
Darkest Dungeon II is a roguelike road trip of the damned. Form a party, equip your stagecoach, and set off across the decaying landscape on a last gasp quest to avert the apocalypse. The greatest dangers you face, however, may come from within...
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 19 → 13.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Darkest Dungeon II is a roguelike road trip of the damned. Form a party, equip your stagecoach, and set off across the decaying landscape on a last gasp quest to avert the apocalypse. The greatest dangers you face, however, may come from within...

New Game Mode - Kingdoms - Now Playable!
“This squalid Kingdom, these corrupted lands, they are yours now, and you are bound to them.”
Kingdoms is an entirely new stand-alone strategic campaign game mode available to play now in Darkest Dungeon II.

Featuring a completely reimagined game structure, Kingdoms is a parallel game experience to the Confessions core game mode. You will be challenged to defend a crumbling realm against incursion from all new enemy factions.
Manage a persistent roster of heroes, gather resources, and pursue an epic questline in order to track down and defeat the source of evil before all is lost.

Progress in each game mode is tracked separately, and you can freely switch back and forth between active sessions of either.
Kingdoms is being released in thematic modules, each focusing on a different enemy threat. All three adventure modules - “Hunger of the Beast Clan”, “Secrets of the Coven”, and “Curse of the Court”- are available now!

Gather your courage and ride out into the chaos of a world undone.
Four heroes and a stagecoach are all that stand between darkness and salvation.

Tried and True Turn-based Combat, Improved
The ground-breaking genre-defining combat from Darkest Dungeon returns, but everything from stats to rules has been refined and improved. The all new Token System helps make your decisions impactful while adding even more depth of play.

Unforgettable Heroes
Uncover and experience the tragic origin stories of each hero. Unlock their full potential via new skills, paths, items, and more.

Roguelike Runs, Each With Its Own Emerging Story
Each expedition lasts from 30 minutes to several hours. Even an untimely end will arm you with resources that can be spent to improve your next journey.
The Altar of Hope
Engage with a massive system of upgrades and boons that opens up new strategies for each expedition. Choose what’s important to you as you formulate your assaults on the Mountain.

The Affinity System
As travels progress, heroes bond with each other or grate on each others’ nerves, leading to desperately needed combat synergies or journey-ending dysfunction. Manage their stress and interaction to keep the team together until the bitter end.

Nightmarish Environs
From the burning Sprawl to the diseased Foetor, the long road to the Mountain will challenge your strategies and your endurance.
Explore five distinct regions, each with their own unique creatures and challenges.

A Moment’s Peace
Rest your weary, shell-shocked heroes at the Inn, where you can relieve their stress and try to improve their relationships with a variety of diversions and delights.

Face Your Failures
Journey to the Mountain and face down five terrifying manifestations of your weaknesses.

Signature Art Style, Evolved
Darkest Dungeon’s genre-defining art now improved with no expense spared on 3D visuals, animation, and visual FX.

A Feast for the Ears
The audio team from Darkest Dungeon is back. Revel in an all new narration performance by voice actor Wayne June, a brand new expansive score by Stuart Chatwood, and bone-crunching sound effects from Power Up Audio.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 27Kreviews | 75% | — | $25.2M |
| $12.39−69% | 99ratings | 82% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1245 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
五十块钱我嗤之以鼻二十七我直接拿下
最初给了好评,但是最近这阵玩下来改差评了,角色的提升太过于挤牙膏,常规升级只有精通点(强化卡牌)和装备,但是精通点的提升非常有限,因为绝大多数角色一回合只能出一张牌,经常打到后面发现点数太多,也是因为这个原因,不少罚站一回合给自己增益的技能实际很没用,少一回合输出可能就是崩盘的开始。再说装备,一方面是要摸到自己需要的,另一方面大多数没什么作用,因为战斗中没法换装备,比如出血抗性,减益转增益这类不具备普适性的装备实际是0提升。 再说BOSS,两个AOE暴击直接全部空血,在疲于抬血的时候boss的召唤机制\压力机制再呼脸上,连着2个美德都没能抗住,最后配上boss的回血和死亡护甲,基本可以说当空血甚至减员的那一刻你已经可以开下一把了。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Czech, Polish, Portuguese - Brazil, Russian, Spanish - Latin America, Japanese, Korean, Simplified Chinese +3 more
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩,比起一代重模拟经营我果然还是更喜欢肉鸽玩法
o jogo desgraçado meu, se quiser passar raiva e grindar é esse aqui! Mas me arrisco a dizer, esse é beeem menos punitivo que o primeiro, mas mesmo assim, se prepare para chorar, se desesperar e querer saber o porque, gastaste 80 pila nesse jogo. bom proveito
初见杀游戏,没有详细引导,没有快捷键,过场画面没有加速,技能和游戏机制注解设置反人类浪费时间了解,26年了界面优化是不会,还是为了故意延长游玩时机?驾驶马车的意义到底是什么?喜欢强行增加无聊机制延长游戏时间,甚至没有游戏图鉴,肉鸽还要搞收集,一坨si人物分开当DLC买,实在太无聊没事干的就入手吧,本来能加入点快捷功能就能快速上手的游戏,非要弄的零零碎碎增加上手时间,玩法上比1代没有任何提升,TMD真是个小机灵鬼?
Závislosť :(
-Plata, plata, plata, es todo lo que escucho en esta casa. -Maní, mira a los flamingos volar, vamos flaminguitos, chico mira eso.
เป็นเกมที่เข้าใจยากนิดหนึ่ง ต้องอาศัยเวลาทำความเข้าใจตัวเกม ตัวเกมจะให้เลือกฮีโร่ไปเผชิญกับมอนสเตอร์ กับดัก ความเกลียดชัง อารมณ์เครียด(ที่ทำให้ทีมพังพินาศ) เป็นเกมแนวเทิร์นเบสที่ตัวละครออกก่อนจะขึ้นอยู่กับสปีดของแต่ละตัว ต้องคอยสังเกตุและจำบางตัวว่าควรจะกำจัดตัวไหนตัวแรก ตัวที่มันชอบบัพให้เพื่อนมัน หรือ ตัวที่สร้างความปั่นป่วนก่อน เราจะเริ่มจากแมพ Valley แล้วตามด้วยแมพต่อไปขึ้นอยู่กับ Goalของตัวละครว่าอยากไปแมพไหน จากนั้นเมื่อเลือกแมพแล้ว เราต้องเดินทางต่อ ก็แล้วแต่เส้นทางที่เลือกเดิน(กดตัว m ดูแผนที่) จนไปสุดทางคือโรงแรมให้ได้ เมื่อวิ่งจบแมพก็เลือกที่จะไปแมพอื่นต่อหรือพอแค่นี้เพื่อจบสรุปและรับเทียนไขไปซื้อของพวกเครื่องราง บัพตัวละครสำหรับหนึ่งสำรวจ(ของใช้ในโรงแรม) อุปกรณ์รถม้า หรือไอเทมโจมตี แล้วเริ่มลูปฟาร์มใหม่ที่แมพ Valley ว่ากันว่าบางคนเล่นมาจะ500ชม.แล้วยังไม่ผ่านก็ไม่แปลกใจเท่าไหร่ เพราะมันยากจริง
This game is excellent. The main Confessions mode is more narrative and focused on short 2-hour runs with a bit of meta progression. Then you have Kingdoms which is more of a sandbox, Total War-style mode, where you defend your towns and face off against one of 3 looming threats. I much prefer the token system over DD1's percentage-based rolls, but the theme is more hopeful and less grimdark if that's a major selling point for you. Top marks and hope they continue to support this IP!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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