
Control history in Decade - a groundbreaking indie adventure. Explore an alternate past. Discover how its ideas develop, distort, and disappear. Seed new movements, destroy others. Subvert the rise and fall of empires, art, ideologies, and individuals in this experimental narrative game.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 15 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Decade is an experimental adventure game where you will send children back into the past - ten years at a time - to learn how the world ended, and what you can do to change it.

Investigate documents, technologies, and artefacts to understand history. Manage the children and their abilities as they age dramatically. Try to make the right decisions as you create multiple futures that you can venture into.

20 FMV endings to discover
A deep and complex narrative (Over 50k word script)
9 unlockable themes - each with its own soundtrack
A unique and compelling gameplay mechanic

Decade is a first-time solo-dev project.
Genres
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A modern classic. A density of ideas and imagination seldomly found in indie games of this scope!
Начну сразу с минусов: техническая составляющая и интерфейс - самые слабые части этой игры. Окошки перекрывают друг друга, текст иногда не влезает в окна, музыка периодически выключается, игра ненавидит альтаб и просто иногда крашится. Создается впечатление, что играешь в реликт эпохи доса через эмулятор, а не игру 2025 года. Второй даже не минус, а камень преткновения - это количество терминов, которое на вас вываливают с самого начала. Самого текста не очень много, но он усыпан философскими течениями и прочим миростроением, с которым нужно взаимодействовать для прогресса. Глоссария в игре нет, поэтому рекомендую оставить в уме или на бумаге заметки, что х это технократы, у это милитаристы итд. Больше у меня претензий особо нет - у игры сносный сюжет, потрясающая эстетика (особенно ролики концовок, которых дохрена) и интересные механики. Как водится в сюжетах про путешествия во времени, любые действия ведут к непредсказуемым последствиям, да и сами дети довольно своевольные, а не бездумный инструмент, поэтому игра куда более интригующая чем стандартные внки. При этом я бы не назвал ее особо сложной - да, способов взаимодействия с таймлайнами дюжины, но при неудаче всегда можно попросить подсказку в каком направлении стоит копать. Ну и на крайний случай сейвскам никак не наказывается, если не поощряется. ТЛДР: очень хорошая адвенчура, но всем советовать бы не стал.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
if you like pynchon (or like to pretend you've read pynchon) you'll like this game
What did we just.. Wew
ciencia ficcion de la buena
Innovative idea. I really liked all the philosophical implications.
i am vetiverist
Fantastic concept, fantastic writing, fantastic game! I love how much is done with so little. The game makes you bond with every character as you send them through the unknown, again and again. It is like playing a detective trying to save their family as well as humanity in this dark and mysterious world. Tons of unique, complex and incredibly well-written philosophies to discover. A hidden gem.
well done, Mons...
Literally my life. Where do I find the soundtrack?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| $40.4K | 88 | 94% | $10.04 | |
| $0 | 0 | — | Free | |
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| $0 | 32 | 91% | Free | |
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| $26.3K | 1.4K | 93% | $0.99 | |
| $26.3K | 107 | 76% | $9.99 | |
| $26.3K | 636 | 95% | $3.99 | |
| $26.3K | 105 | 92% | $8.99 | |
| $26.3K | 136 | 91% | $6.99 | |
| $26.3K | 174 | 90% | $6.99 |