
The Angler is an open world fishing game that can be played solo or with friends. Discover and catch a wide variety of unique fish species, from common to rare, on your journey to become a master angler.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 1.43/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 6.1Kreviews | 64% | — | $1.5M |
| $29.99 | 3.1Kratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Abandonware, DO NOT BUY! The game is unstable, keeps crashing, sending bug reports is pointless since the developers abandoned the game. Do not waste your money on this!
I have a lot of time in other fishing games. I love COTW theHunter.. but I can't bring myself to play this more. This is undoubtedly the worst fishing game I've ever played. It is so bland and confusing and unfun. It's the kind of game that is so simple it's confusing. They try to mix in elements of exploration but I don't wanna run around.. I just wanna fish. It's tedious, it's unfun. To make matter worse, the developers have come out and stated that they're no longer working on the game. They have ceased development. Despite the bugs, despite the issues, they have just given up.. I have never made a negative review where I outright say this but, I do not and would not ever recommend this game to anyone. There are better fishing games, there are better exploration games. There is no area this game excels at and there is nothing it does that I found remotely fun lol. I see absolutely no reason to play this. I guess the devs realized this is a lost cause. Honestly, I don't blame them. Not a good game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.9M | 8.3K | 89% | $19.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | $5.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 25: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Jul 26 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.3Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 837 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
HI,你们好,我是一位来自中国的垂钓者玩家,目前游戏时长接近500的玩家。通过这段时间的游玩,我想对此游戏的后期规划以及眼前的问题发表自己的意见。 我相信你们在各个游戏的平台评论大多数都有过目。百分八十都对于游戏的里面的漏洞和BUG的阐述比较多,但是我相信,就算是团队对于漏洞和BUG进行修改,哪怕你弄到完美,还是无法吸引玩家进行游玩。游戏的核心是玩法,而不是游戏里的漏洞和BUG。我们中国有句话叫做,选择大于努力。就目前游戏更新的进度来看,玩法的可玩性,我只能说惨不忍睹,没有任何价值。这才是你们失去玩家或吸引不到玩家的根本原因。不要针对于,汽车有没有第3人称,开车很晕,走路上坡路很费时间,这些没有助于玩家玩下去的一些没用的改进,进行重点。你们的重点必须要放在玩法上。假设一下,就算你把现有的美国地图和挪威地图全部的漏洞以及BUG全部修复完毕,汽车以及船都有第3人称,那又怎么样呢?除了任务和钓野生钻石,没有任何动力使玩家继续这款游戏。实话实说,除了更新挪威地图,其他的更新,一点价值都没有,可以说毫无意义。 我相信你们团队做这款游戏是为了赚钱的,而不是你们所说的让我们快乐的游戏,作为职场上可以理解。但是作为游戏场上,我们是不能理解的,因为我没认为游戏有多好玩。你想赚钱的前提下必须要让我们觉得好玩,要让我们觉得这款游戏,有让我把时间投入进去的价值,目前来讲,没有。 那么言归正传,我讲发表游戏玩法的建议。我希望团队可以以后为此为重点进行修改和更新。游戏里的漏洞和BUG可以暂且放一放,等游戏玩法成熟了之后,在我们研究玩法的期间进行修改。 玩法1:在底钓竿上进行更新,目前老玩家和新玩家疲劳程度基本上5小时内几乎是疲劳的状态,不是因为游戏的时长,而是枯燥无味的跑图,任务,以及野生钻石,可以说跟正常的上班的人一样,3点一线。上班,吃饭,下班。如果加上此玩法,我相信很多玩家都能享受忙来忙去以及钓鱼的乐趣。地上3鱼竿,手上1鱼竿,可以说很忙,不论对于像升级的玩家以及精神很疲劳的玩家,无非是最好的选择。(低钓竿的获得方法不能简单,也不能太难,我个人觉得要等级高一些或声望,黄金勋章,钻石勋章,传奇勋章,这些东西来换取比较有竞争性) 玩法2:在鱼饵和打窝材料方面进行大的调整。目前玩家都是通过商店进行购买,来此进行了非常恶行的循环,没有挑战性和钻研性。钓鱼的核心不光是鱼竿,渔轮,场地。鱼饵是非常非常重要的,就目前针对于希望性的鱼除了钻石,没有任何的难度。团队可以在鱼饵这一块进行大的改动,有些特殊鱼,比方说传奇鱼或钻石鱼。在以后可以在钻石鱼以及传奇鱼之后,在额外创造些稀有鱼,根据团队的想象力给玩家一些线索,让玩家自行探索。那么在找到稀有鱼的同时,还不能让玩家特别容易的钓到,那么鱼饵这一块就可以进行下手研究,尽量弄成多组合制成的鱼饵才可以钓到的这种玩法。其实材料这一块的想象特别简单,地图那么大,完全可以在地图这里的任何角落,任何房屋内进行搜索或自制。打窝这个原理就很简单,就是让玩家钓到自己想到的某种鱼进行改良的一种方法,我相信在团队里会钓鱼的人都知道该怎么去做,但材料这一块还是建议不要太简单。 玩法3:等级和金钱的调整及玩法。目前游戏的等级和金钱的挑战性太低了,挪威大西洋鱼钓一天大概都能存够好几万的金钱。方法单一切快速,节奏太快,导致玩家的追求性慢慢偏低。等级这一块,经验最好要进行大幅度的调整,升级不要太简单,团队的游戏是开放性世界钓鱼游戏,简单说就是休闲和养老的玩法,那么在等级和金钱这一块的难度要大幅度上去。只有这样休闲和养老的动力才会十足,否则没有目的性的养老和休闲,就是在浪费彼此的时间。金钱和等级这一块还可以在以后的改进和更新做好铺垫,以后出海图或者更好的鱼竿,都需要等级和金钱上的要求,这一块不易太难或太简单,适当就好。 玩法4:联机这一块进行大幅度调整,作为目前世界唯一大型多人在线联机钓鱼的游戏,我想很有必要在这一块下功夫。作为世界独一款联机合作钓鱼游戏,不要浪费了美好的风景和巨大地图。在上述发表的意见中。鱼饵和打窝方面可以放到商店里进行拍卖和交换,在增加世界各地的钓鱼数据类的排行榜以及线上玩家联机一起进行锦标赛。奖励的话,创造团队可以自己决定,联机在海图这一块可以进行独一档的调整。(这个我会后面详细说明)。 玩法5:车类,船具。这里我想向团队提供DLC赚钱的方法。首先车这一类,可以出一类带有感应器的汽车,不是猎人里的猎人视角那一种,那一种的太过于简单。打个比方,在地图的某一地方,我需要制作鱼饵的材料,但是不知道在哪,只能根少有的线索进行探索,那么这个DLC里的车类感应器就会起到很大的作用,如果这个材料在100米以内的话,车类的感应器会触发感应,这样玩家下车在100米内寻找,这样也不会太简单,也不会太难。那么对于没有DLC类的一类玩家在说,团队就要在有DLC的玩家不能进行感应共享。当然也考虑到我们会进行沟通,把有DLC的玩家的感应信息分享给没有DLC玩家的这一类问题,这个解决的方案,我希望团队自己解决,目前我还没有想到很好的解决方案。船具,原理是跟车类一样,可以增加雷达感应器,遇到大鱼的时候进行感应,也是100米内。(一定要是DLC产品,不然游戏的节奏还是会加快,建议船具和车具是套餐。按照人民币的折合计算,如果没有特别美的外观的情况下,不超过50人民币。) 玩法6:鱼缸以及水族馆的制作。(注意,是制作)为何不是DLC?而是制作。因为钓鱼的人总会有钓鱼的瓶颈期,钓鱼的疲劳度特别高,以至于突然会放弃钓鱼游戏,就像俄罗斯钓鱼4那款游戏一样,除了钓鱼一无所有。我们可以把这么风景美好的树木以及花花草草进行合理的运用进行制作鱼缸以及水族馆,这样增加了游戏的趣味性也同时消除了对钓鱼的疲劳性。如果团队真要像弄DLC赚取这个钱,我个人的建议,DLC只卖图纸。比方说鱼缸图纸,水族馆图纸,池塘图纸。让我们自己亲自动手去做,意义是大不相同的。请不要像终极钓鱼模拟器1和终极钓鱼模拟器2的水族馆一样,单纯的DLC,刚买的时候确实很新奇,但是时间久了,没有任何的新鲜感。但是自己亲手去做的,很长时间都是回味无穷的。至于制作完之后放在哪里,请团队自己决定,毕竟地图的房子特别多,我觉得哪一个都很不错。门口在放个池塘养鱼,效果就会更佳。如果时间按百分比进行计算,百分之20的时间用来制作鱼缸和养鱼的话,我不认为很多玩家会有意见。除非是不想花钱的玩家。(鱼缸和水族馆,池塘。制作不能过于复杂,适当就好,毕竟是钓鱼为主的游戏。) 玩法7:鱼钩的精准运用以及不确定的稳定性。这里我要涉及到钓鱼难度的问题,我要重点讲一下。目前游戏的难度几乎为0,鱼上钩都会有提示。那么如何在有提示的情况下还要增加钓鱼的难度呢?那么我们就要对鱼钩进行修正,鱼钩不正确的鱼,要让鱼有很大的几率进行脱钩。比方说,我想钓黄鲈这条,精准钩设定为8号,但是如果我10号钩或9号钩钓到了这条鱼,可以设定百分之50的概率进行脱钩,或者别的钩也进行概率性的脱钩。如果玩家钩运用的号码是正确的话,也不要将其拉起的数值到达百分之100,百分之95-98百分之足够了。增加这样的不稳定性,才能增加玩家钓鱼的紧张感,这样大家才能积极去钓鱼和研究鱼钩的参数,进行对比和找寻正确的方法。钻研性也会提到非常大的提升。如果每个鱼咬钩就可以拉上鱼的话,玩家的紧张感以及趣味性会大幅度降低,以至于大家的心态都会在同一起跑线上,不存在自信与不自信的差距。 玩法8:鱼类的更新以及修正,鱼类的习性除了饵之外,其实还有很多的。比方说,温度精准计算以及天气的精准计算,虽然目前游戏有温度和天气,但是做的太不够完善,天气可以增加雨天(强烈建议增加雾天)。鱼的习性也可以稍微难一点,比方说在船上钓不到的鱼,受到惊吓的鱼在船上钓不到的,只能在岸边上仍长线竿才可以的这种。雾天的系统是我个人的想法,雾天给人的感觉是紧张而神秘的,我希望在雾天的时候制作出几种特别稀有的鱼类,这样巨大的地图也可以做到最强大的利用性,尽量每个池塘都不要让他凭空放在那里,都要利用到最大的价值。 玩法9:海钓的玩法。(最重要的环节)。除了上面提供的船具雷达搜索感应装置外,在钓海鱼和联机合作钓鱼这一块进行大幅度的更新。海的场景我非常希望以中国北部湾为背景进行。当然我有自己的私心,我是一名中国人,我希望可以在我自己的土地能在游戏里看到。(这个只是自己的私心)下面说下玩法,海钓除了沉底钓和路亚钓法之外,垂钓也要进行大幅度的休整,要让船上挂上底钓竿,至于能钓什么,团队自己来决定,我希望可以钓出非常小的稀有鱼类进行养殖。因为海上钓鱼,大多都是路亚和沉底钓为主,大多数的游戏设定是这样,但是我们的游戏要跟别的不一样,那么就要在垂钓上下功夫,海钓不是只有路亚和沉底竿才能进行钓大鱼,垂钓也能出稀有物。比方说垂钓到了稀有贝壳,可以放进鱼缸里,也可以在商店卖到非常高的价钱。联机这一块,某种大型鱼类超过500KG的鱼,我希望团队可以制作出2人合力才能钓出的大鱼。游戏设定,我只能给一个假设意见,比方说钓到了500KG以上的鱼,2人合作的步骤为,一人拉线,一人在后面拉竿,在屏幕上出现何时用力,何时拉线,合适拉杆的这种提示,到最后一人拉杆,一人用渔网进行捕捉。这样的联机才是有意义的,我相信正常来讲的话500KG大鱼一人是做不到的,当然这是游戏,很多游戏都钓出了1吨的猎物,但是我们就是要跟别人做的不一样,重点不是鱼的重量而是这条大鱼是我和伙伴一起合力拉成的,非常有纪念的意义和操作j价值。大鱼的捕捉除了在操作上进行大幅度修正之外,在温度以及天气也希望做到精准,不然只要2人就可以做到的话,大鱼还是很泛滥的,没有任何炫耀的意义了。海钓的资格性,我希望弄的难的一点,海钓是所有垂钓者或者是所有钓鱼游戏里的领域最高的天堂,不能通过DLC或者等级和金钱上就可以通过进行海钓。而是全方面的去考核,比方说海钓的垂钓方式要增加技能系统。比方说,玩家必须达到50级,入场门票1万一天,(收获的金钱要大于1万这个参数)。声望不能低于1000,传奇勋章每次消耗1(不建议消耗黄金和钻石勋章,我觉得这些东西用在以后购买装备上好一些。)大退游戏的情况下不计算在海钓的时间。(会有特殊原因不能进行游戏的玩家也有很多。)海钓技能参数不能低于10(技能的细节,团队自己决定)。看起来似乎非常困难,但是请仔细想一想,如果海钓弄的比较简单的情况下,黄金图和挪威图的以及其他地图的利用价值在哪里呢?我想大部分玩家都会去海钓,美国以及挪威不会在出现人了。所以想要进海钓,必须达到严格的考核,这样大家才会积极的去美国和挪威地图进行探索,研究,有目的性的钓鱼,时间也会投入的更多在海钓之前的地图上,也活性的运用了,海钓以为的地图。当然了,海钓的资格,团队可以自己决定,我所给的建议都是个人的想法。我希望团队在海钓的难度上以及制作上花上非常多的时间和精力,我很肯定,到时候你们会收到非常高的意想不到的效果。如果海钓系统完善的基础上,建议严厉打击外挂,恶意BUG和修改器的玩家。保持游戏的平衡性。 游戏里的BUG以及漏洞和细节方面,比方船和车的第三人称,和钓鱼竿的手感和上鱼动画,我相信你们也看到了不少关于这方面的评论,我不想详细在说。但是我希望这些问题,可以放到游戏可玩性变高了之后进行处理,而不是现在。 广阔的世界的团队。我希望你们的团队在制作别的游戏的同时,多分派技术人员以及时间和精力投入到这款游戏。我知道我所提的建议需要大量的金钱以及精力,但是请相信,我所提的意见都是希望游戏变好,有更多的人进行游玩。说句内心的话,到目前为止,游戏的策划以及后期更新的方向,我非常失望。但是我相信广阔的世界能给我们带来更好的游戏体验。如果可玩性变高之后,你们的金钱收入和人气的收入,我相信比你们想象中的还要高。请不要浪费游戏里大好的风景和巨大的地图,这样对你们和玩家来说都是损失。如果我上面的玩法增加上去的话,世界上的钓鱼游戏,垂钓星球,钓鱼模拟器1-2,专业钓鱼,以及人气最高的俄罗斯钓鱼4。都会败在,荒野的召唤垂钓者这款游戏。请努力做成世界独一款的开放性联机的钓鱼游戏吧。 作为中国的玩家,我衷心祝福你们,我会每天期待游戏的更新。希望我们可以成为朋友。
I’ll never support any more of your games after the decision to abandon this game. This had the chance to revive the standalone fishing game genre and instead of putting effort into crafting a good title they pushed half baked DLC I hope another studio pick this title up and runs with it; there is a ton of good faith to be earned here for an eager team
Lets start this off by saying that i love this game. Its fun, it looks great despite what some may say. The mechanics are good. its got plenty to do. the biggest down fall is that i want to play with my friends, just like we do in the hunter call of the wild but i'm stuck playing with other jackwagons who i have zero enthusiasm in playing with. they hog all the spots, they leave their boats where ever they want to, they see you catching loads of fish then swoop in and stand directly in front of you and block your view. its annoying. the constant online crap needs to end. the developers need to make it like the previous call of the wild and make it direct connect multiplayer. let us host our own games and our friends can connect. i'm anti social for a reason, i hate other people and i dont want them mucking up my gaming experience. i implore the makers of this game to make it so we can directly connect to our friends with out the rest of the world needing to be involved also whats going to happen when they stop hosting their servers? just the The Crew and other games that could have been direct connect multiplayer this game will be worthless and just sit in your library with you not able to play it.
[url=https://cotwtheangler.com/news/important-development-update]The game is dead and no longer being developed.[/url] Only a matter of time before they kill the servers.
The best open world fishing game, but it's sad the developers decided to abandon it. Had so much potential.
[code]This game is no longer supported. [url=https://store.steampowered.com/curator/45534557/]@MatureContent[/url][/code] I have over 300 hours in theHunter CotW and was therefore looking forward to play this 'new' CotW game. Unfortunately, it feels and looks nothing like theHunter CotW. Like other people have already said, this could and probably should have just been a DLC for theHunter CotW and not its own thing. It does not look nearly as good as theHunter does. The lighting is oversaturated and the environment itself just looks much less detailed and cheaper. There is also only one playable reserve in the base game, the rest are paid DLCs and the base game reserve gets boring really quickly. The fishing itself feels pretty good. I like the quick access menu for quick bait switching and I like that you can catch and release everything not worth taking pictures with. The boat is also pretty fun and really useful to travel around the reserve with. I didn’t find any of the default binds confusing or anything and it is overall really intuitive. The developers ended their support for this game last year in January, meaning there is nothing new coming and existing issues won't ever be fixed. With all this, there is no way this is worth the 30 bucks they ask for it, I don't even think it is worth 5. ————————————————————————————— [url=https://store.steampowered.com/curator/45534557/]Help me out by following my Curator, I’d really appreciate it!![/url]
This is not a "Fishing Game" this is a pretty walking simulator with fishing in it. Devs' abandoned the game after 2 years once they finally realised they couldn't fleas us for more cash for this non fishing game. Rather than listen to the community and player base and fix the issues with fishing, or even add realistic fishing, and common types of fishing, they focused on pumping out new "maps" to try and cash in on the "whales". This is now the 4th game abandoned by Avalanche rather than fixing them, and delivering the game they promised, advertised and sold us: Second Extinction TheHunter: Primal Generation Zero Call of the Wild: The Angler It seems churning out theHunter: Call Of The Wild DLC and cosmetic pacs relentlessly is enough to keep the lights on at Avalanche Studios. Shame, as it had potential, but greed and arrogance won in the end. Stick with Fishing Planet and Russian Fishing 4. They are better, more realistic, and free to play.
刚出就入了。本来以为给你们时间慢慢改可以听取玩家意见,干掉隔壁猖狂的爱玩不玩,不玩滚蛋的毛子4。结果你们跑路了,荒野的召唤全部DLC我也要全部打差评
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.