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About
A management simulation in which you take an old, run-down castle and turn it into a dastardly demon stronghold! Recruit unique monsters as your minions and vanquish adventurers who dare to enter your realm!
Install gargoyles, ritual altars, and other devilish decor to boost your castle's mystique and attract more monsters your way. Gift them food and other items to help them grow, and garner their support to fend off pesky adventurers.
You can also send your monster minions out to explore nearby dungeons and towns. They'll bring you back items and other loot, and maybe even some new allies!
As you progress, you can also start merging monsters together to make new ones.
And don't forget traps—essential equipment for proper castle defense! Develop a range of traps like sleep-inducing gas and heavy washbowls to thwart any who cross the threshold of your demonic haven! By placing and combining traps in imaginative ways, you can make your fortress of fiendishness virtually impregnable!
Fend off attacks from mighty adventurers and keep your minions sweet to become the biggest and baddest demon overlord of all time!
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese, Korean
Engagement
Hours played at review time, across 52 reviews with recorded playtime.
Reviews
Themes across 52 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏相当上头。 目前开罗的新游戏里,我觉得这款是突破了以往开罗游戏无脑经营模式的策略性,需要动脑,强行变成了反向塔防游戏。 和之前的大海贼都挺有意思,但是这款的玩法明显更加上头。 个人挺喜欢的。在目前玩过的所有反向魔王打勇者的游戏里,这款目前是最耐玩的。 什么时候开罗再搞个带有物理引擎的融合别的经典游戏类型的经营模拟那我就更开心了。
中规中矩,没什么难玩的折磨的地方,基本上二周目就可以顺滑度过,也导致后续没什么好玩的,貌似只能收集图鉴和改装修了。
还行
本作是由Kairosoft Co.,Ltd制作并发售的一款模拟经营类游戏,曾经的魔王城因上一任魔王的离去而变得一蹶不振,而主角作为新的魔王来到这座边境上的破败城堡,为了将魔王城重现往日的辉煌重新回到五星魔王城的行列中而不断努力,在经营魔王城的期间,需要吸纳附近形形色色的怪物成为自己的朋友,并迎接一波又一波冒险者的攻势,当所有的挑战都完成的时候,主角也将真正成为一名令人闻风丧胆的恐怖魔王。 游戏玩法融合了角色扮演、建造模拟、塔防等多种要素。玩家在游戏过程中可以通过建造来拓展魔王城的领地,同时也可以放置各类建筑物用来给怪物们提供各类加成,或者放置各种陷阱阻碍冒险者们的进攻。游戏中可以在魔王城内放置在冒险过程中吸引过来的怪物伙伴,用来与进攻魔王城的冒险者们进行战斗,闲暇之余也可以招募伙伴们去探索各种地下城,以此来招募新的伙伴以及获取各类资源。 游戏总体来说还是挺有趣的,玩家在游戏中将不再扮演争议的勇者,而是成为一名魔王,利用自己的策略以及实力,将原本破败的魔王城重现往日辉煌,对此类游戏感兴趣的玩家可以尝试一下。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
顶级 一开始听信毒攻略说陷阱没用啊,走了不少弯路,本作作为吸收了塔防元素的一座,陷阱的设计和布置其实是非常重要的一环。怪物的成长和进化放在这里也算是恰到好处吧,美中不足的就是魔王本身的成长比较弱,玩魔王堵门流的难度比较大。 steam 上中文和外文的攻略思路差距非常大,并且都不是非常好的内容,b站的相对会好一点。
前10个小时,自从解锁魔物合成之后是很不错的增量?游戏体验,根本停不下来,多次重复的项目的花费涨的也不算快。 虽然已经比如洞穴探索队添加了一点南瓜那的自动购买,礼物一次全部送之类的 但还是缺乏很多现代化操作的体验,后期要重复要点的东西很多。 一周目感觉无论是勇者还是我方大哥的数值都滚得太快了,其他人纯纯减速带。 全成就应该就是图鉴任务难做。
Its not bad at all but its also really really easy.... controls suck tho mouse and keyboard is pain in the ass to use youre better of with keyboard alone since clicking anywhere centers the screen
Even if the new 'fix', you still have to click 'ok' about every minutes. Game would be real fun if there was no constant pop out messages. This game's difficulty curve is easy though, but to unlock the game's speed boost takes forever. Took me about 10hours to unlock that speed boost. Everything just feels so slow without that speed boost too. 7/10, atleast I enjoyed this game more than being annoyed.
I found it to be lots of fun. the new game plus is fun because i like making progressively harder (for the adventurers) castles. One flaw is i think it needs better monster organizing and it could use more room verity. I really wanted to customise the rooms to match my monsters and for some that wasnt as much an option. but i have had a lot of fun and it is very replayable
很失望,整个游戏就像一个半成品
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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