
Deep Rock Galactic is a 1-4 player co-op FPS featuring dwarven space miners, procedurally-generated destructible environments, and endless hordes of alien monsters. Explore cave systems, mine for minerals, and work together to survive!
Modeled estimate, not a reported figure. How we estimate →
About
Hello Miner, and congratulations on joining DEEP ROCK GALACTIC! It’s the beginning of a bright new career for you.
We’re preparing to send you and your colleagues down into the rich mines of Hoxxes IV. If you’re a hard worker, a good shot and a reliable team player, you should have respectable odds of survival.
Award-winning co-op gameplay puts 1-4 players together to explore labyrinthian procedurally-generated cave systems, extract valuable minerals, and fight for their lives against alien hordes.
Play as four unique classes:
SCOUT: The nimble wayfinder. Light the way with your flare gun, zip around with your grappling hook, and be the first to fall down a really deep hole.
GUNNER: The heavy weapons guy. Great at turning alive things into dead things, and keeping teammates safe behind his impenetrable bubble shield.
ENGINEER: The defensive support specialist. Sentry guns, land mines and 40mm grenades help you keep a secure perimeter.
DRILLER: The living bulldozer. Carve through terrain and shape the work site with your handheld drills, and solve problems using your flamethrower and C4 charges.
Each class brings their own strengths to the team. Use your toolkits in tandem and work together to bring your whole crew home safe.
Explore an endless labyrinth of procedurally-generated caves – no two missions are alike.
You’ll need to rely on your wits and your traversal tools to navigate through narrow, snaking passages and vast caverns alike. Dig into 11 distinct biomes, each with their own unique cave formations and colorful (sometimes deadly) flora and fauna.
And with 100% destructible environments, you can shape the terrain as you see fit. Dig tunnels, collapse stalagmites and close off choke points to make your job easier.
Your work in the mines will pit you against the many creatures of Hoxxes IV who don’t take kindly to your presence.
Keep your finger on the trigger, and learn to defend yourself against hordes of over 50 different enemy types, all of which are keen to bite, slash and acid-spit you to death. Some fly, some crawl, some snatch you from above and below. You’ll need to keep your wits about you, and make sure your teammates have your back.
Unlock thousands of cosmetics, weapons and player upgrades, making for hundreds of hours of gameplay as you work your way up the ranks and become a star employee.
Deep Rock Galactic features six full seasons of additional content on top of the base game, and it’s all free. No time-limited battlepasses, no FOMO shop rotations, no gated content. The only extras you can buy are a couple DLC armors.
The Deep Rock Galactic Corporation isn’t known for its benefits package. But at least there’s a bar on the Space Rig.
Enough talk – it’s time to get to work, and join millions of other motivated employees!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian, Italian, Japanese +5 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 684 reviews with recorded playtime.
Reviews
Themes across 682 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
rock and stone
W game, engineer is goated!:)
I really dont understand the hype tbh. Maybe its only appealing to some people, but im not one of em. Its fun sometimes, but i dont understand how people could just spend most of their time in this game instead of something else. The shooting is boring, mining is fine; thats the point of the game, monsters meh, artstyle actually pretty good. But the action for me is just plain hot bread with nothing on it. No ketchup, no meat, no nothing, just bread with a cool pattern on it. Itll fill you up but it will taste the same with every single bite. Meh. Play it if you have any friends that actually wanted to try this games, unfortunately i dont have one, theyre too busy getting their brain rotted by Battle Royale or CS clones.
We´re Rich
喜欢在酒吧闹事的矮子必须玩
I love this game so much!
When I didn't have a PC strong enough to play modern titles that require good hardware. This is my go-to for multiplayer fun. I was here when the first season came up and I didn't even know how amazing GSG can be. Last month I upgraded my PC to have a good GPU and allows me to play modern titles. I played Helldivers, Marathon, Arc Raiders, Darktide and some others. And all I can say is.... GSG is one of the developers that I know that are actively keeping their community healthy and active without harming the game's future and fun gameplay. Companies today do their best to cut as much corners and lay off as much employees as they can to force sisyphean task of infinte growth that will never satisfy the shareholders. I am so happy I never bought Marathon when it was on free weekend because I know Bungie doesn't keep their promises nor respect the community and their trust. Helldivers 2 is a fun game that me and my folks play it currently but seeing how the developers are so tone deaf to community feedback would ruin the game's future in the long run, the balancing is a mess and glazedivers are putting a bad image on the community isn't good for longevity. Embark use AI on content generation which make the game feel cheap and put the cosmetics to look like a scam, usage of AI harms the future of the company because instead of giving their new generation of employees something to develop their skills on. GSG don't have the budget of those teams but they do whatever they can to keep the community active while working on other projects. I can see Roguecore is not doing well in reviews but that's ok because GSG has the reputation that they have the ability to deliver and not spiral down in quality. They're the only devs I'm willing to buy cosmetics for comfortably because I know they don't do rugpulls. Players these days lack the self respect and tend to praise people that don't deserve it, they also go an extra mile to share their love to these tone-deaf and out-of-touch studios publicly on forums and social media knowing they won't get anything in return and just keep the problem lasting longer. Keep at it GSG!
rock and stone
(You are not gonna like this one) I PROFUNDLY hate this game. Get it ? Hear me out. The game could be great. The HUB, the upgrades, the community, the details, the events, I love it. As a matter of fact it's all I'm looking for in a game but this is until we start the missions. Missions aren't bad per say. The graphics are. Yeah the graphics, in any FPS when you face a wall you know where you aim (the ceiling, the floor, back, front) but not in this game. You'll need to take a few or a effin' lot of steps back to know where you are going. I blame it on the kid show color palette. Also good luck finding what's part of the maps and the poison/lava drop by the enemies. There's also a 3D map. You'd think it would be great but it's not. It look straight up taken out of Total Recall if there was a map in it (the old one). You also have a compass. Look where you are pointing, look at the map, move a little and check the compass, look at he map, not quite, move a little check the compass, check the map, yay I'm on the right direction, WALL. I also LOVE the limited amount of bullets but I know the devs wanted it this way but mew... Really, if those negatives points are not bugging you, this is a great game. But I can't. I played BAD games before but this one, I'd tell you to try it first. Thanks for hearing me vent.
Get rock and stoned!
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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