
Dead Cells is a roguelite, metroidvania inspired, action-platformer. You'll explore a sprawling, ever-changing castle... assuming you’re able to fight your way past its keepers in 2D souls-lite combat. No checkpoints. Kill, die, learn, repeat.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 629 reviews with recorded playtime.
Reviews
Themes across 625 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Dead Cells has left many hints with the help of EE, such as the plague outside the island,we are eagerly awaiting a DLC that will explore this and a good ending.Do not forget which game laid the foundation for you,K?
They need to fix the file sync issues, it's a huge problem. Achievements, settings, nothing stays the same if you're not connected to Wi-Fi all the time... The game is amazing, other than that, but these issues should be tackled.
把类银河战士恶魔城游戏做成肉鸽不是很符合我的审美啊。 一开始的坐牢阶段实在难熬。名声在外,不对胃口。
I'm going to be honest, this is one of the best roguelike/lites i've ever played. peak combat and peak environmental storytelling. if you're debating it, get it, you'll love it
非常好游戏,打击感和连贯性使人心潮澎湃,30h打通了五细胞和全DLC。但是灯塔甘文崔毁了我的白金梦;武器小词条时常意义不明,很难刷到想要的组合。以上评论来自一位肉鸽爱好人士、一位爱宠人士(主要是抱腿兽)、一位弓箭爱好者、一位吸血词条爱好者、一位不死海滩高手、一位爱放电子舞曲做bgm玩家和一位无伤总是断在29和59的玩家。
傲慢之人亲手为自己建成的“永劫炼狱”......哼!活该!!!
Easy game.
Крутая игра :)
本体游戏足够优秀,但王后与海的DLC令人失望,DLC里只有如同疯狗一样的敌人,令人绝望的追击,以及关底BOSS的离谱伤害和充满恶意的各种招式,你不会感到快乐,反而感到绝望。
"One of the best rogue-lites ever made. The progression system is deeply rewarding, and the fluid movement makes you feel like a badass. Plus, the developers have supported this game with incredible DLCs. Worth every single penny!"
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Simplified Chinese*, Italian*, German*, Spanish - Spain*, Japanese*, Portuguese - Portugal*, Russian*, Turkish*, Korean*, Traditional Chinese* +3 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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