
Gnomes vs. Fairies is a PS1/N64 style Hack 'n' slash-Action RPG platformer. Upgrade your gnome's abilities with dozens of items and master the 5 elements of sword magic, it's a totally unique retro fantasy platformer blending all the best elements of classic 3D titles such as Mario 64, Zelda OoT, Spyro the Dragon, and more.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Since the only other negative review has no information at all I thought I'd write one. As others have said it is a platformer comparable to Mario 64 and other n64 games. The game has potential but it's still very clunky and buggy, even though it is no longer in early access. Sometimes your character won't respond, sometimes irrelevant messages will pop up for no reason, and earlier my gnome was surfing upside down before he decided to take a swim on the land. Apart from that, the combat is just not very interesting. You can swing your sword and sometimes you'll spin around but other then that not much happens. You can also throw stones but they are very short range, about the length of a gnome. Other people are really excited about the music, for me it was hit and miss. Some good songs, some bad ones. The story seems pretty boring but I guess that's no big deal since people don't play platformers for the story. Things I did like: Some creative ways to make the levels interesting. Difficulty should be good for most people. Not too hard, not too easy. I don't recommend the game but as I said the game has potential. I wouldn't buy the game now but you can always check back in a few months and see if the bugs are fixed. 13-12-16 update: Most of the bugs I mentioned earlier have been fixed by now but there are still some other ones, including one where I had to redo a level because I couldn't get a key. There are new attacks and weapons that can make the combat more fun but you don't really need to use them. I was still able to kill everything by spamming regular attacks and even the bosses died rather quickly. For this reason I still can't recommend it. Note that I haven't tried the VR or the multiplayer so this review doesn't apply that.
So, despite my limited time with this game, I should have left this review months ago. The developer of this game is a hero. I was nervous someday, decided to play this game, something wouldn't work, I complained (in a less than diplomatic way) here on Steam and he ended up patching the thing in a matter of hours. He really deserves every cent he gets. The game is fun. With keyboard it works really well, with controller it works better. I play this game on Linux Mint 18 KDE, with nvidia-375 proprietary driver. The GPU is 750M and it works well enough, so don't be afraid to buy this game so you can play on the go. 750M really is not the strongest kind of card. I also use a desktop with open-source RadeonSI driver, R9 285 card and 2560*1080 21:9 monitor. I think I've only launched this game once on that desktop, but as far as I can remember, the game supports ultrawide resolutions natively, even on linux (for those of you interested). I have to re-check this though. The game is, well, relaxing and fun. Look at some gameplay video on YouTube and if you like the gameplay, you will definetely like the game and the developer behind it. EDIT: I have re-checked performance on my desktop. 21:9 resolutions definetely work out of the box, but there seems to be some performance issues with RadeonSI drivers (Mesa 11.2 stack). I will update the drivers and try again. The card R9 285 is, with RAdeonSI drivers in its' current state not capable of running resolutions aka 2560*1080.
WHAT A GREAT GAME! I saw this had come out of early access, and im usually hesitant about e.a. but this was cheap and reminded me of SuperMario64 or Zelda64. It plays well, works on my desktop and chromebook (which is amazing) and is great on Linux. I do expect more levels and some more polish in the graphics/texture area however. Still, it works on a chromebook Intel Celeron 2955U Dual-core 1.40 GHz Perfectly. Intel CPU Specs: Graphics Base Frequency 200 MHz Graphics Max Dynamic Frequency 1 GHz *EDIT: I also appreciate that the Dev is responding to customers here and on reddit. Keep it up!
Great game! Very fun to play together with others to The info speaks the truth, playing this game makes u remind of how it used to be playing on old consoles, the music have the classic melody style, and the older 3D graphics are very nice with this modern touch. https://www.youtube.com/watch?v=6wRRIvER8OI
This game is really cool. You should give it a try if you like old school 3D platformers like Mario64, Banjo, Crash Bandicoot or even games like Medievil. Or if you're a fan of gnomes and Faeries. It really feel like this game has a soul, its not derivative or trashware. And it got treasure chest with cool new toys in most levels. I really enjoyed my playthrough and plan to play again to save all the gnomes and catch all the Faeries. I give it a 7/10
I've been having an absolute blast playing Gnomes vs. Fairies. It's a fully fledged 3D platformer in the tradition of Mario 64, but it's got lots of RPG elements and hack 'n' slash combat. My experience has been very smooth and I haven't encountered a single obvious bug yet, I can't say for sure because I haven't finished the game, but at this point it seems like all the bugs others mentioned are fixed. The platforming feels solid, combat is simple but it doesn't get boring because there are so many items like grappling hooks and bombs you can use on your enemies. The environments and the Gnomes are cute but there's an overall eerie atmosphere and music. The coolest thing though is every level there are new items to play with, like triple jump boots, shield, fairy wings you can fly with, etc. I haven't found them yet but the trailer even shows airships! The music creator level is worth the price of the game all by itself, to be honest! Really fun!!! It's fairly well optimized and runs with no hitches on my desktop and even runs pretty well on my surface pro 3. It also supported my xbox one controller out of the box!!! The bloom and shader effects might be a bit much, but you can turn them off in the menu if you don't like them. I absolutely recommend this game, and at $9.99 it's a total bargain. It's got a big hub world that connects to multiple subworlds, and it seems like there will be a lot of levels. Some of the reviewers here have more than 20 hours of gameplay so there's a lot of content! Pros: *Nostalgic *Funny *Fast gameplay *Good music *Great level design *Not too hard, not too easy *Many items = many play modes *Developer is all over the community forums answering questions and fixing bugs Cons *No multiplayer yet - has it now *No online play yet - has it now *Lighting is a little harsh on some levels - seems fixed
[h1]Gnomes Vs Fairies is a throwback to Zelda and Mario games of the past.[/h1] This is an old school platformer at its heart with a hack-n-slash style combat system that kind of takes a back seat to the platformer aspect of the game. The story could be interesting to someone, but the way it's told leaves me uninterested. However, the dialogue system looks fairly polished, even in VR, and the controls are pretty responsive. Overall, this is a great game if you like games like Spyro and Mario 64, but word of caution, the combat leaves a lot to be desired. You collect the fairies rather than fight them, which is a little different than what the title suggests. The combat mechanics are a little too simple at times, not requiring much thought or timing. Just take out a sword or net and mash the attack button and jump around a little so the enemies can't hit you. It would be nice if the game's combat got some kind of sword-clashing mechanic and more reason for you to use the shield and fireball. Anyway, for the sale price of $4.49, this game is a steal. Get it ASAP! Play it with or without a coop buddy and enjoy either a VR or non-VR camera mode. It's a great collect-a-thon platformer that brings me back to why I loved the PlayStation/N64 generation. Good times. [h1]VR specific features?[/h1] Well, it gives you some comfort features, like segmented camera rotations and a seated position reset button, but the GUI does not seem to work properly in VR - not that you need it most of the time - and the camera doesn't follow the player character as quickly as I'd like. It has some issues with text readability in VR which could be solved with larger or closer text, and the camera goes into walls and objects very frequently. It is definitely an enjoyable experience, but it has these flaws and the occasional unexplained crash or freeze.
A really great classic-style platformer, but with WAY more content and features than most. I especially love the new VR functionality! It really makes the beautiful environments come alive. I know the VR implementation is still a little bit of a work in progress, with a little more to be done for things like cutscenes and UI, but it's already really great, and definitely worth enabling and playing the game in this mode. There aren't enough VR platformers out there yet, if you ask me (Luckey's Tale being one of the only ones), and this is a great addition.
I really like the game so far and the dev is awesome.
Прикольный "детский" квест, с поддержкой VR и мультиплеером. Ходим по миру, собираем ягодки и звездочки, убиваем врагов мечем или огнем, открываем замки, освобождаем других гномов. Нет русского, но, он особо не нужен. За девяноста рублей рекомендую. Мой видео-обзор: https://www.youtube.com/watch?v=-cc68M9nm1k Игра вошла в подборку полноценных игр для геймпада в виаре, а их у нас не так много: https://vr419.ru/blog/polnocennye-vr-igry-dlya-gejmpada-dzhojstika/
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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