
DeadCore is a Platformer-FPS blending exploration and speedrun. Become immersed in a futuristic and dreamlike adventure which will see you climb a huge Tower born from the void and truly put your capabilities to the test. Will you be able to reveal the secrets that lie beneath this fog-ridden world?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good game
Very fun but maybe a bit easy and short. ☻
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Languages: English, French, German
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
One of the best speedrun games I've ever played.
very cool on casual playthrough or new game+ speed game!
Jeu de plateforme réussi mais que je n'ai jamais fini. L'ambiance est un peu froide et austère. Peut-être y reviendrai-je dessus un jour...
Сложна
FPS框架的平台跳跃跑酷解密,快节奏跳跳乐版传送门。 设计还是不错的,玩起来太折磨人了。
Good fast paced 3d platforming. I think there is also a story alongside but you're not missing too much if you don't get it.
It's a very short, but difficult puzzle-platformer played like an FPS. The game can be completed in less than an hour, but my initial run took almost 4 hours. It's got decent re-playability. There's multiple paths in the main story mode that you may be willing to explore once you beat the game for the first time. Places you couldn't access in the beginning are now doable. Not because it was impossible before, but because you've come so far as a player, mastering all the tools you've been given so far. Even if you don't care about the exploration in the game, there's still a drive to best your previous time across the story mode. You don't always know if where you're at in the map is where the developers intended for you to go or not, and that's great. This reminds me of Mario 64 Speedruns, where players intentionally find new ways to play the game, way beyond what the designers could account for. This game really is about the reward, not so much the journey. The journey could be frustrating at times, but the payoff of getting to the top, and then going through and playing it again when you've become super quick and coordinated: you truly feel a sense of progression and satisfaction after it. Then it becomes easier to appreciate just how mind-bending some parts of the game are. Being a shorter game, I feel the experience of a big payoff is more accessible. I don't think this game will ever grow beyond this single title and I can't justify spending the non-discounted price of $10. But there's definitely a place for this game and it happened to ring well for me. If you resonate with this review, definitely give this game a shot. I've heard this game could've been snagged for $2.50. If you can get it for that price, you're guaranteed to have a good time
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Players by region
Where this game's players are, estimated from review languages.
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| $43.1K | 157 | 87% | $12.99 | |
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| $18.1K | 61 | 95% | $14.99 | |
| $2.9K | 14 | 93% | $9.99 | |
| $0 | 2.5K | 90% | Free | |
| $7.8M | 29.2K | 92% | $14.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $485.1K | 684 | 69% | $19.99 | |
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| $485.3K | 758 | 78% | $13.99 | |
| $484.4K | 3.9K | 91% | $4.99 | |
| $485.4K | 1.2K | 78% | $9.99 | |
| $484.2K | 820 | 62% | $13.99 |