
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 7.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.2Kreviews | 93% | — | $8.5M |
| $19.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1074 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty decent game. 8/10.
Awesome little game. Even had fun getting all achievements! Highly recommend
Short game with a nice art style and interesting story. As a Souls veteran, I personally felt it was a bit easy for my preference, with the majority of the difficult arising from the game throwing a bunch of annoying enemies at you during some of the enemy encounters. Still had a great time regardless and would recommend it to anyone, especially those who have never played a Souls-like before.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.88/day in the week to Jul 21 → 16.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 4.5Kratings |
| 90% |
| — |
| not modelled |
| $4.99−75% | 226ratings | 90% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
muito chave
Comecei a jogar por recomendação de uma amiga e ela estava 101% correta; eu fiquei viciada desde a primeira jogatina. Me agrada a ideia de jogar com um corvinho ceifador, os mapas são bonitos de se ver e a re-jogabilidade é boa, considerando que você é recompensado se for do tipo explorador, e a conquista de novas habilidades te permite progredir em áreas do mapa que antes não eram acessíveis. Os NPC's e até os chefes são todos muito carismáticos, sem falar no design bonito. Já tem um 2º? Se não, é o único defeito deste jogo xD
Platino perfecto, duración justa unas 10~15 horas si te lo haces todo en la primera partida, dificultad y variedad de enemigos bastante acorde, visualmente una maravilla. La parte de personalizacion del gameplay esta genial, te permite jugar de la manera que quieras combinando las armas equipadas y las magias y a su vez la mejora de daño fisimo o magico. Creo sinceramente que es un must, esta gente no falla.
游戏难度:比较简单,没有特别难 画质和打击手感:比较可爱的画风,打击手感也不错,场景互动也比较有意思 个人觉得最大的感受就是细节很丰富:1.解密和隐藏门都需要细致和一定的推理,不是单纯消耗时间的设计。2.没有使用血条来显示怪物血量,而是通过打击产生的裂纹来推测血量,这样为比较简单的战斗提高了游戏的刺激程度。3.技能可以和特定的BOSS有联动,可以产生不同的效果。4.收藏品对场景和解密都有联动,不是单纯的收集。 总的来说是我愿意达成全成就的游戏,因为在收集的过程中并不是单纯浪费时间,而是你能找到作者留的小巧思,对游戏有新的感受,对于他这个价格来讲我觉得很值。
Esse jogo é IMPECÁVEL! Dos mesmos criadores de Titan Souls, dá pra ver que eles não economizaram em nada pra fazer algo ainda mais profundo. A jogabilidade é o clássico de souls-like : sem pulo, é só no rolamento. E o sistema de magias é sensacional, vicia demais ir desbloqueando e upando tudo. Jogaço demais. Vale cada minuto.
soulslike do corvo, fofo Só quero que a betty vá pro cacete.
Excellent, gameplay, histoire, graphismes, musiques.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 32.1K | 85% | $9.99 | |
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| $8.4M | 74K | 85% | $5.99 | |
| $8.4M | 56.1K | 81% | $9.99 |
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|---|---|---|---|---|
| — | 0 | — | — | |
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| $86.4K | 293 | 80% | $18.99 | |
| $85.3K | 243 | 89% | $14.99 | |
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| $83.1K | 203 | 72% | $24.99 |