
Discover the source of dreadful evil!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Песенка [strike]Гремлина[/strike] Дракулы.[/h1] [i][b]Посвящается Графу Оксимирону.*[/b] Век назад я сидел на кровати в общественном замке На границе Мунтении и Трансильвании. Думал, в Лондоне я учинить охоту на Мину Харкер - Её муж совершенно без чувств валяется в ванной. Теперь меня слушают готы, эмо-богема - "Ведь он из Румынии, очень слащавый вампир!", Не понимая, что и у столетних тоже проблема - Как приготовить вкусный из жертв эликсир. Я запер в подвале своих драгоценных невест, Бухгалтера Ренфилда с Джоном** наверх уволок. Там, где вы видите плюс, я вижу крест, То, в чём вы видите пряность, вижу чеснок. Мистер Хайд, Франкенштейн, враги-ликантропы - Те, кого подобрал я когда-то с низов, Вурдалаки, адепты Ван Хельсинга, гемофобы*** - Забыли про готику все и вкатились в K-Pop. Как низко пал при мне готический рейтинг, Как быстро ворвались выскочки всякие в топ. Не доктор мне нужен, но доктор Ван Хельсинг, И не постель мне нужна, а тёплый гроб. * - Признан иностранным агентом в РФ. ** - Джон и Мина Харкеры, Р.М.Ренфилд, Абрахам Ван Хельсинг и Невесты Дракулы - персонажи романа "Дракула". *** - Гемофобия - это боязнь крови. [i]➤ [url=https://steamcommunity.com/id/princess-aurora/recommended/204240]Ссылочка на предыдущее стихотворение[/url] ❣[/i] [i]➤ [url=https://store.steampowered.com/curator/30845640]Добро Пожаловать на страницу куратора[/url] ❣[/i]
En soi, le jeu n'est pas mauvais, on a toujours le combo de scènes d'objets cachés et de puzzles qui fait le succès de la série, mais voilà, il y a un os. En comparaison avec d'autres titres du même éditeur, la qualité est très inégale. En effet, la difficulté des puzzles est franchement aléatoire, et gâche un peu l'expérience. Et c'est à peu près la même chose pour les séquences d'objets cachés. Sans aller jusqu'à parler de frustration, c'est un peu déroutant, et ce n'est pas le traditionnel épisode bonus qui fait complètement passer la pilule. Manque également de personnages secondaires, et on se retrouve à faire plusieurs mini-jeux avec le même adversaire, lequel semble avoir le don d'ubiquité. Alors, s'il fallait faire un choix, je conseillerais d'aller prendre la trilogie "énigmatis", du même éditeur, que l'on trouve régulièrement en solde, et qui offre une expérience à mes yeux plus gratifiante. [url=https://store.steampowered.com/curator/39131147-Jeux-joue/] Si vous aimez cette évaluation, vous pouvez suivre mon groupe de curation en cliquant ICI ! [/url]
[b]Vampire Legends: The True Story of Kisilova[/b] es un juego 2D en primera persona que mezcla puzles y escenas de búsqueda de objetos ocultos para un jugador. La historia, aunque tremendamente obvia, es amena. Los puzles están bastante bien pero las escenas de búsqueda de objetos abusan de los tonos marrones que hacen que todo se vea menos nítido de lo que debería y hay demasiados objetos metidos dentro de otros, nunca es entretenido buscar estos. Viene sin traducir y el episodio extra tiene una estructura demasiado caótica. En general me ha entretenido pero lo colocaría en el límite de los recomendados en el género. [h1]Prólogo del vampirismo[/h1] 1725. En una semana han ocurrido nueve muertes en el pueblecillo de Kisilova. Las víctimas parecen sufrir una fuerte fiebre y fallecen antes de que transcurran 24 horas. El personal al mando teme que la plaga que asoló Europa medio siglo antes haya vuelto por lo que dos Investigadores Reales son enviados a la zona: Frombald y tú. El juego viene completamente en inglés. La trama está basada en hechos reales. El pueblo, ahora llamado Kisiljevo, sufrió dichas muertes con rumores que apuntaban a un posible vampiro, el primero documentado, hecho que el juego ha utilizado como base con ciertas libertades. La trama avanza como cualquiera podría esperar, lo cierto es que, aunque es medianamente amena, no hay sorpresas. La presentación no ayuda, muy básica, con fondos decentes pero una pobre animación, voces cuestionables y excesivo uso de tonos oscuros. Sé que temáticamente quedan bien, pero le resta variedad. Tendremos dos mecánicas principales, la búsqueda de objetos en una ilustración y los puzles. A la hora de buscar objetos, algunos están ocultos y habremos de mover algo o utilizar un objeto con otro para conseguir el requerido. Por ejemplo, sin nos piden un corcho habremos de buscar un sacacorchos para usarlo con una botella y cosas por el estilo. Lo malo es el mencionado uso de tonos oscuros, en algunas de las ilustraciones cuesta discernir lo que hay. El resto es más similar a las aventuras gráficas de [i]point-and-click[/i] utilizando objetos de nuestro inventario o resolviendo pequeños mini juegos. Suficientemente variado y no demasiado desafiante para que resulte entretenido. En caso de atascarnos en algún momento, tendremos ayudas y pistas, además de poder saltarnos los puzles. La frecuencia de uso depende de la dificultad en la que juguemos: casual, avanzado o experto. La historia duraría unas 2-3 horas. Una vez terminado se desbloquea un capítulo extra a modo de epílogo cuyo diseño es bastante horrendo. Tiene lugar en muchos de los mismos escenarios de la trama principal y te llena el inventario de objetos, colocando muchos lo más alejados posible entre sí para obligarte a ir de un lado a otro. Lo que debería haber sido un epílogo de 20-25 minutos termina durando cerca de una hora. Y es una pena, porque aunque este pequeño extra de historia no merece mucho la pena, algunos de los puzles son interesantes.
Приятная история про кровожадных вампиров! Сюжет в игре, как всегда, интересно проходить и изучать. Загадки бывают иногда сложными или иногда легкими. Также некоторые персонажи вроде как интересные, а вроде вообще нафиг их добавили. В общем, советую игру к покупке!
Vampire Legends: The True Story of Kisilova, developed by Organic 2 Digital Studio and published by Artifex Mundi, takes an intriguing approach to the hidden-object adventure formula by grounding its narrative in one of Europe’s earliest documented vampire cases. Set in 18th-century Kisilova, the game casts you as an investigator sent by imperial authorities to determine the cause of mysterious deaths plaguing a remote settlement. From the opening scenes, the setting does a great deal of heavy lifting—fog-shrouded streets, candlelit interiors, somber portraits, and uneasy villagers all contribute to a sense of dread rooted in superstition, social paranoia, and the fragility of rural life in a pre-scientific age. Instead of leaning solely on gothic archetypes, the story allows suspicion, rumor, and political interest to shape the mystery, creating a tone that feels appropriately restrained rather than theatrically monstrous. Mechanically, the game adheres closely to the established structure of Artifex Mundi’s catalogue. Progression unfolds through a sequence of static screens in which you collect items, solve environmental puzzles, and complete hidden-object scenes. The search sequences alternate between classic item lists and more interactive, multi-step object assembly challenges, offering enough variety to avoid monotony without disrupting the calm pacing the genre thrives on. Mini-games are scattered throughout—locks, pattern sequences, mechanical contraptions, and symbolic riddles—most of which are intuitive enough for newcomers but familiar to veterans. The journal and fast-travel map streamline navigation, helping players keep track of clues, objectives, and visited areas, which is especially useful as the number of available locations expands in the middle chapters. What distinguishes Vampire Legends from many other hidden-object titles is its commitment to atmosphere. The hand-painted artwork gives each scene a textured, almost tactile quality, with weathered stone, creaking wood, and dim torchlight conveying the weight of history and isolation. Character portraits and costume designs reinforce the period setting, and even mundane objects—quills, medical tools, imperial seals—serve as subtle worldbuilding elements. The soundtrack favors minimal, moody instrumentation, allowing environmental sounds and the visual tone to establish the emotional rhythm. While the voice acting can be inconsistent, occasionally dipping into flat or melodramatic delivery, it still supports the narrative well enough to maintain immersion, especially during key interrogations or revelations. Narratively, the game strikes a balance between procedural investigation and folkloric suspense. Speaking with townspeople, examining personal belongings, and uncovering hidden correspondence gradually paints a picture of a community paralyzed by fear, unsure whether the culprit is supernatural, human, or political. The story remains accessible and linear, but it unfolds at a steady pace, giving players a sense of involvement rather than simple observation. The later sections introduce more explicit genre elements—signed decrees, exhumations, clandestine motives, and ambiguous evidence—without completely abandoning the grounded framework. The included bonus chapter functions more as an epilogue than a dramatic tonal shift, offering additional closure rather than expanding the mystery in unexpected directions. Despite its strengths, the game does reflect common limitations of the hidden-object format. Difficulty remains low throughout, and seasoned puzzle-adventure players may find the solutions predictable or overly guided. Some hidden-object scenes rely on cluttered assortments of random objects rather than contextualized props, breaking thematic immersion. The animations between scenes are sparse, and cinematic storytelling is minimal, which may disappoint players accustomed to more visually dynamic narrative delivery. Additionally, the entire experience is relatively short—three to four hours for most players—meaning its emotional and mechanical arcs resolve before they have the chance to fully deepen. Yet these critiques rarely diminish the game’s intended appeal. Vampire Legends: The True Story of Kisilova is designed as a compact, atmospheric mystery rather than a sprawling adventure, and it succeeds within those boundaries. Its reliance on historical folklore gives the story a unique foundation, the art direction demonstrates thoughtful care, and the pacing encourages engagement without cognitive fatigue. It offers a satisfying evening’s experience—enough narrative momentum to keep curiosity alive, enough puzzles to maintain interactivity, and enough thematic cohesion to leave a lasting impression. For fans of Artifex Mundi’s brand of narrative-light, puzzle-focused adventures, this entry stands near the top of the studio’s more grounded and somber works. For newcomers, it provides a gentle introduction to the hidden-object genre while showcasing how mood and setting can elevate familiar mechanics. It may not redefine interactive storytelling or challenge puzzle enthusiasts, but it understands exactly what it aims to deliver—a short, eerie, and thoughtfully assembled historical mystery—and delivers it confidently. Rating: 8/10
I really liked this one. It flows somewhat differently than other HoG games, while still remaining familiar.
This is an old-school point-and-click game that tells a vampire story. Find hidden objects, solve puzzles, uncover the mystery, and figure out the truth. Very simple but immersive. When you don't have the energy to open a book, this game does the job perfectly.
Vampire Legends: The True Story of Kisilova is a very average and clearly dated game. It plays fine, but it brings absolutely nothing new to the genre. Worth picking up only with a solid discount, as it doesn’t justify full price. A passable experience, but far from memorable.
Schönes Wimmelbild Spiel mit netter Story und relativ schönen Rätseln!
Прикольная игра, всё устраивает, предметы ищутся быстро, всем довольна)
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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