Modeled estimate, not a reported figure. How we estimate →
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About
A management simulation in which you take an old, run-down castle and turn it into a dastardly demon stronghold! Recruit unique monsters as your minions and vanquish adventurers who dare to enter your realm!
Install gargoyles, ritual altars, and other devilish decor to boost your castle's mystique and attract more monsters your way. Gift them food and other items to help them grow, and garner their support to fend off pesky adventurers.
You can also send your monster minions out to explore nearby dungeons and towns. They'll bring you back items and other loot, and maybe even some new allies!
As you progress, you can also start merging monsters together to make new ones.
And don't forget traps—essential equipment for proper castle defense! Develop a range of traps like sleep-inducing gas and heavy washbowls to thwart any who cross the threshold of your demonic haven! By placing and combining traps in imaginative ways, you can make your fortress of fiendishness virtually impregnable!
Fend off attacks from mighty adventurers and keep your minions sweet to become the biggest and baddest demon overlord of all time!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i have over half of the kairosoft games and i believe this one is for sure in the top 10, its really enjoyable and has many new aspects different from the older ones, theres so many different monsters and demon forms to play from so it doesnt get boring that fast either. i like all the little characters that come to fight in our dungeon. i would recommend this game for newer and older fans of kairosoft. 10/10!
这个数值做的确实稀烂.怪的等级超级难练
很单调,又很上头的游戏,上头的就是收集全图鉴。
I don't mind reusing the old engine to make a bunch of games. The old "pausing the game to display event" is just tiring when playing games of Kairosoft. but the worst of them all especially in this game is that the screen is too busy, everything is happening all at once and it's as if you're just put things in a hurry to finish the game on deadline rather than testing carefully and see if it's enjoyable to play. in other games, it's fine because it's not as busy. but in this game it's busy to the point that I can't continued beyond this even though I'm not particularly paying attention to the game while playing.
Quite literally the one game I've been wanting to see made for years, done in exactly the way I'd hoped it'd be; I am thoroughly astounded it's taken up to this long for any publisher to do right by me in this way. Five stars, no complaints, silences my anhedonia toward games in full.
跟冒險村比起來,惡魔城物語的怪物成長太慢。 怪物數量雖多,礙於房間的怪物有佈置上限,無法發揮數量優勢。 結果是冒險者越來越強、數量越來越多,怪物被打趴 → 等待復活無法提升,陷入惡性循環。 --- 心得: 早期資源有限,先選一、兩隻喜歡的怪培養。投到滿意度50,會贈送1級怪。 魔王的魔力跟城堡的怪物數值掛鉤,投資養怪同時魔王也會變強。 賺錢流: 等「紀念品店」出現,把點數投入升到5級。 入口全放紀念品店,開始無腦賺錢。賺到的錢買禮物養怪或擴充房間。 外面的地城每次升級會出現較高階的Boss怪,再派出最強的怪去攻略地城收Boss怪。 怪物數值看似差不多,仍可看出偏向某種屬性。例如:毛蟲和蝸牛,魔法成長較高。這種差異性在高階怪更加明顯。 陷阱流: 點數全投資弓箭,利用弓箭無限射程特性(會被其它物體擋住),把城堡修改成超長走廊迷宮,利用迷宮和陷阱擊退冒險者。 可以配合毒池和黏鳥膠增加效率。 兩種流派只是先後問題,建議還是兩種都補上才有辦法打到★5城堡結束。 城堡升上★3,可以玩合體。 怪物合體後,蛋糕是會相加的。但須注意的是,滿意度和勤奮度是取最高值,而非相加。
Its really good games and easy,
0.0
ほどよくぬるいいつものカイロソフト でも油断しすぎると魔王が倒れる事もある(即ゲームオーバーではない) デカスライムと道場のモンスターが使いやすくてよかった。 マス目は真上からじゃないので慣れるまで感覚の慣れが少し必要かも これベースにコラボ作品とか作ったら楽しそう
タワーディフェンスとしてシンプルに面白い。難易度は他のカイロゲーと比べて少し高め
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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