
Deadly Days is a unique strategic rogue-lite in the zombie apocalypse. Manage and protect a group of survivors and help them to stop the catastrophe. Discover and use a large number of wild and crazy objects, even wilder and crazier survivors, special abilities, and deadly weapons.
Modeled estimate, not a reported figure. How we estimate →
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About
Deadly Days is a unique strategic rogue-lite in the zombie apocalypse. Manage and protect a group of survivors and help them to stop the catastrophe. Discover and use a large number of wild and crazy objects, even wilder and crazier survivors, special abilities, and deadly weapons.

More than 60 crazy objects that make every game unique, including tooth paste
More than 30 powerful special abilities that can dramatically alter the outcome of fights
Three different specialties in which you can unlock new abilities, survivors, objects, and types of weapons
More than 25 types of weapons with randomly generated modifications
Procedurally generated cities and missions
More than 55 different survivors with 50 different abilities
More than 10 different types of zombies who want only one thing: brains
And three bosses who must be vanquished at the end
Over 45 achievements that need to be unlocked
Lovingly crafted pixel art
Integrated twitch features – viewers become survivors and decide which mission should be taken on next
For every attempt to save the world, you need to find the best combination of objects, special abilities, and weapons. You must use what you get. Endless airstrikes or an army of rats? There are many paths to Rome, but you decide.
The cities are created procedurally, allowing for endless combinations. Plunder the cities as quickly as possible, otherwise an exploding zombie might blast you to pieces, or a zombie on steroids might stomp you to dust. Be careful! Very dangerous hordes of zombies await in the night.
Shortly before the aplocalypse begins, the fast-food chain MKing brings out a new burger. The meat includes a secret, addictive ingredient to increase profits. The plan works. Over time, however, the drug, leads to the shutting down of all areas of the brain except for the need for fresh meat. Lots of meat! If that's not bad enough, the disease also prevents consumers from dying a natural death – violent means are the only option
Expand your base by building various rooms like a greenhouse or a mechanic room and craft crazy, unique weapons!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, French, Italian, Spanish - Spain, Korean, Polish, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Простенький, прикольненький, пикселявенький рогалик! Мне игра понравилась, в ней много разных предметов, персонажей, способностей, зомби и оружия. Из минусов это однообразные задания, ресурсы и сгенерированные карты. Есть ежедневные челленджи, что не плохо. На часиков 5-10 может увлечь, но дальше становится всё скучнее и скучнее, что для рогаликов не самое хорошее качество. Хорошей игры!
打折买的,值
rogue like
Good game that could be great. Lacks balance in gameplay. If you find legendary weapon inside vending machine early on you will have easy job getting resources. Some items can define your whole run, some are just useless. If RNG allows it game get tactical, if not you will bounce from one map to another grinding scrap. The best part is that only 22% of players finished the game (I assume on easy mode)
还行但一周目时间也太长了吧! 以及找汽车找的我眼花
i hate it. gets boring pretty quick.
玩久了有点无聊太看运气了
Remember as fun. Just reinstalled it.
Fajny pomysł, bardzo toporne wykonanie. Problemy z interfejsem, czasem ciężko wycelować w dom do splądrowania jeżeli jest zasłonięty przez inny. Sama rozgrywka jest podzielona na zbyt krótkie fragmenty, żeby sprawiała frajdę, Rozwój pomiędzy rozgrywkami praktycznie nie daje progresu. Ale mimo tego widać potencjał i czekam aż kolejna odsłona deadly days wyjdzie z wczesnego dostępu.
the game is really hard, i'm not gonna lie. even on "easy", it took me nearly 10 hours to beat it a single time. but it's fast paced, the little dudes are fun to watch as they loot and shoot and get swarmed, the guns all feel pretty different (that rail gun.... chef's kiss), and i like the different zombie types. the focus of this game is "push your luck". it's easy to get overextended, to spend too much time on stuff that doesn't matter, so you gotta learn when you cut and run. that was my big issue over and over and over again, thinking "i can get one more item" or "i really need this piece" and then losing a survivor or the entire run. the hubris!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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