
Mini Mini Golf Golf is an indie storytelling experience that goes beyond the lanes of the here and now into distant memories of a future planetary collapse. Destabilize the present and plunge into a neon psychohistory of a bizarre entity in distress. This is not a game about minigolf.
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About
Mini Mini Golf Golf is a sci-fi narrative experience like no other. As you discover tunnels through spacetime and unravel memories of inevitable climate collapse, identity and responsibility collide at the fault line of our planet’s future.
The metaphor of a childhood memory – a perfectly normal round of Minigolf – rips open the fabric of spacetime and connects you with a mysterious and bizarre entity from the future, injecting thoughts and ideas into your trails as you navigate a virtual underworld of memories and resonances.
Grind away at tectonic plates and build up tension points, both geological and psychological, as you converse with the mind that perpetually upholds our future climate. Lift their burden for a while and uncover how they will have become the being that they are then. In their future, climate collapse is met with enormous geoengineering projects that create a new equilibrium by re-shaping plate tectonics.
The psychohistory of the entity you encounter is fragmented, tainted and biased. It is incomplete, more than human, and tired. It finds comfort in your company and in the common memory of simple and safe games of Minigolf. Weave your way through memories of their life, uncovering thoughts and traces about their coming of age on a planetary scale.
A unique blend of mystery, sci-fi and experimental storytelling
An intriguing connection with a future queer entity
A spark of resilience in a dystopian future
Join us on Discord to build these sparks of resilience and community in a future where the equilibrium between the planet and humanity is at stake!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[b] Mini Mini Golf Golf [/b] is a highly original and interesting story about the devastation climate change brought upon the World intermingled with a story about self reflection. The presentation is like something I have never experienced before and although sometimes I got lost along the way, and didn't understand the story fully, it still produced an engrossing experience. The year is 2034 and The Earth is in turmoil due to climate change. Low level countries have been swallowed and resources have become scarce. All efforts are concentrated on repairing the world and although everyone desperately rallies, it is too late and they wish they had acted on advice earlier. Mega corporations try experimental procedures to heal the Earth but things are made worse and conditions deteriorate further. Fast forward to 2063 and researchers at the Delphi space station have found anomalies in space time and perhaps an entity from the future. It sounds very interesting but it is hard to grasp what is actually going on sometimes. The story is told through a few mediums. There are a couple of monitors with one displaying TV shows of the past which you can tune in to watch different programmes, and another monitor hosting a game of mini golf where your ball acts as a conduit to memories of the past which you access by shooting your ball into wormholes categorized by subjects like "workload balance", "experiment" and "intimacy" for example. When you hit the ball it leaves a trail of words to try and sum up the emotions of the category and finally there is a game of mini golf where you need to hit the ball into the hole in one shot. Once you get the ball in the hole, a video is played of the subject which reflects on mistakes that were made, actions taken, and various other emotions and feelings. It's very much a journey of self reflection and regret but it is wonderfully presented and I loved the music and atmosphere of it all. It felt eerie and uneasy and I couldn't help reflect on what is happening now with climate deniers and big corporations pushing fossil fuels and shunning green energy projects. I think it is a fundamental fault of humans that we do not trust in science and do not follow advice even when there is evidence to show what will happen. We won't do anything until it actually manifests as a huge problem but by then it will be too late. An interesting quote in the game was " We watched them rally when all was lost." and that notion really stuck with me and made me feel very sad. It is going to take a massive global wide effort with everyone making sacrifices and bringing about huge change to their lives for any meaningful change to happen, and I just cannot see everyone doing that. [h1]🍳Conclusion🍳[/h1] [quote][h2]Whatever your thoughts are on climate change it was an interesting science fiction based story which should bring about discussion about climate change and the ramifications of not acting on warnings. To be honest,[b] Mini Mini Golf Golf [/b] did confuse me a little bit and I got lost in certain details which I would pick up and lose again but overall it proved to be a very original and thought provoking experience with presentation and ideas you won't see elsewhere. Being so experimentational and the fact that it is only 3 hours long, it won't be for everyone, and I would probably pick it up in a sale to try. [/h2][/quote] [quote]Thank you for reading my review. If you enjoyed it, please leave a like and follow[url=https://store.steampowered.com/curator/32732116-IndieGems/] [b]IndieGems[/b] [/url] for more reviews like this one. We also have a [url=https://www.youtube.com/@IndieGems2][b]YouTube channel[/b][/url] if you would rather see game play footage with reviews. [/quote]
Mini Mini Golf Golf is a quietly ambitious indie title that uses the familiar framework of miniature golf as a vehicle for something far more abstract, introspective, and emotionally charged. Developed and published by Three More Years, the game deliberately subverts expectations from its very title, signaling that what follows is less a sports experience and more an interactive piece of speculative fiction. While putting a ball into a hole remains the mechanical backbone, the act itself is transformed into a storytelling device, one that guides players through themes of memory, identity, time, and ecological collapse. Rather than presenting traditional courses designed for skill-based mastery, Mini Mini Golf Golf places players in a surreal, retro-futuristic sci-fi setting where each course functions as a fragment of a larger narrative conversation. You are not simply playing rounds of golf, but communicating—often indirectly—with a strange, disembodied intelligence tied to the fate of a planet and the echoes of humanity’s past decisions. The game unfolds gradually through text, environmental shifts, distorted visuals, and unexpected media formats, encouraging players to slow down and absorb meaning rather than chase perfection in their shots. The golf mechanics themselves are intentionally minimal and occasionally imprecise. Physics can feel loose, and courses sometimes behave in ways that seem unpredictable, but this design choice reinforces the game’s experimental nature rather than undermining it. Mini Mini Golf Golf is not interested in rewarding mechanical mastery; instead, it uses interaction as a rhythm that carries players from one narrative beat to the next. Shots become punctuation marks in a broader conversation, and the repetition of lining up a putt mirrors the act of revisiting memories or re-examining long-held assumptions. Narratively, the game is its strongest and most defining element. Storytelling is delivered through a collage of methods, including written dialogue, glitching interfaces, abrupt tonal shifts, and surreal broadcasts that feel pulled from an alternate timeline. The game often blurs the line between diegetic interface and narrative voice, making it unclear where the “game” ends and the message begins. This fragmented structure demands active interpretation, asking players to connect ideas rather than passively receive them. Themes surrounding climate collapse, technological legacy, and personal responsibility emerge gradually, woven into metaphor rather than stated outright. The tone of Mini Mini Golf Golf is reflective and quietly melancholic, but never purely hopeless. There is a sense of curiosity and empathy embedded in its presentation, as though the game is less interested in condemning humanity than in understanding it. Moments of humor, awkwardness, and warmth punctuate the heavier subject matter, preventing the experience from becoming oppressive. This balance helps the game maintain emotional resonance without resorting to didactic messaging or shock value. Visually, the game adopts a deliberately lo-fi aesthetic infused with retro-futurism, vaporwave influences, and abstract UI design. Text often takes center stage, floating across the screen or embedded directly into environments, while courses themselves can morph or degrade in ways that reflect narrative shifts. The visuals are not traditionally beautiful, but they are purposeful, reinforcing the sensation that you are navigating a space shaped by memory rather than physical reality. Sound design and music further enhance this atmosphere, creating an ambient backdrop that encourages contemplation rather than adrenaline. In terms of pacing, Mini Mini Golf Golf is relatively short and tightly curated. It feels closer to an interactive art installation or narrative essay than a conventional game meant for repeated playthroughs. Secrets and optional interactions exist, but the experience is primarily about progression rather than mastery or completionism. Some players may find the guidance too explicit at times, while others will appreciate the clarity in a game that already asks for significant interpretive engagement. Ultimately, Mini Mini Golf Golf succeeds because it understands exactly what it wants to be. It does not attempt to disguise itself as a traditional sports game, nor does it chase mechanical depth for its own sake. Instead, it repurposes a simple, almost mundane interaction into a thoughtful exploration of humanity’s relationship with time, technology, and the planet it inhabits. For players who enjoy experimental storytelling, reflective themes, and games that challenge the boundaries of the medium, Mini Mini Golf Golf offers a distinctive and memorable experience—one that lingers not because of how it plays, but because of what it invites you to consider long after the final putt is made. Rating: 7/10
I mostly enjoyed it, or at least the concept behind it, especially the first half hour or so, but it was too frustrating and not cohesive enough for me to recommend. If you want something original and enjoy games as art then you'll get something out of this. It really was so close to being great, but just didn't quite come together.
This is not a game about golf Or not really a game at all, in the way I expected it. It’s more of a mixed media experience artsy fartsy kind of thing ( but like, in a good way ) There’s puzzle solving, a few different mini games, some video segments etc It does a great job at making you want to find out about the soon to come climate apocalypse and the rest of the plot and world building, while trusting you to piece it together without as much handholding as I’ve come to expect from most games (the puzzles do offer the handholding option, but I’d advise against it, they’re quite easy even without it) I’d say the main thing you can expect to experience is a sense of discovery, of the story, the characters (maybe yourself?) It actually did make me think a bit about how I approached playing games as a child and how I do it now, and about the toy/game divide if that makes sense I some technical issues, but mostly cosmetic stuff, and it does still get semi regular updates Some of the finest eurojank, would recommend
If you're looking for a mini golf game this is not it, despite the name. Mini Mini Golf Golf is a mixed media narrative game about searching through the memories of someone to learn about how an apocalyptic climate crisis affected the earth. The story was interesting and the presentation was great. The highlight for me was the in game talk show Mini Mini Talk Talk which comes across like a very charming low budget community television show.
Welcome back to Mini Mini Talk Talk....
what the hell am i playing? graphics 1/124y769812978 gmawe[pplegameplay 8/m1n1g0lf confusion ??????????????/???????? peak
Too Artsy for me... I appreciate it, when stories are told without much of an info dump - it's perfectly fine to be plunged into it and discovering the connections myself. What I would like at the end is some sense of closure and explanation. What happened to the characters here is fairly clear, but all the rest is nebulous... The gameplay... isn't much interesting. The idea of having to find hints on the other television is good, the implementation of watching the same made up nonsense show is pretty repetitive and boring. The mini-golf part isn't great, either. Aiming is something you can learn, but it requires many tries when you need to do something specific. At least there is an auto-solve when the game notices you are struggling. For your trouble, you are unlocking low resolution dream-scapes videos of old memories with very little happening. This isn't a great reward. It was interesting enough to keep me playing, mostly for the hope there would be something more in the end. Now and then there were bugs too: The camera was stuck on a screen, which forced me to quit out. Sometimes videos replay when you go back to the mini-golf screen - at least you can stop that easily. And on the last... what to call it... golf-cyberspace-hole, I was stuck in a replay-loop as the spawned golf ball fell through the geometry - at least there was time to go to the menu to get out of it. Overall, for a story driven game, I found the story lacking in substance. I personally can't see how the video art pieces connect to anything.
Das Spiel hat einen interessanten Art-Style und denkt Storytelling auf eine einmalige Art und Weise. Die Story wird interessant erzählt, aber auch auf eine künstlichere Art und Weise, die Gedankenspielraum lässt. Für meinen Geschmack auch etwas zu viel. Ich habe lediglich Vermutungen, was die Story jetzt konkret war. Wie bereits in einer anderen Review formuliert wird Text während des Minigolfens aufgedeckt, der die Story erzählt. Das ist eine coole Idee, aber teilweise auch ziemlich zäh. Solltest du dich nämlich "vergolfen" fängst du an diesem Abschnitt von neuem an. Auch sind die Textschnipsel vergleichsweise kurz und man kommt sich manchmal vor als hätte man das Lesetempo eines Erstklässlers. Das Team scheinen richtig coole Socken zu sein, sympatische Auftritte in Videoschnipseln gaben mir einen ersten Eindruck und bei der Lösung eines Bugs wurde mir zügig auf dem hauseigenen Discord-Server geholfen.
Finally a game that doesn't immediately resemble other games (except mini golf perhaps). I love the exuberant and unapologetic brash and youthful take on postmodernism. It's at once satire and criticism. It's camp and cliché and deeply original at the same. I love to get wound up in its attempt at being REALLY REALLY different. This is something you can only really pull off when you think you can. It's so taken with itself, and narcissistic that you can't help but fall in love with it. It's deeply ambiguous but not necessarily when it wishes to be. You'll probably equally enjoy hating or loving this game.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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