
Deep Space Cache is a short & simple semi-idle bullet heaven incremental asteroid miner game.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Average Playtime ~1-3 hours
Asteroids are everywhere. Shoot them to collect their resources.
Use resources to upgrade generators.
Convert bits into spaceship augments for more efficient resource collection.
Reach the end.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Easy 100% game
할인해서 500원에 샀습니다 흠 이 가격에 불만을 가지면 안 된다고 생각합니다 근데 그냥 구조적으로 좀 그렇긴 합니다 업그레이드 시 스텟 변화가 좀 더 명확했으면 좋았을텐데
Jeu idle assez classique, qui se prend en main rapidement et possède un bon potentiel. Malheureusement, il manque trop d'éléments de gameplay pour vraiment accrocher. En restant totalement passif, il est même possible de terminer le jeu sans réellement intervenir, ce qui limite le sentiment de progression. Malgré cela, l'expérience reste correcte et peut convenir pour changer entre deux jeux. Petit point positif pour l'effet graphique avec un écran cathodique ça apporte un certain charme visuel et donne une identité sympathique au jeu.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun little game. Even the developer was surprised I played it.
Очень просто сделанная инкрементальная игра. Учитывая её маленькую стоимость грех на что-то жаловаться или ставить отрицательный отзыв. Свою цену игра оправдывает. Но конечно всё таки она очень линейная, однообразная и простая (в плане дизайна и реализации). Цену как я и сказал она оправдывает, но рекомендовать играть в неё я бы не стал
Destroy asteroids, collect money, buy upgrades, restart the cycle. Cinema
Muito bom
Minimalist space miner incremental with no collisions. Ore -> generator -> skill tree. Some intro tooltips would be nice, like explaining the "ability" powerup. Helps an incremental itch, but leaves me wanting an even shorter game with a steeper power curve.
Was quite fun. Got it at a discount but even for the full price I would not complain on 2 to 3 hours of gameplay. The idea was short lived though since this game had a bigger potential. Even though, I personally enjoyed it.
finally beat the game it was quite fun there is no repetitive action just pew pew thankfully no prestige this is quite short game with 0 replayability because you just mindlessly shooting asteroids... worth the price
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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