
Developed by FROM SOFTWARE, DARK SOULS™ II is the highly anticipated sequel to the gruelling 2011 breakout hit Dark Souls. The unique old-school action RPG experience captivated imaginations of gamers worldwide with incredible challenge and intense emotional reward.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 985 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jogava antigamente no ps3,demorei a me adaptar aos controles. jogo simplesmente incrivel ja zerei diversas vezes e vou atras da pltina acho ligeiramente mais complicados que os outros souls em questao de construçao de builds, por conta da diversidade de armas
По мне конечно самая слабая часть из 3 , но DS придуман чтобы страдать, поэтому прошёл 2 раза и ни о чем не жалею) P.S. Луд и Заллен это конечно отдельный п3dc ,человек который это придумал явно ненавидит людей.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian, Korean, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Hours played at review time, across 988 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Перегнули палку с фиyальными боссами в 2 DLC.Зачем каждый раз убивать 10 рыцарей с 2,5к хп ради того чтобы испытать призрачный шанс на победу перед боссом? Ответ потому что ты не понимаешь "настоящий" дарк соулс.
100% twice and still Peak Souls II
This game innovates so much within the established formula. Not being directed by Miyazaki turns out to be a blessing in disguise.
Original Peak souls II
bad
roll and git gud game
best game ever
Truly insane to think how this game was made in 1963
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 78.6K | 92% | — | |
| $469.4M | 440K | 94% | $59.99 | |
| $98.4M | 155.4K | 92% | $39.99 | |
| $94.2M | 132.2K | 84% | $39.99 | |
| $14.8M | 20.8K | 59% | $29.99 | |
| $1.5M | 2.4K | 77% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.7M | 124.6K | 92% | $14.99 | |
| $41.6M | 56.4K | 90% | $29.99 | |
| $41.7M | 146.4K | 81% | $14.99 | |
| $41.8M | 76.6K | 90% | $29.99 | |
| $41.8M | 140.8K | 96% | $14.99 | |
| $41.5M | 20.5K | 79% | $49.99 |