
Sam – with companions by his side – sets out on a new journey to save humanity from extinction. Join them as they traverse a world beset by otherworldly enemies, obstacles and a haunting question: should we have connected?
Modeled estimate, not a reported figure. How we estimate →
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About
From legendary game creator Hideo Kojima comes an emotionally charged evolution of this genre-defying experience. In bringing this title to PC, KOJIMA PRODUCTIONS worked with Nixxes Software to deliver the definitive version of the critically acclaimed console release.
In the expansive open world of DEATH STRANDING 2: ON THE BEACH, countless areas with vastly different terrains and environments are seamlessly connected, and the changing time, weather and nature itself provide a variety of landscapes and challenges.
There are various obstacles that will prevent Sam from completing his mission. Face them head-on, sneak around, or completely avoid dangerous areas. Choose your approach to any situation.
Eleven months after the events of the original DEATH STRANDING, rejoin Sam and his companions on a new journey to save humanity from extinction and discover the answer to this haunting question: Should we have connected?
Join Sam for the next chapter of his journey as he attempts to connect Australia to the Chiral Network. Navigate a living environment through day and night cycles, natural disasters – including earthquakes, sandstorms and forest fires – and Timefall, a rain that instantly ages everything it touches.
To traverse this dangerous landscape, you’ll need to build new types of infrastructure, master specialized equipment and confront (or evade) the otherworldly creatures that roam the fractured world.
Face enigmatic Mech soldiers, as-yet unseen BTs and new boss types that will push Sam to his limits. As you prepare for each journey, you’ll be able to fabricate weapons like machine guns, shotguns and grenade launchers to deal with threats. Or, choose to avoid confrontation altogether with stealth – using decoy holograms, silent takedowns and long-ranged gear.
Through APAS enhancements, Sam can learn new skills that will improve his odds of survival, like enhanced weapon fire-rates or reduced movement noise to help him stay hidden.
The iconic Social Strand System of DEATH STRANDING returns to encourage asynchronous connection across the globe. Your in-game actions affect how other players interact with the world and vice-versa – so connect, collaborate and help your fellow Porters on their journeys.
Leave a “Like” on a useful bridge, donate resources to community projects, store field ware in shared lockers and finish incomplete deliveries as you stumble upon dropped cargo from other Porters. As you support other players on their journeys, your own reputation will grow, giving you access to valuable resources and new gear.
Full integration with NVIDIA’s DLSS, AMD’s FSR and Intel’s XeSS and upscaling and frame generation technologies, allowing you to reach higher output resolutions; enjoy crisp, high-fidelity visuals as you navigate and explore an expansive and unpredictable open world.¹
Benefit from the option of higher framerates as well as tailored graphic settings, for a wide range of hardware – supporting every delivery with solid performance.¹
Witness even more of this incredible world with panoramic, super-ultrawide (32:9) support for gameplay, with standard ultrawide (21:9) support for in-game cut scenes.²
Take control with full mouse and keyboard support to suit your play style. Personalize your gameplay further by mapping custom keybinds.
Feel the action with full DualSense controller integration. Seize the thrill of combat through haptic feedback, or maintain cargo weight distribution – and steady yourself – using innovative adaptive trigger functionality.³
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¹ Compatible PC and graphics card required.
² Compatible PC and display device required.
³ DualSense® controller and wired connection required to experience the full range of in-game controller features.
⁴ Supports 3D Audio via Dolby Access or DTS Sound Unbound, or Windows Sonic for headphones.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Greek, Japanese*, Korean, Polish* +6 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 760 reviews with recorded playtime.
Reviews
Themes across 758 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
比上作完善了很多,武器更多了,米尔人依旧烦人,BT种类也多了,剧情没第一作那种震撼感了,但是依然是一个杀时间的游戏。
After almost 75 hours I could recommend this kind of game Idk what is it but I can say it is a masterpiece
Yes.
Après avoir terminé Death Stranding 2, je me suis rendu compte que je ne jouais plus pour connaître la suite de l'histoire. Je jouais pour le plaisir d'habiter ce monde. Comme dans le premier épisode, j'ai passé une grande partie de mon temps à développer les infrastructures, optimiser mes itinéraires et réaliser des livraisons secondaires avant de poursuivre le scénario. C'est là que le jeu révèle toute sa singularité. Derrière son concept de "jeu de livraison" se cache une expérience de voyage, de préparation et de reconstruction que je n'ai retrouvée dans aucun autre jeu. Cette suite améliore presque tous les systèmes. Les déplacements sont plus fluides, les outils plus nombreux, le monde toujours aussi fascinant à parcourir, et la narration confirme une nouvelle fois le talent de Kojima pour proposer une œuvre profondément originale. Mon seul véritable regret concerne l'évolution du gameplay. Là où le premier épisode me laissait presque toujours le choix d'éviter les affrontements, Death Stranding 2 adopte une approche beaucoup plus frontale. Les combats sont plus fréquents, souvent plus faciles et, à plusieurs reprises, ils m'ont semblé presque inévitables. Le problème n'est pas que le jeu propose davantage d'action. Le problème est que, selon moi, l'action n'a jamais été son point fort. Ce qui rendait Death Stranding unique, c'était précisément sa capacité à transformer une simple traversée en aventure, à faire de la préparation, de l'observation du terrain et de la livraison le cœur de l'expérience. En donnant davantage de place aux combats, cette suite perd parfois un peu de cette radicalité qui faisait toute la personnalité du premier opus. Malgré cela, Death Stranding 2 reste une œuvre exceptionnelle. Peu de jeux osent raconter leur histoire de cette manière, créer une telle atmosphère ou donner autant de sens au simple fait de voyager. Je comprends ceux qui préféreront le premier pour son audace. Mais je comprends tout autant ceux qui découvriront la série avec ce deuxième épisode. Plus grand public, sans doute. Toujours aussi unique, certainement.
呱
É bom demais, tão bom quando o 1. Espera que tenha 3. Estou com apenas 12horas, mas não tenho nenhum dúvida!
peak, runs like a dream
Kojima done did it again
Great game if you played the first one this is a must
IT'S GOOOOOOOOOOOOOOOD!!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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