
Squeeze into your toga and slide on your sandals to rally the angry mobs of Okhlos and bring down the oppressive god of mythological Greece!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 868reviews | 76% | — | $312.5K |
| $2.59−80% | 49ratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
yogurt
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Italian, Japanese, Polish, Russian, Portuguese - Brazil, Simplified Chinese
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
An excellent concept completely ruined by lack of balance: - This game is more about lottery than skill. As per usual with these types of games, it doesn't give you options to use different tactics depending on the situation. Winning would require a whole series of successful lotteries. One failure and game over. - The game does not compensate the balance issues by granting the player additional power ups or favourable heroes in the market. - There is no leveling system to gain XP and level up heroes. The player relies entirely on getting decent heroes and being able to afford them. Yes, the game offers heroes to boost the stats, but guess what happens if it offers weak ones or the player cannot afford them because the previous level was unbalanced and the mob got almost destroyed. - Dracularos is a compulsory hero if the player wants to get anywhere far in the game. - The level difficulty is completely luck based. If you have a level consisting entirely of kamikazes, your mob will be decimated. I saw one kamikaze destroy 21 out of 30 people in the mob. Same thing with a level filled with harpies. They deal insane damage. - The people in the mob get stuck a lot behind buildings. - Sometimes I don't even see who destroyed the mob and how. I had the mob's size suddenly shrink from 45 to 11 in just a couple of seconds. - The gorgons have a crazy range. They were able to turn the mob into stone while being on the opposite side of the map, several screens away.
pick up people and use them to fight enemies. the game lacks depth or enjoyment beyond that. the most you can do is attack, defend, and just choose whether you're spread out or clumped together. could only recommend on heavy sale.
Perfect for short sessions, but NOT a forever game 😊 You play a philosopher leading a crowd through ancient Greece. You recruit citizens, warriors, and animals, then destroy cities and fight gods. The Good - Easy to understand and quick to start. - Art-style is cute. - The music is a straight bop. - Destroying things feels satisfying. - Boss fights are fun (I actually got excited for each one) - Short runs make it great for quick sessions. - Decent variety in enemies and heroes. - Learning Greek mythology has never been more fun (lol). The Not-So-Good - Too much chaos on screen makes it hard to see what’s happening. - Crowd management is messy and sometimes unclear. - Repetition sets in fast. - Not a rewarding enough long-term depth or reason to keep playing (not that I experienced anyways). Final Verdict: 6.5/10 Fun concept, simple gameplay, satisfying destruction, but limited depth and poor visibility stop it from being great. A fun couple of hours, not a lasting favourite. Would recommend buying on sale, not at full price.
Balanced poorly, especially the final bosses. Fun and many neat references but becomes repetitive and stale fast. Maybe they could make the game more enjoyable by adding some sort of roguelite mechanics to permanently buff yourself, but even then the game will remain a bit niche. Conceptually one of the most unique roguelikes, can be worth trying if you enjoy Greek mythology. Personally wish the game was more forgiving.
This game looks fun but it crashes on level 2 every time I play on steam deck, which means I played the ttutorial literally 6 times, because after the second time I messed with power tools (over clocking too) and after the 5th time I set everything to default And as awesome as the game probably is most haven’t heard of it so it’s doubtful the developer, Devolver) reads these reviews I returned my deck to
As a Greek I had to get this game. I booted it up and there was chaos. Very realistic, since we are the same, as the game depicts to this day. Will play more for sure. 10/10
I'm not sure if this is just a steamdeck issue. But when I attempted to start this game it wouldn't let me get past the intro. As far as I can tell there was no sound either. I bought this game in 2016 so I was finally getting around to playing it so this is a little disappointing but not the end of the world Your experience may vary since I can't find anymore information about this. Probably do not run on Steamdeck.
Does not work on the steam deck, which is why i bought the game.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 49 | 68% | $2.59 | |
| $46.3K | 1.9K | 86% | $1.19 | |
| $305.1K | 790 | 90% | $15.99 | |
| $136.8K | 1.9K | 95% | $2.99 | |
| $28.1K | 112 | 77% | $9.99 | |
| $25.4K | 268 | 96% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $312.4K | 3.6K | 86% | $5.99 | |
| $312.6K | 1K | 79% | $9.99 | |
| $312.4K | 378 | 70% | $49.99 | |
| $312.7K | 1.3K | 74% | $14.99 | |
| $312.7K | 988 | 95% | $14.99 | |
| $312.7K | 1.7K | 84% | $14.99 |