
Build your maritime career and grow your fleet in a next‑generation ship simulator set in an expansive open world of Norway’s Lofoten region. Command service, cargo, and fishing vessels in singleplayer or online co‑op, mastering realistic ship handling, dynamic weather, and professional jobs at sea!
Modeled estimate, not a reported figure. How we estimate →
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About
Ships At Sea is a next-generation maritime and ship simulator set in the Norwegian Sea, featuring single-player, online co-op multiplayer, and dedicated server support. Build your maritime career through commercial fishing, cargo transport, service vessel operations, and a wide range of authentic maritime activities while progressing through multiple vessel classes.
Developed by Misc Games, creators of the popular Fishing: North Atlantic and Fishing: Barents Sea franchises, Ships At Sea allows players to explore a highly detailed open-world recreation of the Lofoten region of Norway. Visit ports and harbours, manage your fleet through fully accessible shipyard and dry dock facilities, upgrade and maintain vessels, purchase equipment, and work your way toward larger and more advanced ships.
Start your journey with smaller boats and gradually unlock increasingly capable vessels as you transport cargo, operate fishing equipment, support fish farming operations, and take on maritime service activities. Play alone or with friends, create a company together, share resources, work on the same vessel, or operate independently within a shared multiplayer world.
The game currently features 13 playable boats and ships across multiple vessel classes, including the first Class 4 offshore wind farm support vessel. Upcoming updates will expand Class 4 gameplay with ferry operations, crab and lobster fishing, while future development will introduce Class 5 vessels, additional maritime industries, and new activities across the Norwegian Sea.
Operate fully functional wheelhouse instruments and vessel systems designed around authentic maritime workflows. Whether navigating through dense fog, rough seas, or challenging weather conditions, every voyage requires planning, skill, and coordination.
Ships At Sea combines Nvidia WaveWorks ocean simulation technology with our own physically based buoyancy system to deliver realistic vessel handling and an immersive maritime environment. Dynamic weather systems, weather forecasts, storms, fog, rain, and changing sea states ensure that no two journeys feel the same.
Building on the realism of our previous titles, Ships At Sea features licensed vessels, equipment, and navigation systems from real-world maritime, offshore, and fishing industry partners. Combined with stunning visuals, realistic environments, and authentic maritime operations, the game aims to deliver one of the most comprehensive maritime simulation experiences available.
Embark on your maritime career, build your company, command an expanding fleet of vessels, and carve your path across the seas of Northern Norway in a living open-world maritime and ship simulator.

Single-player, Online Co-op & Dedicated Servers
Play solo, host an online session with up to 8 players in P2P multiplayer, or join dedicated servers supporting up to 16 players in a shared maritime world.
Developed with Unreal Engine 5
Built using the latest Unreal Engine 5 technology to deliver detailed environments, advanced rendering, and immersive maritime visuals.
NVIDIA WaveWorks Ocean Simulation
Experience realistic ocean conditions powered by NVIDIA WaveWorks alongside a physically based buoyancy system developed specifically for Ships At Sea.
Company System
Create or join a company, share resources, work together on the same vessel or across multiple vessels, and build a successful maritime business alongside other players.
13 Playable Boats & Ships
Progress through multiple vessel classes in an evolving maritime and ship simulator experience, with additional Class 4 and Class 5 vessels planned for future updates.
Commercial Fishing (Jigging, Longline & Net Fishing)
Catch, process, and sell fish using multiple commercial fishing methods while building your career in the fishing industry and responding to dynamic fish market prices.
Cargo Transport & Maritime Operations
Transport cargo, operate cranes, support fish farming operations, perform maintenance and repair work on lighthouses, sea markers, and maritime infrastructure, tow vessels, respond to fires aboard vessels and coastal properties, assist distressed vessels, and take on a variety of maritime jobs throughout the region.
Offshore Wind Farm Operations & Deployable Daughter Crafts
Operate specialized Class 4 service vessels to support offshore wind farms, perform maintenance tasks, and deploy daughter crafts for offshore operations.
Fully Explorable & Interactive Ships
Walk freely around your vessels and interact with onboard equipment, workspaces, and operational areas. Operate functional wheelhouse instruments, including twin/triple engine throttle, azimuth thrusters, sonar, radar, autopilot, radio systems, navigation and vessel-specific controls.
Shipyards & Dry Docks
Purchase, upgrade, customize, maintain, repair, and manage your vessels through fully accessible shipyard and dry dock facilities.
Dynamic Weather, Weather Forecasts & Manual Weather Controls
Navigate through dynamic weather conditions including storms, fog, rain, changing sea states, weather forecasts, auroras, and rainbows, or manually adjust weather settings to create your own maritime experience.
Character & Vessel Progression
Unlock new vessel classes, expand your career opportunities, and continue progressing through the maritime industry.
46 km × 46 km Open World Based on Lofoten, Norway
Explore a large-scale recreation of the Lofoten region featuring ports, harbors, islands, and maritime infrastructure, all fully accessible on foot and by vessel.
Licensed Vessels, Equipment & Navigation Systems
Operate licensed vessels, equipment, and navigation systems from real-world maritime, offshore, and fishing industries.
Animations & Immersive Sound Effects
Experience an evolving maritime world enhanced by animations, environmental audio, and vessel sound systems.
NVIDIA DLSS Frame Generation, AMD FSR 3.1, AMD FSR 4 & Intel XeSS Support
Take advantage of modern upscaling and frame generation technologies to improve performance and image quality across a wide range of hardware.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Norwegian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Engagement
Hours played at review time, across 54 reviews with recorded playtime.
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bought a boat and accepted a contract that the game indicated I could complete with my new vessel. After spending about an hour sailing to the destination port, I was informed that my ship wasn't allowed to dock there, making the contract impossible to finish. At that point, I quit and requested a refund. This feels like a very basic gameplay issue that should have been resolved long ago. After two years in Early Access, it's hard for me to be optimistic about the game's future if fundamental systems like contract validation and docking restrictions still aren't working properly.
A lot of the negative reviews are unfair or from very early on during the development. The game is EARLY ACCESS - you're not buying a polished game (remember that). I held off buying this game for months due to the flood of negative comments. Today, I finally bit the bullet... I've had 8 hours of fun already and plan on continuing to play. 10/10 - would purchase again. EDIT - 30 hours in and I'm still enjoying it :)
Hopefully they actually finish this game but in its current state its exceptionally rough and unplayable
Overall this game has a great concept, however the game feels very half baked as an experience. The visuals do help sell this game but the mechanics, missions, and overall feel makes it seem like this is an unfinished draft. I really hope this game improves as its one of the few ship games that seems to have the right goals.
Still needs time in the oven. I don't want to call the game jank, because that doesn't quite fit, but it's just clunky. You can't even jump into the water to swim, invisible walls prevent it. The games default music is not good to me, it swings from generic exploration/discovery movie music to youth church vibes music. Now I am no stranger to "boring games" but it would be very appreciated if there was some sort of busy work I can do while sailing in the ocean. At least in Sailwind I am checking supplies, catching and cooking fish, checking my location in the world with a sextant. Here I just kinda stare at the waves. I would have put more hours into this game, but the game crashed and I cannot be bothered to boot up again.
I've been having fun with Ships at sea. Thanks Devs. I'm looking forward to the updates.
its a good game but..... crabbing is what im waiting for. i get bored with cargo and and the fishing as of right now. but i love sims and this one is for sure a good one. i cant wait to see what more they bring to the table. its come a long way since day one.
its fun and i play now 24/7
GREAT game lots to do and discover about and more updates still to come to make the shipping experience more exciting
i think this game i super good but since its still in development stages there will obviously be bugs or glitches. my over all review of the game after playing single player for 11 hours is this: the start is gonna be slow haul, its gonna take time to get to ports unless u upgrade a bigger boat, you will take a lot of time just transporting small loads for delivery, it wont be hard to catch on how the game works if you follow their tutorial. i like the game im big on boat games, but as this is a beta stage game and in development stages it still needs work, its gotten a lot better since its release but needs to be updated still and they are definitley working on it and im glad to see their updates.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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