
A deadly virus is spreading across Los Angeles, turning its inhabitants into zombies. Bitten, infected, but more than just immune, uncover the truth behind the outbreak and discover who - or what - you are. Survive, evolve and become the ultimate Zombie Slayer.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 16.71/day in the week to Aug 24 → 27.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
For customers in Germany - Once zombies are defeated, players can no longer deal damage to or further dismember zombie corpses. USK players can play co-op sessions with international players through friend invites and joining friends. For public matchmaking, USK players can only play with other USK players.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 29.7Kreviews | 77% | — | $26.7M |
| $66.89 | 37.8Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1883 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
LGN8分 画面室内特别好
打击感没得说 肢解没得说 画面没得说 但是剧情弥补了以上三个优点
WWW+ВАЙБ
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 56.3K | 68% | $29.99 | |
| $26.6M | 65.1K | 83% | $19.99 | |
| $26.7M | 24.6K | 86% | $49.99 | |
| $26.7M | 27.7K | 89% | $17.99 | |
| $26.7M | 21.4K | 59% | $31.99 | |
| $26.9M | 189.2K | 81% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $98.6M | 139.1K | 72% | $39.99 | |
| $69.2M | 129.4K | 88% | $29.99 | |
| $36M | 495.4K | 95% | $4.99 | |
| $79M | 112.2K | 92% | $39.99 | |
| $17.6M | 23.7K | 44% | $39.99 | |
| $13.7M | 32.8K | 82% | $29.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +2 more
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
а
Decent game, if it would cost 5 euros. Story sucks ass. Gameplay with no fun gamecards/character upgrades. Coop be funny sometimes.
exelente
싼맛에 할만 하네요...........
stompin heads and bashing brains
Dead Island 2 is purely "stupid videogame fun". I was expecting it to just be a "turn-your-brain-off", generic hack & slash game, which it definitely is. What makes it stand out from the other similar games is the super detailed gore physics, which reflects all kinds of different damage you can do to a zombie, no matter if you're using a electrified sledgehammer, an acidic pitchfork, or a flame katana. Did I mention the maps? Every area you travel to (12 in total) feels like a totally distinct setpiece taken straight out of action movies, where they are literally your playground to kill zombies! Aside from the technical aspect, I was genuinely surprised by the game's dedication into its one-of-a-kind "unserious yet ironically cinematic" tone. One second you were slashing through zombies in all kinds of stupid, creative ways, then the next second you realize you started caring for these characters. In my 35-hour of playtime so far, I had a real blast with this game. (well, now I'll go back and finish up the side quests and DLCs) ★★★★ out of 5
저한텐 생각보다 난도가 높은 게임이었습니다 뉴비가 하기 쉬운 캐릭터라던 다니로 시작했음에도 불구하고 컨트롤이 미숙해 꽤 어려웠네요 그래도 죽었을 때 깎이는 건 따로 없었던 것 같은데 그나마 다행이었던 것 같습니다 사이드 다 돌고 나니까 그나마 무기나 능력치가 받쳐 줘서 스토리 진행하는 데에 큰 문제가 없었습니다 근데 그냥 메인 스토리만 진행했으면 더 많이 죽었을 것 같습니다... 게임 장점은 액션감 나쁘지 않고 스토리도 나쁘지 않고 사이드 도는 것도 제법 재미있습니다 단점은 빠른 이동이 너무 늦게 열려서 그 전까지 존나 뚜벅뚜벅 오래 뛰어야 하고 금고 까는 건 스토리 진행하면서 특정 좀비들을 만나거나 진행도에 따라 열리는 것 같던데 결국 스토리 진행하면서 갔던 곳도 아주 여러 번 다시 왔다 갔다 해야 해서 번거로웠습니다 재미와는 별개로요 금고 때문에 다시 가는 건 이해 가긴 하지만 그만큼 좋은 게 나오는 건 아닌 것 같습니다 근데 마지막으로 엔딩은 왜 그렇게 끝나는 건가요? 다음 시리즈는 내실 생각이 있으신 건가요? 후일담이 너무 궁금합니다 아무튼 메인 사고 재미있어서 dlc도 다 구매하여 즐겼습니다 며칠 동안 재미있었어요
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.