
DeadCore is a Platformer-FPS blending exploration and speedrun. Become immersed in a futuristic and dreamlike adventure which will see you climb a huge Tower born from the void and truly put your capabilities to the test. Will you be able to reveal the secrets that lie beneath this fog-ridden world?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1][b]DeadCore[/b][/h1] [h3][b]Time Played:[/b][/h3] 18.5 hours [h3][b]Last Played:[/b][/h3] 14th of March, 2016 [hr][/hr] Seeing as how unique this looked, and fun the gameplay I found online seemed (to state nothing of the sale), I grabbed this without hesitation on the same day as Antichamber. Much like that game, this one left a void in my being on doing everything within that only time covered, without filling. [h3][b]Yay:[/b][/h3] + Art and aesthetics. + No combat + Abstract story + Hidden logs + Fluid movement + Clever puzzles + The HUD/UI being on the gun adds immersion. + Was unlike anything I'd played at the time, and I'm not thinking of anything comparabel. + Owner of Light was one of the rarest achievements I'd gotten when I did all those years ago + I also figured everything out on my own, adding even more sentimental value to this. [h3][b]Meh:[/b][/h3] ~ Nothing remembered [h3][b]Nay:[/b][/h3] - See above. I remember this being a delight from start to finish for me. [hr][/hr] [h3][b]Verdict:[/b][/h3] I don't remember the exact moment I realised this was one of the best things I'd ever played, but the fact I cannot remember even one aspect that was middling to me shows the effect this had on me. I thus very much look forward to experiencing it all over again when the remaster is sent into the Steam Wilds. [h3][b]Placed in:[/b][/h3] 1: Fantastically-Favoured
It's a very short, but difficult puzzle-platformer played like an FPS. The game can be completed in less than an hour, but my initial run took almost 4 hours. It's got decent re-playability. There's multiple paths in the main story mode that you may be willing to explore once you beat the game for the first time. Places you couldn't access in the beginning are now doable. Not because it was impossible before, but because you've come so far as a player, mastering all the tools you've been given so far. Even if you don't care about the exploration in the game, there's still a drive to best your previous time across the story mode. You don't always know if where you're at in the map is where the developers intended for you to go or not, and that's great. This reminds me of Mario 64 Speedruns, where players intentionally find new ways to play the game, way beyond what the designers could account for. This game really is about the reward, not so much the journey. The journey could be frustrating at times, but the payoff of getting to the top, and then going through and playing it again when you've become super quick and coordinated: you truly feel a sense of progression and satisfaction after it. Then it becomes easier to appreciate just how mind-bending some parts of the game are. Being a shorter game, I feel the experience of a big payoff is more accessible. I don't think this game will ever grow beyond this single title and I can't justify spending the non-discounted price of $10. But there's definitely a place for this game and it happened to ring well for me. If you resonate with this review, definitely give this game a shot. I've heard this game could've been snagged for $2.50. If you can get it for that price, you're guaranteed to have a good time
Good fast paced 3d platforming. I think there is also a story alongside but you're not missing too much if you don't get it.
░░░░░░░░░░░░▄▄ ░░░░░░░░░░░█░░█' ░░░░░░░░░░░█░░█ ░░░░░░░░░░█░░░█ ░░░░░░░░░█░░░░ █ ███████▄▄█░░░░░██████▄ ▓▓▓▓▓▓█░░░░░░░░░░░░░░█ ▓▓▓▓▓▓█░░░░░░░░░░░░░░░█ ▓▓▓▓▓▓█░░ GOOD GAME!░░░█ ▓▓▓▓▓▓█░░░░░░░░░░░░░░█ ▓▓▓▓▓▓█░░░░░░░░░░░░░░█ ▓▓▓▓▓▓█████░░░░░░░░░█ ██████▀░░░░▀▀█████▀
Помимо всего того, что Вы прочитаете тут про эту игру, я также добавлю, что она мне от части напомнила мод на контру 1.6, где надо проходить испытания используя пропрыжку (Kreedz Climbing). Испытания сложные. Будьте к этому готовы. Удачи.
No soy muy de speedruns, pero este me parecio bastante frustrante en comparacion a otros de su genero
game suffer from stutter. A redux version has been released. probably better to play that one.
hard but fun
Perfect
güzel ve sürükleyici
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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