
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 7.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.2Kreviews | 93% | — | $8.5M |
| $19.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1072 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
► DO JOGO Que jogo redondinho! A ambientação é excelente e o estilo de arte tem muito charme. A movimentação, o combate e os puzzles funcionam muito bem juntos, tornando a experiência sempre agradável. É um jogo leve de jogar, mas que sabe oferecer bons desafios quando precisa. A história é simples, porém bastante intrigante. Aos poucos você vai entendendo como aquele mundo funciona, enquanto conhece NPCs cheios de personalidade e carisma. O humor também está na medida certa e rende boas risadas sem exagerar. Para quem gosta de um bom souls-lite, Death's Door é uma excelente recomendação. O combate exige atenção, os chefes são divertidos e o jogo consegue manter um ritmo muito bom do começo ao fim. Meu único ponto negativo é que o combate acaba ficando um pouco repetitivo pela variedade limitada de inimigos. Depois de explorar uma área pela primeira vez, quando é preciso voltar por ela, normalmente dá vontade de simplesmente correr até o próximo objetivo ignorando os inimigos. Ainda assim, isso está longe de comprometer a experiência. Nota: 87/100 ──────────────────────── ► DO 100% O 100% é bem tranquilo no geral. A maior "dificuldade" está na conquista que exige terminar o jogo inteiro usando apenas o guarda-chuva. Na prática, ela não é tão difícil quanto parece; depois de algum tempo você se acostuma com o dano menor. O maior problema é que isso faz você abrir mão de experimentar as outras armas durante a campanha caso queira fazer tudo em uma única jogada. Também existem algumas conquistas perdíveis. Se a ideia for fazer 100% em apenas uma run, vale a pena consultar um guia. Isso pode acabar trazendo alguns spoilers, mas, como a história não é o principal foco do jogo, não chega a atrapalhar tanto a experiência. No fim das contas, é um 100% bem agradável de fazer, sem grandes desafios ou grinds cansativos. Nota do 100%: 80/100
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.88/day in the week to Jul 21 → 16.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 4.5Kratings |
| 90% |
| — |
| not modelled |
| $4.99−75% | 226ratings | 90% | — | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Très bon jeu, la DA est top, les dialogues et l'histoire sont sympas, les combats et puzzles sont bien dosés, honnêtement pour l'avoir pris en promo à moins de 5€, très bon deal
шикарная игра, фулл достижения и 2 сейва по 100%
9/10 basically a perfect game, amazing story, beautiful design and animations, sound design to rival the best nintendo games, it would be a perfect 10/10 if not for all the ♥♥♥♥♥♥♥ backtracking; it's not fun and there is *so* much of it, I do not get why they think that is a fun mechanic, at the very least lat me zoom way out when I pause the game or something so I can plan my route, it's just so annoying to navigate and especially to 100% it, which feels worth all the trouble which is amazing, just not including the backtracking
Шикарная атмосферная игрушка! Никаких жестких скилов не требуется, к некоторым атакам просто нужно привыкнуть и не ловить хлебалом все, что в тебя летит)) рисовка, музыка, диалоги, секретики — здесь прекрасно буквально всё! получила огромное удовольствие от игры, выполнила 20/24 достижений, перепроходить не буду, но дочистила и получила истинную концовку))
Very good game and fun to play for hours on end.
Игра очень атмосферная — без лишних слов в сюжете, с классной стилистикой персонажей. Моё прохождение на 80 % заняло 10 часов, и все они пролетели мгновенно. Игра не делает из тебя идиота: ты сам должен понимать, как решать головоломки (их там много, и все они хорошие) и куда идти. Много персонажей, и все они уникальны — со своей историей и характером. Много разных боссов (финальный — просто идеальный). Сюжет незамысловатый, но идёт плавно — то, что надо для расслабления.(отдельно хочу отметить анимация гг (резкие повороты головы) очень прикольная)
適度な難易度で面白い。
一开始玩《Death's Door》的时候,我真的以为自己买错游戏了。 甚至一度想把它卸载。 它没有一开始就给你震撼的剧情,没有铺天盖地的世界观,也没有不断告诉你答案。 但随着一步一步探索,我慢慢被它吸引。 直到今天,我终于完成了 100%。 最后让我坚持下去的,不是成就,也不是奖杯。 而是好奇心。 我想知道这个世界到底发生过什么。 这个游戏最让我喜欢的地方,不是它告诉了我什么,而是它留下了什么。 它留下了很多空白。 很多遗迹、很多痕迹、很多没有解释的地方。 它不会把所有答案放在你面前,而是相信玩家会自己去观察、去想象、去拼凑这个世界。 这种感觉,让我想起小时候。 小时候看到金字塔,会忍不住幻想它真正的用途。 看到一座奇怪的山,会幻想它会不会其实是远古巨大生物留下来的身体。 那些没有答案的问题,反而陪伴了我们很多年。 《Death's Door》也是这样。 它让我重新感受到,那种因为一个世界而不断产生想象的快乐。 这是我今年玩过最喜欢的游戏之一。 100%,值得。
我来补票啦小时候玩过免费的移植版,这是一款质量非常高的游戏,如果游戏的内容能再多一点绝对能撼动空洞骑士的地位
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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