you ever played a game called 'Advanced Wars' on the GameBoy then this game will appeal to you. https://www.youtube.com/watch?v=_I1bi_dZgUQ Desert Ashes is a turn based strategy game with online multiplayer and single player campaigns. It features an innovative menu system which allows you to play multiple games at once. The Day-Night system adds a dynamic twist to turn based battles and effects the battlefield in a number of ways. - Recommended!
Desert Ashes is a casual turnbased strategygame that is easy on the eyes and not too taxing on the brain. I especially like the battle scene animations, some of the designs make me think of Boris Vallejo for some reason. Controlling the units with a gamepad works surprisingly well too. There are a few strange design decisions, like how you must go back to the main menu to move on to the next part of the campaign, but nothing that can't be easily endured. All in all a surprisingly enjoyable experience. 8/10. Note: I haven't tried multiplayer, some say it doesn't work, but multi is not important for me so it doesn't affect my score.
CONSTRUCT ADDITIONAL PYLONS. Yeah, this is a game you can win by zerg rushing every time. A half-decent mobile game badly ported to PC, as aggravating as enjoyable, with cutesy graphics and a completely dead multiplayer. (Sucks that 4 of its 11 achievements are based on winning multiplayer matches, though it only takes one for 2 of them.) Some problems are the port, but some are just built in. The only way this game could be more casual is being pay-to-win (no freemium, yay), with its bright cheery graphics, easy money, and small levels that only take a dozen rounds each with little strategy. Although the day/night cycle SHOULD offer a game-changing twist, the water/ice is just an occasional convenience, and almost every single-player level can be easily won by zerg rushing the enemy. The AI isn't very strong, and the first player has an almost insurmountable advantage thanks to the order battles occur. There's zero randomness, zero specials, and once you know the units you can quickly min-max the game and win everything. A 4X player will find almost no depth here. And yet I think it's kind of cool. It gives some random casual iPhone-like entertainment in between meatier games, and making tons of units and wiping out everything can be surprisingly cathartic. I just wouldn't pay much for it. I wish it had been fully made for the PC, because so many things require you to sweep your mouse from one end of the screen and back just to give orders. It's ok for a touchscreen, though it'd still have some issues there, but a pain in the ass with a mouse. Aside from that, having no way to cancel an accidental order is annoying, the music sometimes skips, and the text and animations are interminable. No option menu at all. Wait for a sale and give it a go. It's no Highborn, but it might amuse you.
一款战棋游戏 1.游戏玩法就是造兵对战,地图里有很多建筑可以占领,部分建筑在每回合开始前加钱,部分建筑可以招兵 地图里有些地形有特殊加成,但需要驻扎在那里 部分水会在某些事件里面落潮 2.每种兵有属性(兵种):Air 空军、Heavy 重装、Infantry 步兵、Water 水军 四种,其中Heavy和Infantry都是Land陆地单位 兵种有互克,不过关系非常简单 不过感觉游戏整体设计还是太简单,才10种兵,而且双方势力的同种兵属性还都一样 3.游戏操作也感觉像是手游一样,菜单都是直接鼠标拖动的 不小心点到菜单的话,你按ESC都退不出来,一定要选前面那个存档的图片才行 campaign模式也才3章内容 游戏节奏也很拖沓,每回合开始前都有个暂停画面要你自己点掉,然后再冒一轮+的钱,太慢了
has water
needs some work
[h1] That's basically IT. The ashes. [/h1]
I want to like this game. But the game doesn't really reach out its hand to me, so I'm left hanging. Turn-based, grid-based games are such a rarity these days and I generally like those games. Generally, but not in this instance. For readers that know advance wars or something similar: It's advance wars with the complexity sandblasted off. And suffering for this sin. Every single unit are aligned on the following scale: 1 attack range, let's call them "cheap melee" 1-2 attack range 2-x attack range(x varies between 3 and 6), let's call them "expensive artillery" Then assign 4 movespeed to all 1 range units, 3 to pretty much every single other unit, and assign to only ground and sea artillery a speed of 2. So the movement of units is both laughably predictable and absolutely unexciting. Less exciting than chess in in terms of movement. A huge majority of units also do 50% damage against their own type, and 100-150% damage against their rock-paper-scissors hard counter victims. So there is a lot of instant kills if you vaguely know what you do. What if a unit is damaged but not destroyed? Suicide attack to get rid of it. You can't join damaged units together and you can't repair non infantry units. And infantry units are barely worth saving since they are incredibly cheap. On top of that your army is not just limited by income and by being destroyed, but also by a limit of supply attached to money producing cities. Terrain is also simplistic. The movement changes are either 50% less movement(forests, mountains), or 50% more movement(streets). Water freezes for a couple of turns after "midnight", and frozen water is identical to boring old ground. Air units are unaffected by terrain. Only infantry can move over mountains. Cacti on the map can be used by infantry to suck on juice and repair themselves in exchange for not doing anything productive. So every unit will probably spend most of their time running along streets and infantry will stand on buildings sometimes. And that is the extent of this games complexity. The story is weak and at the same time barely there. There is so few dialogue, only at the beginning of a mission, and what little dialogue there is is riddled with spelling errors and entire missing words at one point. The art seems to have received some love by the creators, but I don't really care much as long as it works. So overall, I cannot recommend this game, as much as I would want to.
game isn't loading n not letting me play someone plz help me Found the issue and fixed it long time ago, you just need to change the resolution of your pc to a lower resolution in order to play it so yeah I laughed and found my review funny too cause wow I was dumb XD.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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