
A rogue-lite tabletop that mixes card based exploration with turn based combat. Create your party, draw adventure cards, roll dice and fight monsters to defeat the sorcerer and his magic.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.49−50% | 273reviews | 77% | — | $138.2K |
| $18.99 | 78ratings | 83% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Turowy roguelike w klimacie D&D czego chcieć więcej, no może większego rozwoju postaci, jednak syndrom jeszcze jednej tury uruchamia się szybko :)
Ótimo para quem sente saudades de jogar Hero Quest e quer uma aventura leve e divertida.
Dark Quest 3
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $14.99 |
| 73ratings |
| 78% |
| — |
| not modelled |
| $18.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jest super! Bardzo polecam!
I've played this game before. I have a LOT more hours in the game than the stats suggest. DQ3 is my favorite DQ hands down. It might be my favorite card battler too. A roguelite tabletop game with turn based combat. The combat is unique - no movement limit so movement is determined by whether a path is clear for the characters/enemies which provides strategic opportunity and various party members are geared to take advantage of that. You get an indicator for which enemy will attack next, and you can look at the enemies cards to judge what their behavior will be which provides for more strategic consideration. Outside combat there is no character movement. The combat areas are confined but not cramped. Together these make for a casual feeling game that is snappy both in and out of combat. Travel through different biomes starting with the Dark Forest. Various events occur which can grant the party equipment, potions, healing and other opportunities including battles. Some battles are optional. If there's a reward it's usually best to fight, and if no reward, best to try and avoid combat. Random visits with thieves from the thieves guild will give crystals and the chance to use them to upgrade the current biome with perks for later playthroughs, or unlock new characters. While a new game presents a high difficulty, these unlocks will make subsequent playthroughs easier. This, along with character unlocks makes for high replayability. The different characters are distinct enough that you will choose a party based on combined strengths: tanks, obstacle providers, ranged damage with multiple target abilities and various other tricks that set each character apart. Players can die and be revived. A character death isn't insurmountable. The art is consistent throughout the game and is gorgeous. I had hoped that DQ4 would be DQ3 but bigger, better, more. While it is a compelling casual game there is potential to take it much deeper. That was not to be, but DQ3 stands on it's own and I will recommend it to anyone who likes turn based combat and the fantasy genera. It's a well balanced game and clearly made with love. I hope one day the developers will return to DQ3 format and do some more magic. Roll the skull of fate!
pohodová oddechovka
good game
A bit too punishing but definitely an entertaining piece. Thumbs up!
I regret buying this game. I already own parts 1 and 2 and was hoping for a positive step forward. Instead, what I got is a game that has turned into a casino slot machine. You can’t explore anything — at least in the first two games you had that freedom, but here everything is pure RNG. You can say “I want this” or “I want that” when given the option, but ultimately it’s all rubbish. There’s no progress saving like in the second one; you always have to start from scratch. You can unlock some mediocre upgrades and extra characters with crystals, which means you have to grind. In short, it’s a complete waste of time and it’s going straight in the bin. I was so disappointed that I bought the fourth instalment and returned it without even trying it.
É um jogo fácil de aprender e difícil de zerar. Depois das 30 primeiras derrotas você junta recursos suficientes para completar no modo NORMAL! É muito divertido e vale cada centavo!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9K | 8 | 62% | $7.99 | |
| $77.4K | 172 | 76% | $15.00 | |
| — | 0 | — | — | |
| $4.4M | 5.6K | 87% | $19.99 | |
| $1.4M | 3.2K | 92% | $14.99 | |
| $1.2M | 2.5K | 93% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $138.2K | 754 | 72% | $12.99 | |
| $138.2K | 473 | 92% | $14.99 | |
| $138.2K | 388 | 89% | $14.99 | |
| $138.2K | 389 | 97% | $19.99 | |
| $138.1K | 261 | 75% | $13.99 | |
| $138.1K | 728 | 93% | $5.99 |