
Danger Scavenger is fast-paced action, cyberpunk-themed, roguelite skyline crawler. Blow up, cut, shoot enemy robots on the roofs of skyscrapers. Choose your way to higher levels, loot, buy stuff, upgrade yourself, fight against greedy corporations, be a rebel!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Brazil, Russian, Polish
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
垃圾程序员写的垃圾代码,双人完全没法分配按钮2p永远设置不了
Nice game!
Это должно быть бесплатно.
Uh this game is one of the worst roguelite experiences I've tried. The controller controls are terrible. The auto aim can't be adjusted as it will just always reset to whatever it defaults as and the mouse controls are so precise you could walk through this game with any weapon as you can just snipe them from a mile away and all their attacks are painfully slow. I got through the 3rd biome before I just stopped. Every time you clear an area they reset all your items and you have to choose one weapon to bring with you and up to like 4 items you've found... I've never seen a rougelite not understand the assignment as much as this. The dodge skill on the one guy I tried was pretty useless as you needed to charge to dodge, and it didn't matter anyways as said before most bullets are so slow all you need is distance and strafing. Even at less than a buck I'm going to probably end up refunding this as it's just such a shallow experience I don't ever see myself coming back to it.
不得说是小游戏呢,打了一局,直接卡在最后结算上面,一直卡着不动,只能重开游戏。这种问题出现了好多次,很影响玩儿游戏的心情啊
Fun from the bit I've played so far.
Awesome game, loved every hour!
Игра годная, было бы вообще идеально если бы добавили сетевой кооператив
mukke voll geil handling voll aids kann man sich schon rein fuchsen
Много рогаликов лучше , в это очень однообразно и скучно играть.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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