
The evil I.N.K.T. Corporation has declared 'Color is a Crime!' and leeched Chroma City of all its beauty and interest. The race to rescue Chroma City has just begun, and only de Blob can save the world from a black-and-white future with his unique abilities to color the world back to life.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Danish, Dutch, Finnish, Japanese, Norwegian, Swedish, Portuguese - Portugal +2 more
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Super chill and fun "Frutiger Metro" style platformer. Steam says it's unsupported on the SteamDeck but it worked PERFECTLY for me on mine with ZERO issues
de blob
De Blob is basically what happens when stress relief and mild rage decide to co parent a video game. Most of the time it’s soothing, like colouring books for grown up and then suddenly one challenge has you seething like a kettle someone forgot to take off the boil. But with enough perseverance (and maybe a muttered swear or two), you get there. The game itself is easy to play, almost suspiciously easy until the last two levels, where it becomes a scavenger hunt designed by someone who enjoys watching players doubt every life choice. “Do I have everything? Should I go back? Is this the point of no return?” Yes. Always yes. This is my second time splatting colour around the place, originally on the Wii, and honestly? The colouring is still ridiculously satisfying. Call me childish, but painting a grey city into a rainbow scratches an itch deep in my soul. I’m not even a platformer person, yet here I am, returning like a loyal blob‑based boomerang. That must mean something. Now, the real villain of this game isn’t the INKT Corporation, it’s the manual colour dumping. At one point I needed 200 colour points for a single quest. Two. Hundred. Why am I doing manual labour for a blob? Where is my auto‑dump button? Who approved this? I’d say I enjoyed about 90% of the experience right up until the game made me replay levels like some sort of colourful Groundhog Day. Verdict: 7/10 Perfect for kids and completionist's.
A fantastic game with unique ideas, vibrant visuals, clean aesthetics and amazing music. It offers a surprising amount of content and it's pretty satisfying to 100% despise missing some QoL features like trackers for missed collectibles. Levels can be quite lenghty when going for full completion though. Aside from that, the game feels pretty solid though the controls suffer a bit when the game requires any sort of precision with lock-ons, specially in the challenge missions. Still a fantastic game to play, heavily recommend.
de blob is such an amazing game. Best relaxing game I've ever played
as much as its a childhood game which i love, on pc its unplayable
"Хватит перекрашивать мой газон, это мой газон!"
[h1] COLOR me impressed [/h1] de Blob is exactly the kind of game that feels like a breath of fresh air. At first glance, it might seem like just a splash of paint, but it’s actually a charming 3D platformer with some action elements that can really pull you in. In the story, you play as a creature that brings color back to a gray, drained world while fighting the INKT Corporation. By using paint, you defeat enemies by turning them into flat pancakes and overthrow the ink tyranny. The main goal is to paint everything around you: color buildings with a single touch, do mini-quests for your buddies, race through open-world sections, power up stations with paint, take out enemies, and paint posters in the right color. The visual effects aren’t annoying, even though the graphics overall don’t feel particularly fresh, even for 2017. The controls are fine, but there are some quirks with optimization. During runs or special effects, when paint shoots out in a stream, the game stutters a bit. It’s not a big deal, but you notice it. The game really could use an option for higher difficulty or more complex mechanics, and the mini-quest structure can feel a bit repetitive: in each of the ten levels, you have to complete three stages, hit a certain number of points, and reach the end of the area. Even though fully coloring the world isn’t required to complete the game, the developers probably expect players to do it. That said, the game does have a free exploration mode and local multiplayer if you’re into taking your time exploring everything. The camera has issues too: especially in boss fights or when falling from heights, controlling the character gets tricky. The camera swings to weird angles, and it’s hard to tell where the hero will land. And there’s a bunch of unnecessary chit-chat. Not annoying—but cutting it from game wouldn’t hurt. If you can ignore these quirks, which you can eventually get used to, it’s actually a pretty fun world-saving simulator. With short comedic bits, dystopian references, and a reminder that as long as games like this are around, our humanity is still alive. Totally my thing, and I recommend giving de Blob a try. [h3] Verdict: [/h3] https://steamcommunity.com/sharedfiles/filedetails/?id=3628290246 [i] P. S. 2x. Did you like the review or my profile? Drop a Steam reward for the review. Thanks to your support, I don't lose the point of playing and writing reviews! [/i]
peak
Fruitger Metro on the surface but in reality is food for the soul. The very distant brother of Katamari Damacy. You really won't be able to play this game unless you love yourself enough. As others have said the themes become more relevant over time as corporate minimalism is being pushed, the game really embraces the love of color and particularity. We could really use another game or another message like this today.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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