
Death Trash features a post-apocalyptic world where cosmic horrors long for humanity but meet punks with shotguns. It combines old-school role-playing, modern action gameplay and player freedom. Create your own character and explore a handcrafted world.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The Game is still not finish, after 4 years..... Its frustating buying a Game at nearly full Prize and then it needs Years to come out full. Do not Buy this Game untill its finish, I warn you, you will be waiting and waiting for nothing.....
JOGAÇOOO
Something of a Gem of a game. I thought it was dead but the devs just gave a massive update just 2 weeks ago. Replayed through the whole game and man it's actually really well done.
Eines der Vorbildlichsten Early-Access Titeln, habs vorn paar Jahren ma play-tested bis ich zu einem Punkt in der Story kam, bei der ich mir dachte: "denke ich sollte lieber warten bis das Game fertig ist, weil die Story einfach sehr Einzigartig ist, will mich da erst genüsslich reinstürzen, wenn alles soweit vorhanden ist und ich dem Fleisch mit all dem Sein huldigen kann.;-)" Außerdem löblich und sehr vorbildlich zu erwähnen, ist die Tatsache dass der Dev all seine Arbeiten am Spiel in einem [url=https://steamcommunity.com/app/941460/discussions/0/600767185374168697/]Devlog-Tagebuch[/url] Dokumentiert. Genau das wünsche ich mir von vielen anderen Early-Access-Devs, Diese arbeiten auch lange an ihrem Spiel, aber man erfährt oft erst Monate oder sogar Jahre später davon – wenn dann endlich ein Patch kommt. Bis dahin vermuten viele Spieler schon, das Spiel sei tot. [b]Zum Glück ist das hier nicht so.[/b] Wünsche dem Dev viel Spaß bei der Spiele- Entwicklung und viel Erfolg dabei🙏
kendini tanıttığı atmosferi oyun içerisinde bire bir hissettiriyor. özellikle savaş mekanikleri ve dinamiğinin hotline miami kadar hızlı olması, piksel bir oyun olmasının hissettirdiği kütüklüğü tersine çeviriyor. oyun süresi 10 saat civarında olduğu için gerek karakter eşyaları, özellikleri gerek harita olarak içerik çeşitliliğinin eksikliği olsa da pek hissedilmiyor. Roadmap'lerinde çok yavaş ama devamlı ilerledikleri için ve abandonware olmadığı için devamlılıkları konusunda kendilerine inancım var. yalnız en büyük kusurlarından birisi ise çok kötü yazılmış diyaloglar ve boş hissettiren bazı "karakter"ler. insanların hayatta kalabilmek için devasa yaratıkların et parçalarını yemek zorunda kaldığı böylesine distopik bir dünyada çok fazla karakterin bu durumun ağırlığına aldırmadan Los Angeles ağzıyla gevşek gevşek konuşmaları çok can sıkıcı maalesef. bu durum sadece insanlarda değil, bu andığım diğer ulvi ve yüce kabul edilen yaratıklar için de geçerli.
My original review was negative due to thinking this was abandoned. After the Dev reached out I have decided to revert to positive as I am willing to wait and have enjoyed what i played so far.
The universe/lore got me hooked instantly and I can't wait for the full release. Phenomenal writing and weird, interesting characters. The melee combat system needs some love in my opinion (combos etc.) but other than that, I enjoyed every aspect of the game. Also, it's one of the better games to play on the steam deck!
GOTY (no ano que for lançado, rs)
Wybitne combo starego Fallouta, Hotline Miami i worka z mefedronem.
Please hire a writer.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English, German
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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