
DAYMARE: 1998 is a third-person survival horror game that recreates the mood of iconic titles from the '90s, with a fresh storyline. An incident that turns a small town into a deadly zone, three characters to play with and little time to find the truth, before its mutated citizens abruptly end your mission.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 1.71/day in the week after.
About
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After several attempts I decided to say no, I don't mind putting efforts into fights and what not but not when nothing seems to work. To bad because I was close to finishing the game.
Is this game perfect , no, but as an old school horror fan this game delivers exactly what it says on the tin , there are a few glitches here and there but I will see this through about to start the final chapter.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian, German, Russian, French, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Arabic, Turkish*languages with full audio support
| $2.99−90% |
| 273ratings |
| 66% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 102 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
哎其实也不至于差评。。主要是没中评,要不然我都是给中评了,不好评是因为实在是有几个点太恶心了,。前排的差评说的有些点我是没遇到,可能因为我低难度+现代模式而且它制作组后续有更新吧,我玩的时候没有什么装弹那么恶心的问题,解密也能跳没咋卡我。但是这游戏刷怪太糟糕了,经常拐角刷,再加上这个奇烂无比的手感基本上看到怪只有被咬的份,再就是第五章,游戏前面流程都还好,第五章砸干净了,这个列夫太恶心了,判定点很怪,而且被打倒了绕他过去还不能太近,要不然还是会被秒杀。反正咋说呢,喜欢这风格的还是可以玩玩的,反正不贵
I've been waiting for 6 years for the word to be created that can describe this game: LARPesident Evil
The positives? I do like the environments. The graphics, despite everyone looking like a potato, and most of all, there is some puzzles I thought was pretty good. I really liked LIev in this one and I really hated that he was gone already. Raven has that weird softness to it that makes me really root for him. Sam is such a tragic character, but I do find his dialogue funny because of the excessive swearing he did. Story is pretty alright. Granted, there are some inconsistencies within the dialogue of the characters, but it's ok. Negatives? It is so jank. The gunplay is jank. The melee is jank. The sprint button is jank. Daymare feels more like normal mode rather than hardcore mode. The fountain puzzle is such doodoo because you have to not be blind to know that Fort Fauntain (whatever it was called) sign is the North side and while I do get it, I don't care, I hate it. Digusting. Sandman sucks, never liked him at the beginning, and never liked him near the end anyway. I skipped the last few cutscenes because I already saw the cutscenes in other playthroughs. I didn't even bother to play the Tactical mode nor the other difficulties because I ultimately did not care. Result: Honestly? It's just mid. Not the bad kind of mid. It's average. I put this up with the survival horror knock offs we've bene getting.
Es tosquisimo, tiene menos pique que pelota de madera. Si lo ves con expectativas te podra parecer una perdida de tiempo el juego, en si es medio pelo.. si lo ves como un homenaje de honor a Resident Evil si vale la pena! Se respeta la inspiracion los guiños y algunos chistardos de easter egg. la historia es predecible pero cumple y es entretenido. Toca bancarlo por ser un buen homenaje a Padre Evil (RE) y al genero que mas amo el Survival Horror
Хорошая игра со скидкой за 390 тенге. - Головоломки уровня - есть непонятная херня которую надо сопоставить с непонятной нелогичной херней, скипал их по гайдам. - Босс 5й главы передает вам привет, хочу наругать игру за него, но... 390 тенге, че я хочу вообще. - Фича с "досылкой" патронов как в Таркове мне понравилась, берешь пачку патронов и запихиваешь в магазин, прикольно. - Кто жаловался на "медленный инвентарь" - я посчитал это плюсом, в игре 98й год, имеем устройство на а-ля линуксе которое запускается каждый раз при использовании и выключается для экономии энергии - прикольно. - Инвентарь маленький - как будто "по количеству карманов" , это не резидент с огромным дипломатом берущийся из ниоткуда, тут как будто всё в карманах. - Монстры одинаковые, зомби одинаковые, все медленные-тягучие, отстреливать прикольно, но такое чувство как будто игру делал один человек на коленке. - Графика норм, звуки норм. Понравился хруст битого стекла под ногами (флешбеки из Таркова) - Сюжет даже есть какой то, ходишь записки читаешь. Ждем 2ю часть и покупаем по скидке =)
Даже за свою скромную цену эта игра в целом достойна. Она выполняет то, для чего была создана, и порой даже умудряется пустить холодок по спине, что, согласитесь, немаловажно. Да, в ней есть свои шероховатости, вроде нелепых смертей зомби или зависаний при выходе. И пусть кто то жалуются на убогий инвентарь или устаревший графика, словно из прошлого века разработчики явно черпали вдохновение в золотой эпохе Resident Evil, стремясь создать нечто похожее на классику.
the protagonist is really unlikeable
A game of all time Ngl the hard mode is so fun, simple description if you want to judge the game, its so bad its good, I think its worth playing
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 2.1K | 84% | $29.99 | |
| $2.5M | 2.1K | 91% | $29.99 | |
| $2.5M | 2.7K | 70% | $24.99 | |
| $2.5M | 1.4K | 89% | $39.59 | |
| $2.5M | 6.6K | 83% | $9.99 | |
| $2.5M | 3.3K | 72% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3K | 14 | 50% | $9.99 | |
| $24.5M | 31K | 92% | $39.99 | |
| $15M | 33.7K | 85% | $19.99 | |
| $12.7K | 43 | 77% | $14.99 | |
| $4K | 29 | 62% | $9.99 | |
| $3.4K | 41 | 54% | $4.99 |