
An archaeological survival game. Survive the desert, craft items, find remains of other players, and face your final challenge . . .
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Stats
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I love this game, only played a couple lives so far but it's unique and interesting in the style that this dev excels in. The only thing that keeps this from being a truly great game is the lack of scope with there being no way to save progress. I really hope they make a Deer Hunter III, if they added a bit of a base building aspect with some form of save and outpost system it might turn into one of my all time favorites.
Sokpop is a talented group but the charm of these games really falls off after playing one or two. They always leave you wanting more, but after a while you realize that half the time you spent on these games is just learning what the controls are (because they never tell you). I wish they'd actually flesh out an idea instead of just rebranding/remapping a clunkly, underwhelming combat system
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i liked it, could be more complex and would be a great game :)
I don’t like the archery in Deer Hunter 2 as much as I liked it in Moeras, but I think that comes down to the pseudo-3d graphics. The flat coloured ground and world makes depth perception difficult. Despite that complaint, I can actually recommend Deer Hunter II, as unlike Moeras it has a lot more meat on its bones. Hunt, craft, and survive long enough to work your way up to fighting the final boss. It can be a bit tricky to get used to the aiming, but it’s a good bite-sized survival game experience once you do.
Fun chill game. Loved it. It feels very hard and unforgiving at the start but you quickly pick it up and it becomes easier. Makes you feel smart as you learn your ways. Snakes were very scary but now even if i'm betten i can cure it with no problem. UI is very simple and easy to get. Speedruns should be fun, theres many short cuts to find. Aiming is a big thing for some. You dont have aim cross yes, and it feels weird cuz it shoots arrows a bit higher and to the right. But its like learning a new skill. Just laugh when you miss and be happy when you almost hit. It feels great when you start to get the hang of it. Its actually very easy to get your shots once you find easier ways to do it Dont stress, just chill and enjoy
I really would like to give this game a thumbs up. But it is a "meh". The main reason is the shooting and throwing spear. There is no real possibility to aim. It doesn't have to have an crosshair, but somehow you need to be able to estimate distance flight direction and so on. And I really doesn't work for me.
다리가 늘어나요
The game was a fun little experience. Each play-through took me a little over an hour. My biggest issue is [spoiler]that if you shoot the blue orb before placing it where it needs to go, the game crashes and you lose all your progress.[/spoiler]
재밌어요
也是个很好玩的小游戏~
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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