
Reaping souls of the dead and punching a clock might get monotonous but it's honest work for a Crow. The job gets lively when your assigned soul is stolen and you must track down a desperate thief to a realm untouched by death - where creatures grow far past their expiry.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Sep 3 → 7.86/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 22.2Kreviews | 93% | — | $8.5M |
| $19.99 | 7.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1058 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
if you've played hollow knight. you need to play this. The combat flow is so similar, but in 3D. The story is just as awesome(almost). And you can spend way more time than I will on exploring every last corner of the world.
Zelda Like Rätselspaß. Controller bevorzugt, aber nicht notwendig.
优秀的解密和动作游戏,但是正反馈较弱
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5.88/day in the week to Jul 21 → 16.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $19.99 |
| 4.5Kratings |
| 90% |
| — |
| not modelled |
| $4.99−75% | 226ratings | 90% | #197 | not modelled |
| $19.99 | — | — | — | $0 |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Petit jeu indep vraiment sympa!
不错的小品游戏,比tunic更侧重战斗一点,整体难度也不会太大。地图稍微有点空,每次以为转角有小怪或者宝物,结果转过去并没有()
Bonitinho
缺点: 没有地图 糟糕引导 薄弱的剧情 走到自由乌鸦营地了,告诉我还有16个圣祠没解锁(一共就16个),我才知道还有加血加法的收集品 喜欢藏垃圾,走路走半天,找半天,拐来过去,就为了100个灵魂 答辩一般的法术,要蓄力这个点就算了,毕竟有弓箭要拉弓也没毛病,有法术要施法吟唱也没毛病,有炸弹要打火机点燃也没毛病,但是都只能站着施法了,为什么还要必须按下LT,再按B键,你的B又没有绑定其它操作,直接让我按B不就行了吗。而且打BOSS基本用不上法术,平A打过就行,打小怪更用不上,要么跑图要么A死。这些法术看起来只是为了解密罢了,但是解密其实也没什么意思,跑图找路用的时间、脑子、精力比解密多多了。 不知道为什么玩的我的左手大拇指痛,指甲往左上和右下角按的要脱落。这游戏也不太适合控制器玩,建议用键鼠或者手机玩。 优点是:不错的画风、良好的地图设计,悦耳的音乐 此游戏仅在15元RMB时的还不错,但是依旧玩的很不舒服
Good game all around. Only gripe I had was probably just the dodge mechanic, it felt a little unpolished in my opinion, which forces you to opt for a "hit, hit, dodge" style of gameplay instead of encouraging or fostering aggressive/high risk high reward playstyles. all in all though given the theme, music, art, story and cuteness of our crow I would give this a solid 9/10. Only thins stopping this would be again the dodge mechanic and also the fact we get no map, (I'm Zoro level of incapable of remembering where I go without a map). Very minor issues, great game, try it out.
Ótimo jogo com uma boa trilha sonora e gráficos bonitos, com uma dificuldade balanceada, ,recomendo.
i used to play this game when it came out for the netflix plays and when it was taken down i was so upset because i made it so far, but i was so happy to be able to play this for real and try again. i got as far as beating the witch.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $11.4M | 18.6K | 91% | $29.99 | |
| $19.6K | 203 | 72% | $4.99 | |
| $86.4K | 293 | 80% | $10.06 | |
| $85.3K | 243 | 89% | $14.99 | |
| $53K | 137 | 84% | $12.34 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.5M | 11.4K | 90% | $29.99 | |
| $8.5M | 32.1K | 85% | $9.99 | |
| $8.4M | 60K | 94% | $9.99 | |
| $8.5M | 13K | 92% | $19.99 | |
| $8.5M | 18.3K | 89% | $21.99 | |
| $8.5M | 38.2K | 96% | $14.99 |