
Then, there was fire. Re-experience the critically acclaimed, genre-defining game that started it all. Beautifully remastered, return to Lordran in stunning high-definition detail running at 60fps.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 828 reviews with recorded playtime.
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
엘든링이나 세키로같은 비교적 최신게임 하고온 사람들에게는 조옷같은 조작감 때문에 하기싫으실 거 같은데 그것만 적응하면 굉장히 재밌는 게임이라고 생각합니다(특히 사다리를 타고 밑으로 내려갈때, 포션먹을때, 텔레포트, 동서남북 대시). 저는 공략을 보지않고 깨서 상당히 똥같았지만 그래고 공략을 깨고 재미없이 깨는것 보다는 낫더군요. 센의고성과 병자의마을을 디렉터한 분들에게 제 두손,두발의 가운데 가락을 선물하겠습니다. 미야자키는 평생 자지털 다운펌하고 다니셨으면 좋겠네요.
Absolutny klasyk z seri souls-like. cudowna gra z metroidvaniową mapą. Proste mechaniki. Jak zaczynać przygodę z soulslikami to to jest dobrywybór.
Bu oyun size umudunuzu kaybetmemeyi öğretsin, her karanlığın ardında bir aydınlık olduğunu ve aşılmaz gözüken engellerin çaba karşısında un ufak olduğunu öğretsin. Oynayın, oynattırın ve unutmayın, son varlığıyla kötü birşey değildir. Hayırlı hayatlar.
Przygodę z serią zaczynałem od DS2 na PS3, następnie grałem i przeszedłem na 100% DS3 na PC, po czym wróciłem do DS2 i przeszedłem na PC, ale dopiero DS1 nauczyło mnie grać w soulsy, 10/10.
Советую помогает расслабится👍
Classic
this game is like if ♥♥♥♥ and ball torture had a baby with the girl that ruins you, a fun time either way
还行
地图设计绝了,前期没有篝火传送的情况下,可以说核心探索奖励就是捷径,当跋山涉水横穿大半个区域,最后发现和起点仅仅一墙之隔,其它多个区域之间也是相连的,这体验真是独一档。解锁捷径的那一刻,恍然大悟,之前漫长的跋涉瞬间拥有厚重的实感,罗德兰不再是一堆关卡,而是一个真实存在、环环相扣的亘古大陆。
Затянуло с первых минут. Каждая смерть - часть пути
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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