
Control history in Decade - a groundbreaking indie adventure. Explore an alternate past. Discover how its ideas develop, distort, and disappear. Seed new movements, destroy others. Subvert the rise and fall of empires, art, ideologies, and individuals in this experimental narrative game.
Modeled estimate, not a reported figure. How we estimate →
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About
Decade is an experimental adventure game where you will send children back into the past - ten years at a time - to learn how the world ended, and what you can do to change it.

Investigate documents, technologies, and artefacts to understand history. Manage the children and their abilities as they age dramatically. Try to make the right decisions as you create multiple futures that you can venture into.

20 FMV endings to discover
A deep and complex narrative (Over 50k word script)
9 unlockable themes - each with its own soundtrack
A unique and compelling gameplay mechanic

Decade is a first-time solo-dev project.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
ciencia ficcion de la buena
Decade is profoundly strange yet... impressive and leaves me with a sense of awe and trepadation.
Fantastic concept, fantastic writing, fantastic game! I love how much is done with so little. The game makes you bond with every character as you send them through the unknown, again and again. It is like playing a detective trying to save their family as well as humanity in this dark and mysterious world. Tons of unique, complex and incredibly well-written philosophies to discover. A hidden gem.
I really liked this game and the idea behind it but it seriously needs a magnifying feature for the items with small texts, I ended up getting migraine trying to read them.
Обожаю концепцию временных путешествий и эффекта бабочки, одноименный фильм - вообще один из любимых, "Дверь в лето" Хайнлайна - одна из любимейших книг и все такое прочее. Но отвратный интерфейс; неочевидность некоторых вещей; отвратный интерфейс; отсутствие фиксации метазнаний у игрока, ментальной карты, глоссария, лично заполняемого дневника, чего угодно и отвратный интерфейс сильно мешали получать удовольствие. Лично мне не очень понравилась эксцентричная графика и недосказанность в описании мира, но это совсем вкусовщина. Самое главное, что язык достаточно художественный и полон уникальных для игры терминов, так что без крутого английского будет очень туго. Ну и интерфейсы не очень удобные. Короче - если вы лютый фанат такого поджанра, знаете английский достаточно хорошо, и готовы терпеть интерфейсы - брать, в любом другом случае - нет.
Güzel
Wow. The game is incredibly stylish, actually quite interesting, and it's simply superbly executed. Thanks to the developer and cheers to all of us for witnessing this unexpected masterpiece emerge.
Literally my life. Where do I find the soundtrack?
I Like It!!!!
Incredibly unique and interesting game, loved my time with it. Check it out if you enjoy science fiction and/or philosophy and great storytelling!
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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