
Deadly Days is a unique strategic rogue-lite in the zombie apocalypse. Manage and protect a group of survivors and help them to stop the catastrophe. Discover and use a large number of wild and crazy objects, even wilder and crazier survivors, special abilities, and deadly weapons.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Deadly Days is a unique strategic rogue-lite in the zombie apocalypse. Manage and protect a group of survivors and help them to stop the catastrophe. Discover and use a large number of wild and crazy objects, even wilder and crazier survivors, special abilities, and deadly weapons.

More than 60 crazy objects that make every game unique, including tooth paste
More than 30 powerful special abilities that can dramatically alter the outcome of fights
Three different specialties in which you can unlock new abilities, survivors, objects, and types of weapons
More than 25 types of weapons with randomly generated modifications
Procedurally generated cities and missions
More than 55 different survivors with 50 different abilities
More than 10 different types of zombies who want only one thing: brains
And three bosses who must be vanquished at the end
Over 45 achievements that need to be unlocked
Lovingly crafted pixel art
Integrated twitch features – viewers become survivors and decide which mission should be taken on next
For every attempt to save the world, you need to find the best combination of objects, special abilities, and weapons. You must use what you get. Endless airstrikes or an army of rats? There are many paths to Rome, but you decide.
The cities are created procedurally, allowing for endless combinations. Plunder the cities as quickly as possible, otherwise an exploding zombie might blast you to pieces, or a zombie on steroids might stomp you to dust. Be careful! Very dangerous hordes of zombies await in the night.
Shortly before the aplocalypse begins, the fast-food chain MKing brings out a new burger. The meat includes a secret, addictive ingredient to increase profits. The plan works. Over time, however, the drug, leads to the shutting down of all areas of the brain except for the need for fresh meat. Lots of meat! If that's not bad enough, the disease also prevents consumers from dying a natural death – violent means are the only option
Expand your base by building various rooms like a greenhouse or a mechanic room and craft crazy, unique weapons!
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.19−90% | 1.9Kreviews | 86% | — | $46.3K |
| $19.99 | 459ratings | 81% | — | not modelled | |
Engagement
Reviews
Themes across 60 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Под пиво пару вечеров - пойдет, по началу интересна, после первого прохождения - интереса уже чет нет, дрочить раз за разом ее не вижу смысла
Neat little game I got from Humble Choice. Definitely worth buying on sale if you like roguelite games. Had interesting mechanics for weapons, items, powers for your survivors.
I genuinely do not understand the positive ratings this game has. From what I played, it mostly felt like standing in the street killing an endless stream of zombies. The loop became repetitive very quickly, and I did not see much that broke up that pattern. The interface feels clunky and outdated, like something pulled straight out of the 90s. Menus and basic interactions come across as awkward and poorly laid out, which makes the experience feel more frustrating than engaging. Maybe this works for people who enjoy a very simple, repetitive zombie grind. For me, it felt janky and poorly designed rather than polished or compelling.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 4 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Russian, Simplified Chinese, Portuguese - Brazil, French, Italian, Spanish - Spain, Korean, Polish, Traditional Chinese
| $18.99 |
| 91ratings |
| 86% |
| — |
| not modelled |
| $1.29−89% | 32ratings | 74% | — | not modelled |
| $18.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 60 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Legal mas muito dificil.
真好玩
不错,一玩就停不下来
很有趣的游戏,对于搜打撤该兴趣的可以试试。另外,不会存在晕3D或者一局时间太久的问题。
好玩,武器很丰富,人物很丰富,道具更是有意思。唯一不足的是通关只是两种方式少了很多趣味,但是boss种类也很多,瑕不掩瑜。
Fajny pomysł, bardzo toporne wykonanie. Problemy z interfejsem, czasem ciężko wycelować w dom do splądrowania jeżeli jest zasłonięty przez inny. Sama rozgrywka jest podzielona na zbyt krótkie fragmenty, żeby sprawiała frajdę, Rozwój pomiędzy rozgrywkami praktycznie nie daje progresu. Ale mimo tego widać potencjał i czekam aż kolejna odsłona deadly days wyjdzie z wczesnego dostępu.
позалипать самое то
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $312.5K | 868 | 76% | $12.99 | |
| — | 0 | — | — | |
| $995K | 2.9K | 85% | $12.99 | |
| $434.9K | 3.1K | 88% | $4.99 | |
| $222.7K | 536 | 71% | $14.99 | |
| $513.5K | 1.2K | 84% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $46.3K | 287 | 88% | $6.99 | |
| $46.3K | 141 | 76% | $11.99 | |
| $46.3K | 596 | 77% | $4.99 | |
| $46.3K | 145 | 68% | $14.99 | |
| $46.3K | 183 | 67% | $5.99 | |
| $46.3K | 195 | 69% | $9.99 |